Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9392001566978659795 60 lissal the Magician (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Aug 22, 2025. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:23:50 (1177 turns). lissal the Magician (Djinni Fire Elementalist) Turns: 1177, Time: 00:23:50 Health: -2/31 AC: 3 Str: 7 XL: 4 Next: 25% Gold: 91 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons e - a +0 mace f - a +2 mace of protection g - a +0 whip Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - a +0 ring mail h - a +0 robe i - a +0 leather armour Jewellery c - an amulet of magic regeneration Scrolls k - a scroll of identify l - a scroll of torment Potions m - a potion of enlightenment {unknown} Talismans j - a quill talisman Skills: + Level 2.2 Dodging + Level 1.6 Stealth * Level 3.9 Spellcasting * Level 3.9 Conjurations * Level 3.9 Hexes * Level 3.9 Summonings * Level 3.9 Necromancy * Level 3.9 Translocations * Level 3.9 Forgecraft * Level 3.9 Fire Magic * Level 3.9 Ice Magic * Level 3.9 Air Magic * Level 3.9 Earth Magic * Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Summon Small Mammal Summ 72% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The cloud of blastmotes explodes! The concussive blast engulfs the giant cockroach!! You kill the giant cockroach! The concussive blast engulfs you. You resist. * * * LOW HITPOINT WARNING * * * You are knocked back by the blast. You hear an angry hiss. You hear a shout! Casting: Volatile Blastmotes (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc. The orc is lightly wounded. The foxfire hits the orc! You kill the orc! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc wizard. The orc wizard is lightly wounded. The foxfire hits the orc wizard but does no damage. The orc wizard is lightly wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc wizard. The orc wizard is moderately wounded. The orc wizard's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal pauses to sniff the ground. Your foxfire dissipates! The foxfire hits the orc. Flame seeps out of the orc. The orc is lightly wounded. The orc wizard gestures at you while chanting. The magic dart hits you. You die... #.. ..##### #### #..... ...# #>... ...# #... ... #.. h. #.# .### #####@########..!#### #......oo.).).†...... #.##.....h.#####.#### #.......# #.......# #.......# #.......# ....###### ###.# You could see an orc wizard (combustible), an orc (inner flame) and a jackal. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) A giant cockroach (D:3) A hobgoblin (D:1) 3 jackals 5 quokkas 4 ball pythons 4 bats 3 endoplasms 3 frilled lizards 5 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A frilled lizard (D:2) 2 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lissal the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | lissal set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 658 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 658 | D:2 | Learned a level 1 spell: Summon Small Mammal 920 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 1151 | D:2 | You are sucked into a shaft and drop 1 floor! 1177 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic D:2: layout_rooms D:3: layout_basic, slow_altar_1, uniq_terence Skill XL: | | ---------------+-+----- Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Foxfire | 26 | 7 || 33 Scorch | 14 | 3 || 17 Volatile Blastmot | 2 | 2 || 4 Summon Small Mamm | 1 | || 1 Inner Flame | | 3 || 3 Flame Wave | | 1 || 1 Use: Scroll | 3 | 1 || 4 Potion | 1 | || 1 Armour: Robe | 8 | 11 || 19 Dodge: Dodged | 9 | 6 || 15