loom Level 1 of the Dungeon (0, 0, D:1) a cursed -2 whip (0, 2, D:1) a +0 dagger (8, 6, D:1) a +0 whip (13, -15, D:1) a +0 club (15, 7, D:1) 7 needles of sleeping (21, -13, D:1) a +0 robe (22, -16, D:1) a +0 short sword (22, -13, D:1) a stone (23, -2, D:1) a +0 hand axe (26, -10, D:1) 24 stones (26, -2, D:1) a +0 club (29, -15, D:1) a +0 scale mail (33, -12, D:1) a +0 club (41, 8, D:1) a +0 club (45, -11, D:1) a +0 mace (51, 3, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 dagger (9, 16, D:2) a +0 whip (10, 13, D:2) a +0 club (13, 5, D:2) a +0 club (14, 4, D:2) a +0 whip (15, -20, D:2) 20 stones (18, -22, D:2) a +0 club (18, -21, D:2) a +0 whip (21, 13, D:2) a +0 club (28, 2, D:2) an uncursed ring of wizardry (28, 14, D:2) 17 stones (37, 5, D:2) a +0 dagger (39, 6, D:2) a +0 dagger (41, 5, D:2) a +0 dagger (44, 10, D:2) a +0 leather armour (46, 0, D:2) 18 stones (51, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) 2 stones (2, 10, D:3) a cursed +0 short sword (5, -2, D:3) 2 stones (7, 34, D:3) a +0 dagger a +0 robe (8, 12, D:3) a +0 chain mail (8, 19, D:3) a +2 falchion of slicing (8, 35, D:3) a +0 club (13, 40, D:3) a +0 club (17, 38, D:3) a +2 short sword of venom (20, 2, D:3) a +5 flail of protection (20, 4, D:3) a +0 animal skin (32, 5, D:3) 13 arrows (35, 4, D:3) 2 potions of mutation a potion of degeneration (38, 24, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 14 stones (11, 9, D:4) a cursed -2 spear (13, -16, D:4) a +0 dagger (15, -17, D:4) 12 stones (17, 27, D:4) 14 stones (21, -11, D:4) 2 potions of degeneration (22, 12, D:4) a cursed -3 trident (22, 13, D:4) a cursed -1 leather armour a +0 hand axe a cursed +0 robe a +2 dagger of protection (23, 12, D:4) a cursed -1 trident (23, 13, D:4) a +0 robe a +0 dagger (23, 24, D:4) a +0 leather armour (26, -9, D:4) 16 stones (29, -15, D:4) 20 stones (31, -4, D:4) 15 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, -30, D:5) a cursed -3 giant club (5, -1, D:5) a +0 robe (11, -35, D:5) 23 arrows (16, -31, D:5) the +6 spear of the Nexus {antimagic, rC+ MR+ Dex+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (20, -24, D:5) a +0 robe (23, -17, D:5) 22 bolts (29, -27, D:5) a +0 leather armour (29, -22, D:5) 22 arrows (36, -25, D:5) a +0 robe (39, -15, D:5) a +0 rapier a +0 leather armour (47, -24, D:5) 23 stones Level 6 of the Dungeon (0, 3, D:6) 13 sling bullets (11, -6, D:6) 5 stones (26, 9, D:6) a +0 ring mail (32, 1, D:6) a +0 hand axe (34, 9, D:6) a +0 mace (35, 28, D:6) 11 arrows (41, 17, D:6) a +0 dire flail a +0 robe (44, 24, D:6) 16 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (1, 0, D:7) a +2 whip of freezing a +0 robe (10, 32, D:7) a potion of degeneration (13, 20, D:7) a +2 quarterstaff of chaos (15, 19, D:7) a +0 mace (15, 33, D:7) a +0 leather armour (17, 32, D:7) 25 stones (18, 10, D:7) a +0 hand axe a +0 robe (19, 10, D:7) a +2 antimagic whip a +0 robe (20, 31, D:7) 21 poisoned needles (21, 37, D:7) 5 curare-tipped needles (22, 9, D:7) a +0 mace (30, 46, D:7) a +0 spear (30, 47, D:7) a +0 dagger a +0 robe (31, 47, D:7) a +0 flail a throwing net a +0 club a +0 club (32, 47, D:7) a +0 short sword a +0 dagger a +0 robe (33, 47, D:7) a +0 dagger (34, 5, D:7) a cursed +0 great sword a +0 robe (34, 48, D:7) a +0 short sword (36, -1, D:7) a stone (36, 2, D:7) a cursed +4 falchion 14 stones a +0 robe (36, 3, D:7) 2 stones (41, 16, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (9, 12, D:8) a +2 demon blade of electrocution (18, 10, D:8) a +0 ring mail (23, 27, D:8) a +0 robe (28, 32, D:8) a +0 scale mail (34, -9, D:8) a +0 club (34, 31, D:8) 10 stones (34, 34, D:8) 13 stones (41, 29, D:8) a +0 hand crossbow (43, -7, D:8) 21 stones (45, 17, D:8) a +0 rapier (46, -11, D:8) 8 stones (47, -7, D:8) 13 stones (47, 19, D:8) a +0 ring mail (57, -3, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 3 poisoned needles (4, 10, D:9) the +7 flail of Quarrel {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (14, -9, D:9) a +0 whip (15, -9, D:9) a +0 spear (15, -3, D:9) a +0 flail (15, 11, D:9) a +0 dagger (15, 12, D:9) a +0 blowgun 2 curare-tipped needles a +0 club a +0 leather armour a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 13, D:9) a +0 whip 5 stones (16, 12, D:9) a +0 blowgun a +0 short sword 4 poisoned needles a kobold corpse (skeletalised by now) (16, 13, D:9) a +3 whip of draining a +0 dagger a kobold corpse (skeletalised by now) (16, 14, D:9) a +0 whip a stone (17, 14, D:9) a hound corpse (skeletalised by now) (18, 13, D:9) a poisoned needle (20, 13, D:9) a poisoned needle (22, -17, D:9) a +0 spear a gnoll skeleton (31, 5, D:9) a +0 chain mail (35, -9, D:9) 20 stones (42, 25, D:9) a +0 giant spiked club (46, -11, D:9) a +2 robe of fire resistance a +8 giant spiked club (47, -1, D:9) a +4 scimitar of flaming a +2 robe of positive energy (47, 22, D:9) a +0 club (48, -12, D:9) a +4 dagger a +0 robe (50, -12, D:9) a +0 mace a +0 scimitar a +0 chain mail (51, 21, D:9) a +1 dagger of freezing (52, -13, D:9) a +0 hunting sling (52, 18, D:9) a +0 scale mail (52, 19, D:9) a +0 dagger a +0 robe (60, -14, D:9) 26 arrows