Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14587020438664838582 114 lmmortalist the Conjurer (level 4, -2/32 HPs) Began as a Human Conjurer on Sept 30, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:12 (2318 turns). lmmortalist the Conjurer (Human Conjurer) Turns: 2318, Time: 00:06:13 Health: -2/32 AC: 2 Str: 7 XL: 4 Next: 98% Magic: 0/7 EV: 11 Int: 20 God: Gold: 78 SH: 0 Dex: 12 Spells: 3/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 6 scrolls of identify {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} i - a scroll of fog {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic f - a potion of cancellation {unknown} g - 3 potions of curing {unknown} h - 2 potions of enlightenment {unknown} Skills: * Level 1.1 Fighting * Level 0.3 Armour * Level 2.2 Dodging * Level 2.6 Stealth * Level 2.6 Spellcasting * Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Blink Tloc 4% N/A 22% 2 c - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 8% 2 Freeze Ice 8% 1d3 16% 1 Hailstorm Conj/Ice 12% 3d6 16% 3 Lesser Beckoning Tloc 4% N/A 22% 2 Frozen Ramparts Ice 4% 1d1 41% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Shops: D:1 * Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #.###...#...# #.#####...# #.....(.....# #.#.....#.##### .....).##...# #..†.##........ #.####.###.########.###.##.#####. ..........>............#.#.# #. ##.###..##.####........#...# #. #.###..##.###.........#.#.# #. ##.÷......)....g..........<#####. ...###..##..##..@......###....... .#.###..##..#..........# #######. .......................# #. ..................#.#### #. .#.#######.......##.# #† .......# #.##.#.###.########## #. ##.###.###.##.#.# #..........# #. ##.........##.#.# #####...[..###. ######..........# #.[_....##) You could see a gnoll. Vanquished Creatures 3 gnolls 4 adders (D:2) 4 ball pythons 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 6 hobgoblins 4 jackals (D:2) 7 quokkas 4 bats A frilled lizard (D:1) 3 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lmmortalist the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 928 | D:1 | Reached XP level 3. HP: 25/25 MP: 3/6 1194 | D:1 | Found Lamp's General Store. 1650 | D:2 | Reached skill level 5 in Conjurations 1686 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/7 1971 | D:2 | Learned a level 2 spell: Blink 1974 | D:2 | Learned a level 2 spell: Searing Ray 2161 | D:2 | Found a broken altar of Ashenzari. 2252 | D:1 | Reached skill level 1 in Fighting 2318 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, shapermc_ecumenical_altar_gd D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Fighting | 1 | 1.1 Armour | | 0.3 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 31 | 1 || 32 Cast: Magic Dart | 75 | 39 || 114 Use: Potion | | 1 || 1 Armour: Robe | 45 | 22 || 67 Dodge: Dodged | 60 | 13 || 73