lllmatko Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 4, D:1) a +0 robe (10, 22, D:1) a +0 club (14, 25, D:1) a +0 short sword (24, 6, D:1) a +0 hunting sling (30, 20, D:1) a +0 short sword of protection (35, -2, D:1) a +0 robe (35, 32, D:1) a cursed +0 club Level 2 of the Dungeon (3, -29, D:2) a +2 dagger of venom (4, -27, D:2) 27 arrows (7, -20, D:2) a cursed -3 club (9, -14, D:2) a +0 club (11, -14, D:2) a +0 short sword (11, -13, D:2) a +0 short sword (25, 6, D:2) a +0 dagger (28, -8, D:2) a +0 dagger (29, -3, D:2) 15 arrows (30, -27, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 8, D:3) a +0 robe (6, 8, D:3) a +0 club (15, -14, D:3) a +0 short sword (23, 5, D:3) a +0 dagger a +0 hunting sling (25, -6, D:3) a +0 hand axe (27, -5, D:3) a +0 club (30, -13, D:3) a +0 falchion (30, -2, D:3) a +0 club (43, 14, D:3) a +0 leather armour (44, 19, D:3) a +0 robe (45, 18, D:3) a +0 ring mail (46, 4, D:3) a +2 flail of protection (55, -8, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ybaam's Weapon Boutique a +0 hand axe (36 gold) a +0 war axe (42 gold) a +0 dagger (24 gold) 4 curare-tipped darts (28 gold) a +0 trident (42 gold) a +0 flail (42 gold) a +0 falchion (36 gold) a +0 great mace (78 gold) a +0 rapier (48 gold) a +0 war axe (42 gold) a +0 battleaxe (78 gold) a +0 dire flail (48 gold) (0, 0, D:4) a +0 leather armour (6, -3, D:4) a +0 robe (17, 10, D:4) a +0 dagger of protection (18, -17, D:4) a cursed -1 scale mail (20, -12, D:4) a +0 whip (22, 15, D:4) a +0 mace (22, 17, D:4) a +0 club (23, 17, D:4) a +0 mace a +0 hand axe a +0 leather armour (28, -33, D:4) a +2 ring mail of fire resistance (30, -8, D:4) 26 arrows (32, -10, D:4) 18 arrows (36, -7, D:4) a +0 ring mail (39, 15, D:4) a +0 robe (41, 8, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Vefaarph's Weapon Shoppe a +0 trident (45 gold) a +0 hunting sling (19 gold) a +0 whip of venom (65 gold) 26 stones (33 gold) a +0 halberd (52 gold) a +0 dire flail (52 gold) a +0 flail (45 gold) a +2 great sword of draining (308 gold) the +3 arbalest "Muruw" {freeze, rElec rPois Dex+2 Stlth+} (627 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It makes you more stealthy. the cursed +0 scimitar "Riammog" {vorpal, rElec rF+ Str+2} (366 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. a cursed +0 quarterstaff (13 gold) a +0 trident (45 gold) 13 bolts (33 gold) (9, -2, D:5) an adder corpse (11, -1, D:5) a +0 ring mail (14, -3, D:5) 12 gold pieces (16, -11, D:5) a scroll of remove curse