Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 17702214959423501147 25 loborco the Magician (level 3, -1/25 HPs) Began as a Djinni Necromancer on Sept 2, 2024. Slain by an adder (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:31 (802 turns). loborco the Magician (Djinni Necromancer) Turns: 802, Time: 00:05:32 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 17% Gold: 32 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) e - a +0 hand axe i - a +0 sling Missiles f - 10 poisoned darts (quivered) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} g - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions d - a potion of attraction {unknown} Skills: + Level 2.8 Dodging + Level 2.1 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Grave Claw Necr 34% 2d9 4% 2 c - Vampiric Draining Necr 17% 2d7 10% 3 d - Animate Dead Necr 17% N/A 30% 4 e - Curse of Agony Necr 17% N/A 65% 5 f - Apportation Tloc 34% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder attacks as it pursues you! The adder misses you. The goblin hits your soul wisp with a +0 club. Your soul wisp touches the goblin. The goblin barely misses your soul wisp. Your soul wisp barely misses the goblin. There is a stone staircase leading up here. The adder bites you. The goblin completely misses your soul wisp. The goblin hits your soul wisp with a +0 dagger. The adder misses you. Your soul wisp touches the goblin. The goblin dies! Robin throws the goblin at you! You fly upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You barely miss the adder. The goblin hits you with a +1 dagger of venom. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom (strong, chance to affect: 65%) The goblin struggles to resist. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of venom (strong, chance to affect: 65%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. * * * LOW HITPOINT WARNING * * * The adder completely misses you. The goblin barely misses you. Your soul wisp barely misses the goblin. The adder bites you. You die... ......# ......# ......# ......# ......#### .†....##.# ####### .........# #.....########## ......##.###.##g..........# ...............*@.........# ...#####.#####.S..........# ###....#..................# ###....###................# .##....# #................# .##....# #................# .##....# #................# .......# #.......÷........# ###....# #................# You could see an adder, a goblin (strong, weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A bat (D:2) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 3 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins 3 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 2 rats 16 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | loborco the Djinni Necromancer began the quest for the Orb. 0 | D:1 | loborco set off with the following spells memorised: Soul | Splinter, Grave Claw, Vampiric Draining, Animate Dead, | Curse of Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 61 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 551 | D:1 | Found a faded altar of an unknown god. 743 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 743 | D:2 | Learned a level 1 spell: Apportation 791 | D:2 | Noticed Robin 802 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, ebering_ecumenical_altar_box D:2: layout_rooms, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.8 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Melee: Dagger || 41 Throw: Dart || 1 Cast: Soul Splinter || 27 Armour: Robe || 28 Dodge: Dodged || 49