Dungeon Crawl Stone Soup version 0.20-a0-522-g0b37eee (webtiles) character file. 0 lollipopman the Charlatan (level 1, 18/18 HPs) Began as a Deep Dwarf Wanderer on Jan 25, 2017. Got out of the dungeon alive. The game lasted 00:00:36 (21 turns). lollipopman the Charlatan (Deep Dwarf Wanderer) Turns: 21, Time: 00:00:37 Health: 18/18 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 20 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . b - +0 spear rCold . . . Gourm . d - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.0/turn (no ring) (no ring) @: non-regenerating A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour d - a +0 robe (worn) Wands a - a wand of flame (15/48) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of lignification Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 2.1 Armour + Level 1.7 Spellcasting Level 1.1 Translocations Level 1.7 Transmutations + Level 2.6 Evocations You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, lollipopman the Deep Dwarf Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 7 gold pieces and a scroll labeled CAASOV OROGHY. Found a staircase leading out of the dungeon. You now have 7 gold pieces. e - a scroll labeled CAASOV OROGHY There is a staircase leading out of the dungeon here. You open the door. Found 13 gold pieces and a fizzy sapphire potion. There is an open door here. You don't know any spells. Okay, then. You now have 20 gold pieces (gained 13). There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! * * .........!.....# , #...........# , *#.......# , ###...### ##.## ###'### * , , ,*##.....## , *, , #.......#* , #...@...# * ##.....## #.....# * * * +#####+ ** , , ,,* ,, , , , ** , , * ,, * There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lollipopman the Deep Dwarf Wanderer began the quest for the Orb. 0 | D:1 | lollipopman set off with: a wand of flame (15/48), a +0 spear, a potion of lignification, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 21 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: onia_arrival_pentagram, minmay_misc_feat_doors