loom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -1, D:1) a +0 pair of boots (18, 11, D:1) 19 bolts (24, 19, D:1) a +0 dagger (32, -17, D:1) a +0 club Level 2 of the Dungeon (22, 9, D:2) a cursed +0 leather armour (26, 32, D:2) a +0 short sword (30, -5, D:2) a +0 club (33, -5, D:2) 10 poisoned needles Level 3 of the Dungeon (0, 0, D:3) 24 arrows (3, 1, D:3) a +0 trident (4, 3, D:3) a +0 robe (11, 9, D:3) a +0 leather armour (16, 20, D:3) a +0 pair of gloves (17, -8, D:3) 17 sling bullets (18, 14, D:3) a +0 club (31, 24, D:3) a +0 hunting sling (34, 9, D:3) a +0 club (34, 19, D:3) a +0 club a +0 leather armour a +0 dagger a +0 trident (34, 20, D:3) a +0 flail (37, 2, D:3) a +0 club (38, 22, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon [Shop] Oboteymp's Assorted Antiques a phantom mirror (510 gold) a scroll of immolation (59 gold) a +0 ring mail (68 gold) a potion of cancellation (136 gold) a +0 ring mail (68 gold) a +0 battleaxe (110 gold) a potion of might (68 gold) a +0 rapier (68 gold) a scroll of remove curse (51 gold) a +0 pair of gloves (76 gold) a +3 mace of crushing (365 gold) (0, 0, D:4) a +0 falchion (0, 3, D:4) a +0 war axe a +0 ring mail a +0 flail a +1 leather armour of cold resistance (20, 20, D:4) a +0 leather armour (24, 8, D:4) a cursed -3 dagger (43, 6, D:4) 14 bolts (59, -11, D:4) a throwing net Level 5 of the Dungeon [Shop] Vubaim's Antique Weapon Emporium a +0 trident (91 gold) a +0 long sword (91 gold) a +0 shortbow (78 gold) a +2 war axe of flaming (475 gold) a +4 rapier of venom (696 gold) a +0 demon blade (390 gold) a +0 hunting sling (39 gold) a +3 hand axe of flaming (582 gold) a +0 hunting sling (39 gold) the +4 rapier of Zouga {pain, *Corrode MR++} (1034 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It may corrode you when you take damage. a cursed +0 hand axe (52 gold) a +2 shortbow of flaming (452 gold) a +0 mace (78 gold) a +0 dagger (52 gold) a +0 battleaxe (169 gold) [Shop] Pomisol's Book Shop a Young Poisoner's Handbook (440 gold) a book of Misfortune (220 gold) a book of Air (385 gold) a book of Debilitation (440 gold) a Fen Folio (825 gold) a book of Misfortune (220 gold) a book of Maledictions (275 gold) a book of Minor Magic (220 gold) a book of Changes (275 gold) a book of the Tempests (770 gold) [Shop] Atefujy's Jewellery Boutique an uncursed ring of fire (275 gold) the ring "Telud" {rCorr rF++ Dex+4} (581 gold) [ring of resist corrosion] It affects your dexterity (+4). It greatly protects you from fire. an uncursed ring of stealth (192 gold) an uncursed amulet of the gourmand (330 gold) an uncursed ring of wizardry (330 gold) a +4 ring of dexterity (297 gold) a cursed ring of loudness (49 gold) a cursed ring of teleportation (49 gold) [Shop] Neotag's Distillery a potion of resistance (110 gold) a potion of mutation (27 gold) a potion of ambrosia (88 gold) a potion of cancellation (88 gold) 2 potions of agility (88 gold) a potion of might (44 gold) a potion of magic (88 gold) a potion of might (44 gold) [Shop] Cojoiqel's Gadget Emporium a wand of heal wounds (1/9) (390 gold) a lamp of fire (520 gold) a phantom mirror (390 gold) a disc of storms (260 gold) a wand of hasting (5/9) (702 gold) a phial of floods (520 gold) a wand of paralysis (14/24) (208 gold) a crystal ball of energy (260 gold) a wand of random effects (23/48) (162 gold) a +0 rod of shadows (13/13) (1170 gold) a crystal ball of energy (260 gold) a box of beasts (260 gold) (0, 0, D:5) a +0 robe (3, -10, D:5) a cursed -2 long sword (10, -19, D:5) a +0 robe a cursed -3 giant spiked club a cursed +0 dagger (11, -22, D:5) a +0 ring mail (11, -20, D:5) a +0 robe a +0 dagger a +0 war axe a +0 ring mail a +0 dagger (14, 9, D:5) 24 arrows (38, -26, D:5) a +0 dagger a +0 robe a +0 whip a +0 dagger (38, -25, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (2, -7, D:6) a +0 short sword a +0 ring mail (3, 20, D:6) a +0 giant spiked club (4, -7, D:6) a +0 flail (5, -8, D:6) a +3 dagger a +0 robe a +0 club (6, -7, D:6) a cursed +0 mace (6, 5, D:6) 10 bolts (10, 3, D:6) a +0 dagger a +0 robe (11, 4, D:6) a +0 short sword (15, 22, D:6) a +0 leather armour a +2 short sword of electrocution (15, 23, D:6) a +1 robe of magic resistance a +0 dagger (23, 1, D:6) the amulet "Yssosin" {Faith *Corrode rN++ Dex+6} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+6). It greatly protects you from negative energy. It may corrode you when you take damage. (36, -12, D:6) a +0 hand axe (37, -2, D:6) a +0 war axe (41, 27, D:6) a +0 robe (42, -1, D:6) a +0 hand axe a +0 plate armour (49, 19, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 23 arrows (2, 16, D:7) a +0 club (2, 32, D:7) a +0 rapier (12, 8, D:7) a +2 quarterstaff of chaos (13, 10, D:7) the cursed +3 mace "Sazxap" {crush, *Drain Int+7 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (13, 27, D:7) a +2 whip of venom a +0 robe (15, 29, D:7) a +0 chain mail (16, 19, D:7) a +0 spear (18, 6, D:7) a +0 whip a +0 leather armour (18, 8, D:7) a +0 pair of gloves (22, 17, D:7) a cursed -3 club a +0 leather armour (28, 19, D:7) a +0 whip (36, 16, D:7) a +0 leather armour (37, 6, D:7) a cursed +0 hand axe (37, 7, D:7) a +3 leather armour of magic resistance a +4 hunting sling of freezing 30 sling bullets a +0 quarterstaff (40, 7, D:7) a +0 hand axe Level 8 of the Dungeon (20, 10, D:8) a +0 dagger (25, 7, D:8) a +0 club a +0 dagger a +0 robe (27, 6, D:8) a +0 ring mail a +1 hand axe of electrocution (27, 23, D:8) 2 arrows (27, 24, D:8) an arrow (28, 4, D:8) a +0 scale mail (28, 6, D:8) a +0 spear a +0 animal skin (28, 7, D:8) a +1 short sword of venom a +0 cloak (28, 22, D:8) 4 arrows (28, 23, D:8) an arrow (29, 21, D:8) 5 arrows a +0 shortbow (31, -25, D:8) a +0 dagger of venom (34, 31, D:8) 15 sling bullets (40, 13, D:8) 21 arrows a +0 shortbow (48, 0, D:8) 8 curare-tipped needles (52, -12, D:8) a +0 dagger (52, -10, D:8) a +2 falchion of flaming (56, -9, D:8) a +0 halberd (57, -11, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 13 arrows (14, -8, D:9) a sack of spiders (16, 4, D:9) a +0 shortbow 17 arrows (16, 5, D:9) a +0 mace a +0 chain mail (17, -20, D:9) a +0 shortbow 6 arrows (17, 6, D:9) an arrow (18, 7, D:9) an arrow (19, -22, D:9) an arrow (19, 11, D:9) a +0 giant club (20, -25, D:9) a +0 hand axe 2 tomahawks a +0 leather armour (20, 9, D:9) an arrow (20, 10, D:9) an arrow (21, -26, D:9) a +0 dagger a +0 leather armour (21, -24, D:9) the cursed +3 war axe of Qioppe {chop, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. It has a curse placed upon it. a cursed +0 leather armour (21, 7, D:9) 24 arrows (22, -26, D:9) a cursed -3 falchion 2 tomahawks (22, -23, D:9) an arrow a +0 hand axe a +0 leather armour (22, -13, D:9) a +0 shortbow 11 arrows (22, -2, D:9) the +10 mace of the Tiger {drain, *Slow +Rage Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It lets you go berserk. It may slow you when you take damage. (23, -27, D:9) a tomahawk (23, -26, D:9) 3 arrows (27, -19, D:9) a +0 hat a +0 robe (28, -19, D:9) a +0 hat a +0 robe (29, -26, D:9) a +0 club (30, -19, D:9) a cursed -2 long sword (31, -1, D:9) a cursed -1 spear (33, -29, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -28, D:9) a +0 robe (34, -29, D:9) a +0 robe a +0 dagger a cursed +0 robe (34, -19, D:9) a +0 short sword a book of Minor Magic (38, -28, D:9) a +0 mace a +0 leather armour (47, 1, D:9) the +10 sword of Jihad {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. Yredelemnul disapproves of the use of such an item. (50, -27, D:9) a +5 giant club a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +3 leather armour of the Arcane {MR+ Int+3 SInv} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (16, 14, Lair:1) a +0 leather armour (20, 40, Lair:1) a +0 whip (25, 0, Lair:1) a +0 spear (43, 28, Lair:1) 22 arrows (48, 25, Lair:1) a +0 scale mail (49, 4, Lair:1) a +0 centaur barding Level 2 of the Lair of Beasts an ice cave (0, 0, IceCv) an uncursed staff of wizardry (0, 1, IceCv) 13 gold pieces (2, 6, IceCv) a yak corpse a rime drake corpse (3, 10, IceCv) a +2 battleaxe of freezing a polar bear skeleton a frost giant skeleton (12, 1, IceCv) a +4 chain mail (13, 2, IceCv) a +0 chain mail (29, 19, IceCv) a +2 hand crossbow of flaming (43, 6, IceCv) a wand of slowing (33/48) a wand of flame (11/48) a wand of flame (17/48) a wand of flame (14/48) a wand of slowing (13/48) a wand of iceblast (11/15) a wand of random effects (21/48) a wand of iceblast (2/15) a wand of iceblast (6/15)