loom Level 1 of the Dungeon (0, 0, D:1) a stone (2, -29, D:1) a +0 dagger (2, -6, D:1) a +0 dagger (17, -20, D:1) a +0 hand axe (21, 8, D:1) 15 stones (22, -9, D:1) 19 poisoned needles (24, -30, D:1) a +0 club (31, -19, D:1) a +0 club (32, -37, D:1) a +0 robe (37, 17, D:1) a +0 dagger (39, 2, D:1) a +0 club (45, -1, D:1) 26 stones (49, -19, D:1) a +0 dagger (59, -30, D:1) 13 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 0, D:2) 22 arrows (2, -20, D:2) a +0 whip (3, 0, D:2) a +0 club (5, -14, D:2) 6 large rocks (10, -6, D:2) a +0 whip (10, 0, D:2) a +0 dagger (15, -26, D:2) a +0 scale mail (18, 3, D:2) a +0 club (19, -10, D:2) an uncursed ring of teleportation (25, -4, D:2) 22 arrows (30, -9, D:2) a +0 dagger (40, -17, D:2) 20 poisoned needles (46, -8, D:2) a +2 ring mail of positive energy Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 45, D:3) a +0 club (20, 5, D:3) a +0 short sword a +0 ring mail (20, 31, D:3) a +0 dagger (21, 5, D:3) a +0 hand axe (27, 51, D:3) a +0 flail (28, 12, D:3) a +0 ring mail a +0 dagger (31, 33, D:3) a +0 club (33, 52, D:3) a +0 short sword (37, 52, D:3) a +0 war axe (38, 52, D:3) a +0 flail 3 tomahawks of returning a +0 chain mail a +0 whip (42, 19, D:3) a +0 club (46, 15, D:3) a +0 chain mail (47, 2, D:3) a +0 short sword (47, 15, D:3) a +0 club (48, 12, D:3) a +0 club Level 4 of the Dungeon [Shop] Wuvusuph's Antique Weapon Emporium a +3 hand crossbow of flaming (629 gold) a +0 trident (94 gold) a +2 great sword of protection (534 gold) a +0 rapier (108 gold) a +0 war axe (94 gold) a +0 whip (67 gold) a +0 hunting sling (40 gold) a +0 trident (94 gold) a +0 hand axe (81 gold) a +0 scimitar (108 gold) a +0 club (27 gold) a +0 whip (67 gold) a +0 war axe (94 gold) (0, 0, D:4) a +0 dagger a +0 robe (2, -4, D:4) a +0 whip (2, -3, D:4) a +0 trident a +0 ring mail (9, -5, D:4) a +3 battleaxe of electrocution (14, -15, D:4) a +0 dagger (15, -15, D:4) a +0 flail a +0 scale mail (23, -39, D:4) a +0 giant club (23, 17, D:4) a +0 club a +0 chain mail (34, 6, D:4) a +0 leather armour (36, -41, D:4) a +0 giant club (57, -33, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (15, -30, D:5) a +0 long sword (26, -34, D:5) a +0 mace (29, -22, D:5) a +0 hand axe (30, -26, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (30, -25, D:5) a +0 giant club (39, -27, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, 3, D:6) a +0 flail (9, 4, D:6) a +0 flail (9, 5, D:6) a +0 spear (19, 1, D:6) a +0 dagger (29, -13, D:6) a +0 shortbow 18 arrows (30, -15, D:6) 4 arrows (32, -2, D:6) 17 arrows (33, -6, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 31 sling bullets 226 stones a +0 hunting sling (1, 10, D:7) 13 poisoned needles (3, 25, D:7) a +0 chain mail a +0 hand axe (11, 40, D:7) a +0 dagger (13, 30, D:7) a +0 giant club (15, 15, D:7) a +0 rapier (18, 10, D:7) a +0 short sword (28, 37, D:7) a +0 hunting sling (31, 25, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (unseen) (2, 0, D:8) a cursed +5 halberd (unseen) (2, 1, D:8) a cursed +1 scimitar of freezing (unseen) (6, -7, D:8) a +0 mace (7, -8, D:8) a +0 chain mail a +0 flail (7, 0, D:8) a +0 mace (8, -6, D:8) a cursed +0 robe a +0 dagger 4 tomahawks (8, -4, D:8) a +0 leather armour (9, -6, D:8) a +0 mace (10, -6, D:8) a +0 ring mail a +0 club (10, -2, D:8) a +0 club (10, -1, D:8) a +0 short sword a +0 leather armour a +0 ring mail (11, -32, D:8) a +0 dagger (11, -1, D:8) a tomahawk (11, 1, D:8) a +0 whip (12, -39, D:8) 29 sling bullets (12, 2, D:8) 5 stones a +0 club (16, -12, D:8) a +0 ring mail a +0 hand axe (20, -14, D:8) a +0 dagger a cursed +0 robe (22, -21, D:8) 3 tomahawks (22, -11, D:8) a +0 ring mail (22, -8, D:8) a +0 flail (23, -18, D:8) 14 stones (25, -31, D:8) a +3 falchion a +0 robe (25, -30, D:8) a +7 spear of freezing a +0 robe (26, -31, D:8) a +0 short sword a +0 robe (28, -31, D:8) a cursed +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (2, -5, D:9) a +0 mace (4, 14, D:9) a +0 war axe (4, 32, D:9) 17 stones (8, 17, D:9) a throwing net (8, 18, D:9) 3 potions of degeneration (8, 19, D:9) a +0 spear (9, 0, D:9) a +0 trident a +0 leather armour (18, 18, D:9) a +0 quarterstaff (18, 24, D:9) a cursed +0 giant spiked club a +0 giant spiked club (22, -6, D:9) a +2 scale mail of fire resistance (26, -1, D:9) a +0 chain mail a +0 war axe (28, -1, D:9) a +0 mace (28, 0, D:9) a +0 trident (31, 0, D:9) a +0 shortbow a +1 glaive of chopping 9 arrows (31, 18, D:9) 13 bolts (34, -2, D:9) an arrow a +0 ring mail (35, -2, D:9) 2 arrows (36, -2, D:9) a +0 giant spiked club (46, -13, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (1, -18, D:10) a cursed -1 giant club a +0 giant spiked club (5, -8, D:10) 19 arrows a +0 shortbow (9, 10, D:10) a +0 dagger (9, 20, D:10) a +0 dagger a potion of degeneration (12, -12, D:10) 3 arrows (12, -11, D:10) an arrow (15, -9, D:10) 13 sling bullets (25, -7, D:10) a +0 leather armour (29, -2, D:10) 5 arrows 2 tomahawks a +2 chain mail of positive energy a +0 shortbow a +0 short sword (30, -1, D:10) an arrow a tomahawk (30, 14, D:10) a +0 mace (32, -1, D:10) an arrow (32, 0, D:10) 2 arrows (34, -3, D:10) a +0 dagger a +0 robe (34, 9, D:10) a +0 giant club (36, -4, D:10) 2 tomahawks 2 arrows (38, 5, D:10) a tomahawk (44, -6, D:10) a +0 war axe (50, 16, D:10) a +0 dagger a +0 robe (53, 10, D:10) a +1 spear of piercing a +0 robe (53, 19, D:10) a +0 flail (54, 10, D:10) a +0 mace a +0 robe (54, 11, D:10) a cursed +0 short sword a +0 robe a +0 long sword a +0 robe (60, -19, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 bolts (5, -21, Lair:1) a cursed +0 hunting sling a +0 quarterstaff 12 sling bullets a +0 leather armour (5, -20, Lair:1) a sling bullet (6, -21, Lair:1) a sling bullet (15, -7, Lair:1) the +6 falchion of Edyss {flame, *Corrode rC+ rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It greatly protects you from negative energy. It may corrode you when you take damage. (20, 5, Lair:1) a +0 long sword (22, -22, Lair:1) a +0 great mace (23, -16, Lair:1) a +0 ring mail (32, -45, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (29, -13, Lair:2) 30 arrows (37, -48, Lair:2) 19 stones (37, -38, Lair:2) 17 bolts (44, 0, Lair:2) a +0 whip (63, -49, Lair:2) a +1 scimitar of flaming a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 needles of confusion (20, 21, Lair:3) a +0 ring mail (21, 15, Lair:3) 22 stones (32, -32, Lair:3) 12 stones (37, -9, Lair:3) an uncursed staff of power (41, -39, Lair:3) a +0 arbalest (47, -23, Lair:3) a cursed amulet of inaccuracy Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 bolts (2, 6, Lair:4) 28 arrows (7, 1, Lair:4) 28 stones (7, 19, Lair:4) 28 bolts (12, 34, Lair:4) the +1 helmet of a labyrinth {+Inv Slay+4 Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you turn invisible. It makes you less stealthy. (27, 10, Lair:4) 10 stones (29, 13, Lair:4) a scroll of noise (29, 38, Lair:4) a +0 dagger a +0 robe (40, 40, Lair:4) 27 arrows (50, 39, Lair:4) 19 poisoned needles (55, 48, Lair:4) a +0 rapier (57, 44, Lair:4) a +0 dagger of speed a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of haste (1, -3, Lair:5) a +0 scimitar (1, 0, Lair:5) 9 gold pieces (4, -10, Lair:5) a +0 war axe a +0 robe (5, -12, Lair:5) a porcupine corpse (skeletalised by now) (6, -13, Lair:5) a wolf corpse (skeletalised by now) (7, -9, Lair:5) 22 gold pieces (32, -15, Lair:5) a scroll of vulnerability (32, -14, Lair:5) 16 gold pieces (34, -15, Lair:5) 23 bolts