Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 955542711541982699 95 lis82 the Conjurer (level 4, -1/33 HPs) Began as a Demigod Hedge Wizard on Oct 24, 2024. Slain by a white imp (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:49 (2738 turns). lis82 the Conjurer (Demigod Hedge Wizard) Turns: 2738, Time: 00:04:49 Health: -1/33 AC: 4 Str: 17 XL: 4 Next: 17% Magic: 7/10 EV: 11 Int: 20 God: Gold: 74 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . k - +1 long sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . e - +0 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ n - ring of wizardry HPRegen 0.25/turn g - +6 ring of strength MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons h - a +0 dagger of protection k - a +1 long sword (weapon) l - a +0 dagger of holy wrath Armour b - a +0 robe (worn) c - a +0 hat (worn) e - a +0 cloak (worn) i - a +0 pair of boots (worn) Magical Staves f - a staff of alchemy Jewellery g - a +6 ring of strength (right hand) n - a ring of wizardry (left hand) Scrolls o - a scroll of teleportation Potions j - a potion of invisibility m - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.6 Spellcasting - Level 4.0 Conjurations + Level 1.5 Summonings - Level 0.8 Necromancy - Level 0.8 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 b - Call Imp Summ 16% N/A 4% 2 c - Mephitic Cloud Conj/Alch/Air 8% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 12% N/A 6% 2 Grave Claw Necr 12% 2d7 6% 2 Summon Blazeheart Golem Fire/Summ 5% N/A 38% 4 Orb of Destruction Conj 9% 9d6 100% 7 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 [ Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You barely miss the white imp. The white imp is heavily wounded. The white imp hits you. The white imp freezes you. Unknown command. You barely miss the white imp. The white imp is heavily wounded. The white imp disappears for a moment. The white imp barely misses you. The white imp shouts, "Remove thy stench, thou wayward swag-bellied brigand!" The white imp gestures at you. The puff of frost hits you. Magic courses through your body. The white imp barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The white imp barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is heavily wounded. The white imp barely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the frilled lizard from afar with a -4 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (heavily wounded, 100% to hit) The magic dart hits the white imp but does no damage. The white imp is heavily wounded. The white imp grins evilly. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... .# ... ##...†....## ## #... ##......#...# # #...# ##..!...##...## ##### #.##...##......####...# ....### ..#...#......## #...## ......# #.##........## ##...# ....#.# ##..#.......## #...# ....#.### ...##..5..## ##(.. ........# ##lK#.@..## #... #####.#.# #.bh##5l## ##.. ###.#.#.# #5§'.## +.. .##...#.########################. .##.###.#.....................##. .#......#.###################.### .#..###...# #.....#.# # .#..# #.### #.###.#.# .#..# #.# #.# #.#.# You could see a white imp, a frilled lizard (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 4 adders 2 dart slugs (D:1) 5 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:2) 5 hobgoblins A jackal (D:3) 7 kobolds 6 quokkas 3 ball pythons 4 bats 5 frilled lizards 3 rats 49 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) 1 creature vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lis82 the Demigod Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 6/6 32 | D:1 | Reached skill level 2 in Conjurations 338 | D:1 | Found Launoniav's Antique Armour Boutique. 342 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/8 638 | D:1 | Reached skill level 3 in Conjurations 1051 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 1054 | D:1 | Learned a level 2 spell: Call Imp 1058 | D:1 | Learned a level 3 spell: Mephitic Cloud 1232 | D:2 | HP: 1/26 [ribbon worm (5)] 1955 | D:2 | Reached skill level 4 in Conjurations 2089 | D:2 | Reached skill level 1 in Summonings 2390 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 2738 | D:3 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, serial_shops, shop, minmay_cupped D:2: wad_pebble_path, layout_basic, basic_ecumenical_altar D:3: minmay_razor_zed, layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 3 4 | 4.0 Summonings | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Necromancy | | 0.8 Translocations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Long sword | 13 | 3 || 16 Cast: Magic Dart | 103 | 18 || 121 Call Imp | 2 | 2 || 4 Use: Scroll | 5 | || 5 Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 23 | 16 || 39 Dodge: Dodged | 15 | 13 || 28