Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 18328784911692321770 48 lmmortalist the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on Aug 31, 2024. Slain by Terence ... wielding a +2 mace of holy wrath (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (1343 turns). lmmortalist the Conjurer (Draconian Conjurer) Turns: 1343, Time: 00:04:10 Health: 0/27 AC: 5 Str: 9 XL: 3 Next: 50% Magic: 2/6 EV: 11 Int: 20 God: Gold: 112 SH: 0 Dex: 9 Spells: 5/6 levels left rFire + . . f - staff of fire rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Magical Staves f - a staff of fire (weapon) Scrolls b - a scroll of noise {unknown} c - a scroll of amnesia {unknown} e - 6 scrolls of identify {unknown} g - a scroll of teleportation {unknown} Potions d - a potion of brilliance {unknown} Skills: * Level 0.6 Fighting + Level 0.2 Short Blades + Level 0.1 Staves * Level 2.2 Dodging * Level 2.0 Stealth * Level 2.1 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Sting Conj/Alch 44% 1d5 6% 1 Mercury Vapours Alch/Air 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Olgreb's Toxic Radiance Alch 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence completely misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +2 mace of holy wrath. Unknown command. Unknown command. Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +2 mace of holy wrath. Magic courses through your body. Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you but does no damage. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +2 mace of holy wrath. You die... Terence says, "Finally, peace and quiet." #.#.....#...... ###.##................# .. .##.#..#..............##.. ..........†............... #.#.####.....>........... .................#.#...# ......##......#..#...... ......#...#####.....## ......#.###....<@@...#.# ......#.###.###........# ##..###.##..# ##.......# .#..# #.#..## #........... ....###.#.## #.....#.#... ##..##..#.## ##..###..... ##.........# ##.# .... .......###.# #.. ... ###.#........ .. ... You could see Terence. Vanquished Creatures 2 adders (D:2) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins 2 jackals (D:1) 3 kobolds 3 quokkas 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 6 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lmmortalist the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 755 | D:1 | Found Pygh's Antique Armour Shop. 1154 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/6 1325 | D:2 | Noticed Terence 1343 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, serial_shops, nicolae_shop_behind_doors, kennysheep_crisscross D:2: layout_rooms, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Stealth | 2 | 2.0 Fighting | | 0.6 Short Blades | | 0.2 Staves | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 37 Dagger || 22 Tailslap || 7 Staff || 31 Cast: Magic Dart || 61 Use: Potion || 1 Armour: Skin || 86 Dodge: Dodged || 76