loom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -1, D:1) a +0 club (6, -12, D:1) a cursed -3 dagger (12, -19, D:1) 24 stones (13, 5, D:1) a +0 whip (16, -23, D:1) a +0 shield (24, 4, D:1) a +0 short sword (29, 5, D:1) a +0 whip (37, -15, D:1) a +0 spear (39, -19, D:1) 16 poisoned needles (44, 8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 9, D:2) a +0 mace (8, 19, D:2) a cursed +0 dagger (10, -16, D:2) 17 arrows (11, 8, D:2) a +0 spear (12, -10, D:2) a stone (15, 7, D:2) a +0 club (17, -5, D:2) a +0 club (19, -5, D:2) 26 stones a +0 hunting sling (28, -13, D:2) a +0 dagger (31, 3, D:2) a cursed -2 club (33, 1, D:2) a +0 whip (40, 1, D:2) a +0 leather armour (42, 18, D:2) a +0 club (48, 0, D:2) a cursed -3 club (49, -15, D:2) 13 stones (57, 23, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) 7 stones (2, 4, D:3) a +0 dagger a +0 ring mail (3, 4, D:3) a +0 leather armour (4, 4, D:3) a +0 flail a cursed -3 club a +0 leather armour (6, -21, D:3) a +0 flail a +0 ring mail (8, -14, D:3) a +0 leather armour (9, 8, D:3) a +0 robe (16, -13, D:3) a +0 club (16, -12, D:3) a +0 halberd a +0 flail a +0 flail (16, -11, D:3) a +0 club (16, 0, D:3) a +0 short sword (16, 3, D:3) 2 stones (17, 12, D:3) a +0 short sword (26, -6, D:3) a +0 whip (27, -10, D:3) a +0 dagger (34, 17, D:3) a +0 quarterstaff (47, 13, D:3) 6 curare-tipped needles a +0 club a +0 blowgun Level 4 of the Dungeon (14, 0, D:4) a +0 giant spiked club (21, 27, D:4) a +0 giant club (22, 27, D:4) a +0 rapier (22, 30, D:4) 23 bolts (24, 6, D:4) 2 javelins (25, 5, D:4) a +0 long sword (27, 31, D:4) 18 bolts (32, 41, D:4) 22 stones (35, 35, D:4) 25 stones Level 5 of the Dungeon [Shop] Qirphuamis's Jewellery Shoppe an uncursed ring of see invisible (150 gold) an uncursed amulet of regeneration (300 gold) a cursed ring of teleportation (45 gold) a cursed ring of loudness (45 gold) an uncursed ring of protection from magic (250 gold) the amulet "Eriuvvoec" {RegenMP Str+3} (433 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+3). the cursed ring of Pyromania {*Drain +Fly Str+2 Int+4 Dex-4} (126 gold) [ring of dexterity] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-4). It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (0, 0, D:5) a cursed -1 flail a +0 dagger (0, 3, D:5) a +0 short sword (0, 4, D:5) a +0 hand axe of electrocution (7, -7, D:5) 19 bolts (26, 6, D:5) a +0 hand axe (26, 7, D:5) a +0 robe a +0 dagger (27, -2, D:5) a cursed +0 spear (27, 5, D:5) a cursed +0 robe a +0 dagger (28, 7, D:5) 8 arrows a +0 shortbow (28, 9, D:5) 2 arrows (28, 14, D:5) an arrow (31, -7, D:5) a +0 robe a +0 dagger (35, -2, D:5) a +0 scale mail a +0 trident (36, -1, D:5) a +0 mace (64, 7, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 11 arrows (9, -5, D:6) 9 sling bullets (10, 0, D:6) a +0 club (11, -9, D:6) 16 gold pieces (17, 0, D:6) a +0 leather armour (24, -4, D:6) 24 stones (26, -9, D:6) a +0 great sword (26, 0, D:6) a +0 morningstar (27, -5, D:6) 19 stones (42, 15, D:6) a +0 leather armour (58, -11, D:6) a potion of cancellation Level 7 of the Dungeon (0, 0, D:7) a +0 trident (10, -1, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a scroll of enchant weapon (20, -23, D:8) a +0 robe (23, -25, D:8) a +0 club (25, -41, D:8) a +2 vampiric war axe (47, -22, D:8) 4 bolts the Ecumenical Temple