littlenemo Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 18, D:1) a +0 hand axe (3, 9, D:1) 3 stones (6, 22, D:1) a +0 dagger (15, -7, D:1) a +0 club (18, 1, D:1) a +0 short sword (34, 7, D:1) a +0 falchion (35, 22, D:1) a +0 club (37, 28, D:1) a +0 dagger (39, 28, D:1) a +0 short sword (41, -3, D:1) 2 stones (47, 19, D:1) a +0 whip (51, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 hand axe (1, 1, D:2) a +0 dagger (6, 26, D:2) a +0 dagger (12, 29, D:2) a +0 ring mail (14, 34, D:2) a +0 rapier (14, 37, D:2) 4 stones (20, 45, D:2) a +0 robe (21, 37, D:2) a +0 ring mail (29, 4, D:2) a +0 dagger (33, 7, D:2) a +0 dagger a stone (42, -5, D:2) a +0 club (42, 40, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Iggowk's Antique Weapon Emporium a +1 broad axe of electrocution (374 gold) a +0 sling (33 gold) a +2 hand axe of freezing (382 gold) a +0 trident (77 gold) a +2 hand axe of electrocution (429 gold) a +0 rapier (88 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2087 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. a +0 trident (77 gold) (18, 9, D:3) a +0 leather armour (21, 10, D:3) a frilled lizard corpse (28, 29, D:3) a +0 short sword (39, 28, D:3) 2 stones (41, 14, D:3) a +0 dagger (51, 0, D:3) an adder corpse (skeletalised by now) (51, 15, D:3) a +0 club (67, -8, D:3) a +0 war axe