Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 2049740296813843519 1029 lkjh the Conjurer (level 8, 0/66 HPs) Began as a White Draconian Conjurer on Sept 2, 2025. Slain by a vampire bat (3 damage) ... manifested out of Blorkula the Orcula ... on level 6 of the Dungeon. The game lasted 00:20:16 (4824 turns). lkjh the Conjurer (White Draconian Conjurer) Turns: 4824, Time: 00:20:16 Health: 0/66 AC: 2 Str: 11 XL: 8 Next: 3% Magic: 13/15 EV: 14 Int: 23 God: Gold: 246 SH: 0 Dex: 8 Spells: 14/17 levels left rFire . . . (100%) b - +0 mace (drain) rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) e - +1 pair of gloves rCorr . (100%) (no boots) SInv . d - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.31/turn MPRegen 0.54/turn %: no passive effects @: corroded A: glacial breath, AC +6, unfitting armour, cold resistance 1, cold-blooded, armoured tail 1, clever 1, wild magic 1, protean grace a: Glacial Breath You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 246 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 mace of draining (weapon) Missiles c - 10 javelins f - 4 boomerangs Armour e - a +1 pair of gloves (worn) Jewellery d - an amulet of magic regeneration (worn) Talismans g - a rimehorn talisman Wands e - a wand of paralysis (7) Scrolls x - a scroll of amnesia t - a scroll of teleportation a - a scroll of enchant armour Potions A - 3 potions of attraction L - a potion of lignification M - 3 potions of mutation m - a potion of might b - a potion of brilliance Skills: + Level 4.0 Fighting + Level 3.8 Dodging + Level 4.0 Stealth * Level 5.2 Spellcasting + Level 5.4 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 80% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 28% 1d5 14% 1 Call Canine Familiar Summ 7% N/A 36% 3 Fulminant Prism Conj/Alch 12% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 38% 4 Ignite Poison Fire/Alch 7% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Shops: D:3 ( Innate Abilities, Weirdness & Mutations You can breathe waves of cold which freeze foes solid. Your icy white scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold resistant. (rC+) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little harder to cast, but a little more powerful. You are empowered by your non-innate mutations. (+3 EV, Slay +3) Message History The searing ray misses Blorkula the Orcula. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. Blorkula the Orcula zaps a wand. The bolt of acid hits you!! * * * LOW HITPOINT WARNING * * * The acid corrodes you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Blorkula the Orcula, wielding a +0 trident, wearing a +0 robe and carrying a wand of acid (almost destroyed, fast, 84% to hit) The searing ray hits Blorkula the Orcula! Blorkula the Orcula avoids the killing blow by scattering into a rainbow of bats! The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the vampire bat. The vampire bat is heavily damaged. (Press . to maintain the ray.) You stop channelling your searing ray. The vampire bat misses you. The vampire bat closely misses you. The vampire bat barely misses you. The vampire bat attacks as it pursues you! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat barely misses you. x2 You barely miss the vampire bat. You tail-slap the vampire bat. The vampire bat is moderately damaged. The vampire bat closely misses you. The vampire bat misses you. The vampire bat closely misses you. The vampire bat barely misses you. You barely miss the vampire bat. The vampire bat bites you but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat misses you. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. You die... ##......# #.# #.####.# #.#### ##.####.###....### ..........>.##...# ######..###.####.## ### ##.....####..###.## #.###bb.###......# #.# #b#.########.# #.# #@bO....####.# #.# #######...#.## #.# ##...## #.# #...# ######..# #.....O.# #.##....## ## #...#.#####. #..##..))O). You could see an ogre and 4 vampire bats. Vanquished Creatures Duvessa (D:6) 2 ice beasts A phantom (D:4) A scorpion (D:3) 2 wights (D:6) Dowan (D:6) A bombardier beetle (D:4) 5 hounds A gnoll bouda (D:4) A sleepcap (D:5) An iguana (D:4) 2 orc wizards (D:5) 5 gnolls (D:4) 4 adders 2 dart slugs (D:1) 10 orcs 2 ribbon worms (D:4) 11 endoplasms A giant cockroach (D:3) 7 hobgoblins A quokka (D:4) 3 ball pythons (D:1) 6 bats 2 frilled lizards 7 goblins 5 kobolds A rat (D:1) A spectral goblin (D:1) 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkjh the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 701 | D:1 | Learned a level 2 spell: Searing Ray 831 | D:1 | Found a faded altar of an unknown god. 938 | D:1 | Reached skill level 1 in Fighting 1120 | D:1 | Gained mutation: You are empowered by your non-innate | mutations. (+3 EV, Slay +3) [potion of mutation] 1120 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1120 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1193 | D:2 | Reached XP level 3. HP: 27/28 MP: 0/6 1862 | D:3 | Found a broken altar of Ashenzari. 2394 | D:3 | Found Mohel's Antique Weapon Boutique. 2541 | D:4 | Reached XP level 4. HP: 35/35 MP: 2/8 2652 | D:3 | Reached XP level 5. HP: 37/41 MP: 6/10 2955 | D:4 | Found a shimmering blue altar of Sif Muna. 3372 | D:4 | Reached XP level 6. HP: 46/50 MP: 7/11 3752 | D:5 | Entered Level 5 of the Dungeon 3838 | D:5 | Your scales start taking on an icy white colour. 3838 | D:5 | Reached XP level 7. HP: 57/57 MP: 7/13 3838 | D:5 | Gained mutation: You are cold resistant. (rC+) [White | Draconian growth] 3917 | D:5 | Reached skill level 5 in Conjurations 4786 | D:6 | Noticed Duvessa 4787 | D:6 | Noticed Dowan 4796 | D:6 | Noticed Blorkula the Orcula 4798 | D:6 | Killed Duvessa 4799 | D:6 | Reached skill level 5 in Spellcasting 4803 | D:6 | Killed Dowan 4804 | D:6 | Reached XP level 8. HP: 43/66 MP: 12/15 4824 | D:6 | HP: 3/66 [vampire bat[manifested out of Blorkula the | Orcula] (4)] 4824 | D:6 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: orjb1_lava_funnel, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, minmay_heptomino_l4 D:3: layout_loops_ring, nicolae_ashenzari_panopticon, serial_shops, shop D:4: layout_basic, lemuel_crystal_altar, chequers_serial_rivers_micro_e D:5: layout_cave_pods D:6: minmay_octagon_keep, layout_rooms, kennysheep_donut, uniq_blorkula_the_orcula, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 2 3 | 3.8 Fighting | 1 2 3 4 | 4.0 Spellcasting | 3 4 5 | 5.2 Conjurations | 5 | 5.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 3 | 2 || 22 Melee: Short sword | 8 | | || 8 Tailslap | 4 | 1 | 1 || 6 Mace | 9 | 3 | 2 || 14 Cast: Magic Dart | 60 | 47 | 16 || 123 Searing Ray | 8 | 28 | 23 || 59 Drink: Mutation | 1 | | || 1 Curing | 1 | 1 | || 2 Might | 1 | | || 1 Brilliance | 1 | | || 1 Resistance | 1 | | || 1 Heal wounds | | 1 | || 1 Enlightenment | | 1 | || 1 Lignification | | 1 | || 1 Haste | | | 1 || 1 Magic | | | 1 || 1 Read: Identify | 2 | | || 2 Teleportation | 1 | | || 1 Poison | 1 | | || 1 Enchant armour | | 1 | || 1 Amnesia | | 1 | || 1 Fear | | | 1 || 1 Armour: None | 9 | 13 | 21 || 43 Dodge: Dodged | 12 | 35 | 33 || 80 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4820 | 4687 | 133 | 916 | 3087 | 6 | 803.3 | Dungeon | 4820 | 4687 | 133 | 916 | 3087 | 6 | 803.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1172 daAuts D:1: 1147 daAuts D:5: 914 daAuts D:3: 819 daAuts D:2: 656 daAuts D:6: 110 daAuts