lllmatko Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 1, D:1) a +0 club (2, 5, D:1) a +0 robe (3, 30, D:1) a +0 dagger (8, 16, D:1) a +0 dagger (25, 19, D:1) a +0 club (26, 6, D:1) a +0 robe (30, -8, D:1) a +0 club (32, 21, D:1) 23 sling bullets (33, 16, D:1) a +0 animal skin (41, 32, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (20, 40, D:2) a +0 hand axe (24, 16, D:2) a +0 hand axe (32, 10, D:2) a +0 club (33, 0, D:2) a +0 club (34, -3, D:2) a +0 leather armour (34, 11, D:2) a +0 club (38, 25, D:2) a +0 club (39, 5, D:2) a +0 club (39, 32, D:2) a +0 ring mail (42, 7, D:2) a +0 club (57, 26, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a book of Misfortune (1, 4, D:3) a +0 quarterstaff (3, 4, D:3) a +0 dagger (15, -1, D:3) 11 poisoned darts (22, -14, D:3) a +0 dagger of speed a +0 hunting sling (25, -19, D:3) a cursed +0 leather armour (30, 22, D:3) a +0 whip Level 4 of the Dungeon [Shop] Roprak's Weapon Shoppe a +0 war axe (45 gold) the +2 broad axe of the Inferno {freeze, rF+} (405 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. a +0 falchion (39 gold) a +4 arbalest (344 gold) a +0 spear (39 gold) a +0 long sword (45 gold) a +1 hunting sling of flaming (126 gold) 13 stones (16 gold) (6, -28, D:4) a +0 whip (6, -27, D:4) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -29, D:4) a +0 halberd (19, -7, D:4) a +0 long sword (21, -23, D:4) a +0 hand axe (26, -18, D:4) a +0 hunting sling of flaming (49, -13, D:4) 3 curare-tipped darts Level 5 of the Dungeon (0, 0, D:5) a cursed -3 short sword (6, -5, D:5) 20 sling bullets (10, 34, D:5) a +0 robe (12, 5, D:5) 9 sling bullets (16, 4, D:5) a +0 leather armour (20, 11, D:5) a +0 robe a +0 dagger (20, 12, D:5) a +0 scale mail a +0 short sword (21, 21, D:5) a +0 helmet (28, 5, D:5) a throwing net (30, 5, D:5) a +0 giant club (31, 3, D:5) a +0 spear (31, 4, D:5) a +0 halberd (31, 5, D:5) a +0 leather armour a cursed -1 whip (32, -3, D:5) a +0 robe (34, 14, D:5) a +0 robe a +0 dagger (34, 15, D:5) a +0 mace (35, 13, D:5) a +0 chain mail a +0 flail (38, 17, D:5) a +0 giant spiked club (39, 11, D:5) 12 poisoned darts Level 6 of the Dungeon [Shop] Qizxim's Antique Armour Emporium a +0 buckler (139 gold) a +1 pair of gloves (356 gold) a +4 ring mail of cold resistance (961 gold) a +0 scale mail (124 gold) a +2 leather armour of fire resistance (589 gold) a +0 leather armour (62 gold) a +2 ring mail of poison resistance (558 gold) (15, -7, D:6) 19 sling bullets (16, 3, D:6) a +0 club (16, 4, D:6) a +0 robe a +0 dagger (16, 5, D:6) a +0 war axe (17, 5, D:6) a +3 chain mail (19, 5, D:6) a +0 short sword (37, 11, D:6) a +0 mace (38, 11, D:6) a +0 falchion a cursed -2 dagger (39, 12, D:6) a +0 trident (41, -14, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon [Shop] Kiygaess's Weapon Shop 3 javelins (38 gold) the cursed +1 whip of Voumybla {pain, rPois Str-3 Dex+7 SInv} (512 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your dexterity (+7). It protects you from poison. It lets you see invisible. It has a curse placed upon it. 23 stones (36 gold) a +0 rapier (64 gold) 18 arrows (57 gold) a +0 trident (56 gold) 11 stones (17 gold) a +0 dagger (32 gold) [Shop] Reanakh's Food Boutique a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Sumy's Assorted Antiques a potion of brilliance (84 gold) a +0 scale mail (84 gold) a cursed staff of poison (525 gold) a potion of brilliance (84 gold) a wand of flame (21) (241 gold) a scroll of fog (42 gold) a +4 ring of strength (567 gold) a wand of iceblast (10) (294 gold) a potion of degeneration (21 gold) [Shop] Jutheas's Magic Scroll Emporium a scroll of acquirement (832 gold) a scroll of remove curse (48 gold) a scroll of immolation (56 gold) (0, 0, D:7) a +0 ring mail (6, -5, D:7) a +0 flail a +0 dire flail a +0 plate armour a cursed +0 leather armour a +0 mace a +0 scale mail a +0 dagger a +0 leather armour (9, 0, D:7) a +0 ring mail (19, 4, D:7) a +0 leather armour a +0 dagger (20, 7, D:7) a scroll of immolation (22, 2, D:7) a +0 war axe (22, 3, D:7) a +0 scale mail a +0 halberd (23, 4, D:7) a +0 robe a +0 dagger (24, 8, D:7) a +0 short sword (29, -11, D:7) a scroll of amnesia (30, 6, D:7) a +0 robe a +0 dagger (31, 6, D:7) a +2 flail of holy wrath (32, 6, D:7) the cursed +1 ring mail of Proximity {Str+4} It affects your strength (+4). It has a curse placed upon it. (39, -5, D:7) 21 arrows (39, 5, D:7) a +1 dagger of speed (41, -10, D:7) a +0 leather armour a +0 club (42, -9, D:7) a +0 club a +0 whip a +0 club (54, 0, D:7) 13 arrows (55, 0, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 flail of crushing Level 8 of the Dungeon (13, 8, D:8) a sling bullet (14, -4, D:8) a +0 battleaxe a +0 chain mail (14, 8, D:8) a +0 dire flail 16 sling bullets (16, 7, D:8) a +0 robe a cursed +0 hunting sling (16, 8, D:8) a scroll of immolation a +2 whip of flaming a +0 club a +0 leather armour a +0 quarterstaff a +0 flail (16, 9, D:8) a +0 plate armour a +0 club a +0 war axe a +0 trident a +0 ring mail (24, -7, D:8) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (25, -8, D:8) the +5 long sword of Hapyon {antimagic, MR+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your resistance to hostile enchantments. (26, 4, D:8) a +0 quarterstaff (28, -7, D:8) a +1 great sword a +0 chain mail (39, -14, D:8) 3 atropa-tipped darts (40, -15, D:8) a +0 dagger a +0 club (41, -17, D:8) a +0 dagger (42, -16, D:8) 4 poisoned darts (42, -15, D:8) a +0 giant club (42, -14, D:8) a +0 morningstar a +0 animal skin a +0 club a +0 glaive a +0 club (42, -13, D:8) a +0 robe a +0 dagger (43, -18, D:8) a poisoned dart (43, 4, D:8) a +0 giant spiked club (44, -15, D:8) a poisoned dart (45, -21, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon [Shop] Wemevvoe's Antique Armour Shop a +0 scale mail (128 gold) a +0 leather armour (64 gold) a +0 leather armour (64 gold) the cursed +0 ring mail "Cusix" {rF+ Str+9 Dex-3 SInv} (1017 gold) It affects your strength (+9). It affects your dexterity (-3). It protects you from fire. It lets you see invisible. It has a curse placed upon it. a +0 chain mail (144 gold) a +0 scale mail of magic resistance (352 gold) a scarf of repulsion (384 gold) a scarf of cloud immunity (224 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) the cursed +0 chain mail of Pan-Flutes {+Inv rF- MR+++ SInv} (764 gold) It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. a scarf of repulsion (384 gold) (0, 0, D:9) a +2 dagger of electrocution a +0 animal skin (9, 5, D:9) a +0 robe a +0 dagger (10, 6, D:9) a +0 troll leather armour a +0 chain mail a +0 dagger a +0 leather armour a +0 mace (11, 21, D:9) a +0 leather armour a +0 short sword a cursed -1 dagger (13, 5, D:9) 2 arrows (14, 15, D:9) a +0 robe (14, 16, D:9) a +0 hand axe a +0 shortbow 22 arrows (15, 4, D:9) 24 arrows a +0 shortbow (22, 25, D:9) a +0 flail (31, 31, D:9) a +0 giant club (37, 7, D:9) a +0 short sword (37, 8, D:9) a +0 leather armour a +0 whip (38, 7, D:9) a +0 club (39, 7, D:9) a +0 short sword of venom a +0 ring mail (39, 8, D:9) a +0 club (39, 23, D:9) a cursed -1 club (40, 6, D:9) a +0 robe (42, 23, D:9) 17 arrows Level 10 of the Dungeon (0, 0, D:10) a sack of spiders (0, 5, D:10) a +0 giant club (4, 21, D:10) a +0 robe (16, 30, D:10) a cursed -2 falchion (17, 9, D:10) a potion of mutation (18, 10, D:10) a potion of degeneration (19, 9, D:10) a ration (27, 30, D:10) a crystal ball of energy (29, 6, D:10) a +0 troll leather armour (52, 31, D:10) 15 arrows a +0 shortbow (54, -14, D:10) a +0 shield (54, 32, D:10) an arrow (55, -2, D:10) a +0 plate armour (58, 32, D:10) an arrow Level 11 of the Dungeon [Shop] Loewear's Assorted Antiques a book of Battle (920 gold) a crystal ball of energy (460 gold) a +0 great sword (149 gold) a scroll of magic mapping (80 gold) a scroll of blinking (172 gold) a +4 plate armour of cold resistance (1150 gold) a +0 troll leather armour (345 gold) a +2 vampiric war axe (517 gold) a scroll of identify (46 gold) a potion of might (92 gold) (0, 0, D:11) a +0 war axe (1, 16, D:11) a +0 chain mail (6, 7, D:11) a +0 ring mail (6, 13, D:11) a +0 hunting sling (7, 14, D:11) 16 sling bullets (18, 18, D:11) a +0 mace (19, 9, D:11) a +0 scimitar (23, 25, D:11) a +0 robe (24, 9, D:11) a +0 ring mail (33, 16, D:11) a scroll of noise (37, 31, D:11) a cursed +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a large rock (1, -13, D:12) 3 large rocks (2, -8, D:12) a +0 leather armour (2, -2, D:12) a +0 robe (3, -8, D:12) a scroll of amnesia (4, 5, D:12) a +0 flail of crushing (6, -6, D:12) 19 arrows (8, -5, D:12) a phantom mirror (8, -4, D:12) a book of Unlife (8, -3, D:12) a cursed ring of attention (9, -5, D:12) a cursed ring of attention (9, -3, D:12) an uncursed staff of fire (10, -5, D:12) a +3 vampiric dagger (10, -4, D:12) the +1 dagger of Dysucete {protect, rF- rN+ Dex+4 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. It lets you see invisible. (10, -3, D:12) a phial of floods (14, -4, D:12) a +0 hunting sling (16, 1, D:12) a +0 giant club a +0 shortbow 21 arrows (17, 1, D:12) a large rock (17, 12, D:12) a +0 helmet (18, 0, D:12) a +0 war axe an arrow (18, 1, D:12) a large rock an arrow (18, 2, D:12) a +0 robe (23, 29, D:12) a +0 whip a +0 club (27, 43, D:12) a box of beasts (29, -4, D:12) 4 large rocks a +0 shortbow 19 arrows (29, -3, D:12) an arrow (30, -3, D:12) 2 arrows (42, -7, D:12) a +0 dagger a +0 chain mail a +0 mace a +0 hand axe of freezing a +0 leather armour (42, -6, D:12) a +0 hand axe a +0 whip of freezing (43, 30, D:12) a +2 ring of intelligence a cursed ring of attention an uncursed ring of see invisible (44, -7, D:12) a cursed -1 robe a +0 dagger (48, 13, D:12) a +0 mace (48, 14, D:12) a +0 leather armour a +0 trident (49, 14, D:12) a +0 short sword (49, 15, D:12) a +0 leather armour a +0 dagger (50, 35, D:12) 17 arrows (51, 14, D:12) 3 potions of lignification 3 potions of mutation 7 potions of degeneration a +0 morningstar a +0 ring mail (59, -8, D:12) a +0 mace (59, 8, D:12) a +0 scale mail (60, 8, D:12) a +0 ring mail (66, 28, D:12) a +0 leather armour Level 13 of the Dungeon [Shop] Miylymn's Antique Armour Shop the +5 ring mail of Otaoz {+Fly} (1066 gold) It lets you fly. a +3 leather armour of fire resistance (672 gold) a +0 buckler (126 gold) the cursed +0 pair of boots of Greed {rF+++ rCorr SInv} (1492 gold) It renders you almost immune to fire. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a cursed +0 leather armour (2 gold) a +0 ring mail (112 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +4 plate armour of fire resistance (1400 gold) (0, 0, D:13) a +0 giant club a +0 giant spiked club (1, -19, D:13) a +0 battleaxe a +0 leather armour (5, 10, D:13) a +0 dagger a +0 robe (6, -5, D:13) a +0 buckler (6, 9, D:13) a +0 battleaxe a +0 chain mail (6, 11, D:13) a +0 dagger a +0 robe (7, -25, D:13) a +0 long sword (7, -19, D:13) a +0 flail (10, -26, D:13) a +0 flail a +0 leather armour (10, 8, D:13) the +4 glaive of Balance {flame, *Noise rF+ MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from fire. It affects your resistance to hostile enchantments. It may make noises in combat. (11, -43, D:13) a +1 shortbow of velocity 14 arrows (14, -6, D:13) 5 large rocks (20, -35, D:13) 14 arrows (21, 4, D:13) a +0 giant spiked club (21, 5, D:13) a +0 giant club (23, -5, D:13) a +0 dagger (28, -14, D:13) a +0 pair of boots (31, -35, D:13) a +0 long sword a +0 leather armour (32, -38, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +2 halberd a +0 plate armour (0, 2, D:14) a +0 chain mail a cursed -1 long sword a +0 chain mail (6, 6, D:14) a +1 great sword of protection a +0 chain mail a +0 great sword of holy wrath a +0 plate armour (6, 7, D:14) a +0 battleaxe a +0 plate armour (7, 5, D:14) a +0 battleaxe a +0 chain mail (7, 6, D:14) a +0 battleaxe a cursed +0 plate armour Level 1 of the Orcish Mines (0, 0, Orc:1) 19 gold pieces Level 1 of the Lair of Beasts (3, -4, Lair:1) a +0 pair of gloves (19, -23, Lair:1) a +0 long sword (28, 1, Lair:1) a +3 broad axe of protection 431 stones a +1 battleaxe of freezing a +1 hand axe of venom (29, 1, Lair:1) a +2 ring of intelligence (30, 1, Lair:1) a wand of paralysis (10) a wand of digging (7) a wand of iceblast (10) a wand of acid (12) a wand of random effects (26) a wand of flame (48) (31, 1, Lair:1) 2 scrolls of enchant armour 4 scrolls of enchant weapon (31, 2, Lair:1) a potion of berserk rage 3 potions of brilliance 2 potions of ambrosia (39, -24, Lair:1) a +0 pair of gloves (43, -19, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of lignification (8, -13, Lair:2) an arrow (8, -9, Lair:2) 4 arrows (8, -8, Lair:2) a +0 shortbow (8, -5, Lair:2) a +0 shortbow 21 arrows (10, 3, Lair:2) a +0 cloak (14, -30, Lair:2) 21 arrows (32, -21, Lair:2) a potion of degeneration (33, -25, Lair:2) 14 stones (50, -5, Lair:2) 7 bolts (still there?) 6 bolts (still there?) (51, -7, Lair:2) 14 bolts (still there?) 13 bolts (still there?) (51, -6, Lair:2) 3 bolts (51, -5, Lair:2) a bolt (51, -1, Lair:2) a wand of iceblast (6) (52, -7, Lair:2) 3 bolts (52, -6, Lair:2) 2 bolts (53, -5, Lair:2) a bolt (53, -4, Lair:2) 32 gold pieces (53, -3, Lair:2) 16 gold pieces (54, -5, Lair:2) 37 gold pieces (54, -4, Lair:2) the amulet "Ebyjid" {rF+ rN++ Regen+ Dex-5 SInv} [amulet of regeneration] It affects your dexterity (-5). It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. It increases your rate of regeneration. (54, -3, Lair:2) a book of the Warp (55, -3, Lair:2) a crystal ball of energy (55, -2, Lair:2) 23 gold pieces (56, -3, Lair:2) a potion of brilliance (62, -30, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (6, -28, Lair:3) a +0 large shield (6, -26, Lair:3) a ration (10, -22, Lair:3) 16 stones (11, -22, Lair:3) a +0 scale mail (11, -3, Lair:3) 3 javelins (14, -23, Lair:3) a lamp of fire (18, -22, Lair:3) a +0 leather armour (21, -25, Lair:3) a +0 hunting sling a volcano (0, 0, Volcano) a +0 trident of flaming (3, 2, Volcano) a +2 trident of flaming