lis82 Level 1 of the Dungeon (5, 23, D:1) a bat corpse (skeletalised by now) (17, 24, D:1) a rat corpse (skeletalised by now) (18, -7, D:1) a bat skeleton (23, -5, D:1) a +0 short sword a kobold skeleton a hobgoblin skeleton (28, 15, D:1) a +0 scale mail (30, -6, D:1) a +0 spear (30, -4, D:1) a +0 chain mail (34, 6, D:1) a stone (44, 16, D:1) a +0 club a jackal corpse (skeletalised by now) (47, -3, D:1) 6 poisoned darts (52, -20, D:1) a +0 leather armour a hobgoblin corpse (skeletalised by now) (52, 21, D:1) a +0 club (55, 16, D:1) a +0 dagger (58, -3, D:1) a ball python corpse (skeletalised by now) (58, 5, D:1) a jackal corpse (skeletalised by now) (59, 15, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (6, 2, D:2) a +0 short sword a stone (6, 18, D:2) a +0 hand axe a +0 chain mail the human corpse of Terence (skeletalised by now) (7, -2, D:2) 4 stones (12, -6, D:2) a +0 sling (12, 4, D:2) an adder corpse (skeletalised by now) (24, 4, D:2) 5 stones (49, 6, D:2) 4 stones (50, 21, D:2) a +0 dagger a +0 spear a gnoll corpse (skeletalised by now) (51, 21, D:2) a +0 club a gnoll corpse (skeletalised by now) (53, 19, D:2) a +0 flail a gnoll skeleton (54, 9, D:2) a +0 club Level 3 of the Dungeon (1, -25, D:3) a +0 sling a +0 dagger a goblin skeleton (3, -14, D:3) a +0 dagger (6, -3, D:3) a bat skeleton (9, -20, D:3) the quill talisman of Veptuqia {-Tele rElec rN++} [quill talisman] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (12, -5, D:3) a +0 dagger a goblin skeleton (13, -4, D:3) an amulet of faith (20, -27, D:3) a +0 club an orc skeleton (22, -31, D:3) a +0 dagger (22, -27, D:3) a +0 dagger (23, -29, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -28, D:3) a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (28, -31, D:3) a +0 dagger 3 stones a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (44, 7, D:3) a +0 leather armour (47, 1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 36, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (8, 2, D:4) a +0 mace (8, 26, D:4) a ball python skeleton (13, 13, D:4) a +0 mace (15, 10, D:4) a +0 short sword (16, 8, D:4) a +0 trident (17, 32, D:4) a stone a +0 dagger a kobold corpse (skeletalised by now) (18, 47, D:4) a +0 club (19, 39, D:4) 3 boomerangs 2 throwing nets a gnoll corpse (21, 31, D:4) a hobgoblin skeleton (23, 25, D:4) the +0 robe "Suroeth" {-Tele rN+ Str+3} -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (23, 43, D:4) a +0 club (25, 48, D:4) a quokka corpse (skeletalised by now) (28, 33, D:4) an adder skeleton (31, 17, D:4) a +0 whip (34, 27, D:4) an adder skeleton (36, 30, D:4) an adder skeleton (45, 20, D:4) 5 stones (47, 11, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 2, D:5) a +0 flail a gnoll corpse (4, -1, D:5) a potion of enlightenment (12, -1, D:5) a +0 mace (14, 5, D:5) a +0 plate armour (21, 13, D:5) a +0 dagger (28, 7, D:5) a jackal corpse