Dungeon Crawl Stone Soup version 0.26-a0-36-g11e0b32562 (webtiles) character file. Game seed: 17037347419105579844, levelgen mode: deterministic 4 lkopcapl the Conjurer (level 1, 14/14 HPs) Began as a Human Conjurer on May 30, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:15:42 (1609 turns). lkopcapl the Conjurer (Human Conjurer) Turns: 1609, Time: 00:15:42 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 77% Magic: 3/3 EV: 12 Int: 13 God: Gold: 4 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1, clarity, dopey 1, robust 1 a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Missiles c - 26 stones (quivered) Armour a - a +0 robe (worn) b - a +0 chain mail Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 7% 2 ###.... Dazzling Flash Conj/Hex #..... 32% 3 ####... Fulminant Prism Conj/Hex #......... 71% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You possess an exceptional clarity of mind. You are dopey. (Int -2) You are robust. (+10% HP) Message History Drop what? 3/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. There is a stone staircase leading down here. Unknown command. Unknown command. You aren't carrying any potions. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Welcome back, lkopcapl the Human Conjurer. Press ? for a list of commands and other information. Unknown command. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###....#######.######.# #.# #...........#.# #.# #............## ########.###.##.#######.# ......#.#.#...#.## .# #####..###..#....# .# ###.#.#...#..######.## ###### #.##....>.........# .....# #.##>.#.#@..####..# ####.# #.##..#.###.# #.. #.# #.......# #.# #.. #.# ####....# #.# #.# #.# #....# #.# #.# #.# ####....###.####.# #.# #................## #.# #.##..............# #.# #.####.####.#####.## There were no monsters in sight! Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkopcapl the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 447 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 447 | D:1 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 447 | D:1 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 447 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 1609 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_loops_ring, kennysheep_decorative_pillar, lemuel_old_faithful Action || total -------------------------++------- Melee: Unarmed || 48 Use: Potion || 1 Stab: Sleeping || 2 Eat: Ration || 2 Armor: Robe || 33 Dodge: Dodged || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------