lkjh Level 1 of the Dungeon (0, 6, D:1) a hobgoblin corpse (skeletalised by now) (3, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 18, D:1) 3 stones (9, -8, D:1) a frilled lizard corpse (skeletalised by now) (15, -9, D:1) a frilled lizard skeleton (15, 6, D:1) a +0 scale mail (16, 1, D:1) 6 stones (17, -20, D:1) a +0 dagger (21, 3, D:1) a +0 club a stone a kobold skeleton (22, -20, D:1) a +0 dagger (22, -9, D:1) a +0 pair of gloves (25, -14, D:1) a +0 mace (42, 20, D:1) a +0 club 4 stones (45, 28, D:1) a rat corpse (skeletalised by now) (50, 15, D:1) a +0 spear (52, -7, D:1) a +0 mace Level 2 of the Dungeon [Shop] Jikum's Armour Boutique a +0 leather armour (26 gold) the +2 plate armour "Beceet" {rPois Str-4 Dex+3} (547 gold) rPois: It protects you from poison. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (520 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. a +4 scale mail (338 gold) a +0 plate armour (299 gold) (0, 0, D:2) a +0 leather armour (20, -30, D:2) a +0 mace an orc corpse (skeletalised by now) (20, -4, D:2) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (24, -30, D:2) a +0 ring mail a +0 war axe of electrocution (25, -18, D:2) a +0 robe (25, 1, D:2) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (25, 4, D:2) a +0 dagger a goblin skeleton (26, -6, D:2) a +0 leather armour (29, -3, D:2) a +0 ring mail a +0 club an orc corpse (skeletalised by now) (31, -27, D:2) a +0 whip a gnoll corpse (skeletalised by now) (32, -27, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (35, -40, D:2) a +0 spear (40, -26, D:2) a +0 club a goblin skeleton (40, -23, D:2) a +0 pair of boots (52, -15, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tuurohar's Assorted Antiques a +0 phantom mirror (1000 gold) a +0 sack of spiders (1000 gold) a +0 hand axe (75 gold) a +0 phantom mirror (1000 gold) the +4 mace "Qipiotwo" {holy, rF+ rN+ Dex+2} (1195 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 sack of spiders (1000 gold) the ring "Jusapt" {rF+ Will+ MP+8 AC+4 Stlth+} (1880 gold) [ring of protection] rF+: It protects you from fire. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. a +0 spear (75 gold) a potion of magic (200 gold) an amulet of the acrobat (750 gold) (0, 0, D:3) a +0 robe (10, 2, D:3) a jackal corpse (skeletalised by now) (12, 27, D:3) a +0 whip a +0 leather armour a +0 hand axe (12, 30, D:3) a +0 dagger an orc skeleton (13, 15, D:3) a jackal corpse (skeletalised by now) (16, -8, D:3) a +0 plate armour (21, 2, D:3) a +0 pair of boots (26, -7, D:3) 2 scrolls of fear (27, 7, D:3) a +0 hand axe a +0 ring mail a +0 mace (30, 10, D:3) a +0 club an orc skeleton (31, -20, D:3) a +0 leather armour (31, -16, D:3) a jackal skeleton (31, -14, D:3) an adder corpse (skeletalised by now) (31, 12, D:3) a +0 short sword (31, 16, D:3) 3 stones a +0 short sword (34, 12, D:3) a +0 halberd (34, 31, D:3) a +0 robe a +0 dagger (36, 13, D:3) 5 stones (36, 19, D:3) a bat skeleton (38, 12, D:3) a +1 rapier of draining 6 stones a hobgoblin corpse (skeletalised by now) (40, 16, D:3) a +0 whip (40, 17, D:3) a +0 club an orc corpse (skeletalised by now) (40, 21, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, 17, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 trident an orc corpse (1, 15, D:4) a +0 short sword a +0 leather armour an orc corpse (1, 16, D:4) a +1 trident of distortion (1, 20, D:4) a +0 falchion an orc corpse (12, -22, D:4) a potion of haste (15, -20, D:4) 4 stones (15, 15, D:4) a +0 dagger (16, 14, D:4) a +4 partisan