loom Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 33, D:1) 24 arrows (5, 22, D:1) a +0 club (8, 24, D:1) a +0 hand axe (19, 24, D:1) 22 arrows (20, 24, D:1) a +0 short sword (24, 7, D:1) a +0 whip (25, 29, D:1) a +0 dagger (26, 14, D:1) a +0 short sword (27, 4, D:1) a +0 short sword (27, 15, D:1) a +0 chain mail (28, 29, D:1) a +0 club (29, -1, D:1) a +0 robe (54, 5, D:1) a +0 club (56, 3, D:1) a +0 club Level 2 of the Dungeon (0, 18, D:2) a +0 leather armour (8, 1, D:2) a +0 club (10, 29, D:2) 6 needles of confusion (17, -3, D:2) a +0 robe (17, 1, D:2) a +0 club (24, -3, D:2) a +0 ring mail (26, 26, D:2) a +0 pair of boots (30, -5, D:2) a cursed +0 robe (34, 29, D:2) a +0 pair of gloves (41, 14, D:2) a +0 dagger (47, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (0, 1, D:3) a +0 falchion a +0 scale mail (4, -17, D:3) 8 needles of sleeping (6, -27, D:3) a +0 dagger a +0 dagger (7, -34, D:3) a +5 spear of flaming a +0 animal skin a +2 helmet (7, -33, D:3) a +0 dagger (7, -32, D:3) a +0 club (7, -30, D:3) a +0 club a +0 club a +0 club a +0 club (10, -17, D:3) 27 arrows (11, 4, D:3) a cursed +0 hunting sling a +0 dagger 21 sling bullets (12, -9, D:3) a +0 trident (13, 3, D:3) a +0 short sword (15, 0, D:3) a +3 great sword of slicing (15, 7, D:3) 2 sling bullets (15, 16, D:3) a +0 short sword (19, -5, D:3) a +0 club a +0 hand axe a +0 leather armour a +0 flail (19, 1, D:3) a +0 scale mail (28, -9, D:3) 16 arrows (30, -13, D:3) a cursed -1 flail (33, 3, D:3) a cursed +0 robe (42, -15, D:3) a +0 dagger (43, -12, D:3) a +0 dagger (48, -7, D:3) a +0 club (51, 6, D:3) a +0 dagger (58, 20, D:3) a +0 club Level 4 of the Dungeon [Shop] Faeluw's Antique Weapon Emporium a +5 short sword of draining (648 gold) a +1 spear of piercing (230 gold) a +0 hand crossbow (70 gold) a +4 dagger of draining (512 gold) a +1 dagger of venom (188 gold) a +1 war axe of distortion (314 gold) a +4 mace of protection (512 gold) a +0 hand crossbow (70 gold) a +0 quarterstaff (80 gold) a cursed +0 blowgun (2 gold) a +0 dagger (40 gold) the +9 hand crossbow "Awinoami" {flame, rF+ Int+4 Dex+4} (1642 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. a +0 club (20 gold) (0, 0, D:4) a +0 helmet (18, -3, D:4) a +1 whip of electrocution (18, -2, D:4) a +0 club a +0 ring mail a +0 hand axe (19, -3, D:4) a +0 dagger (19, -2, D:4) a +0 dagger a +0 robe (19, 0, D:4) 14 poisoned needles (21, 10, D:4) a +0 plate armour (26, 2, D:4) an uncursed staff of cold (27, -6, D:4) a cursed -2 dagger (27, -5, D:4) a +0 whip (29, -4, D:4) a +0 flail (29, 27, D:4) a +0 antimagic dagger (30, -1, D:4) a +0 flail of pain (30, 0, D:4) a +1 mace of draining Level 5 of the Dungeon (0, 0, D:5) 2 large rocks (2, 0, D:5) 2 large rocks (3, 0, D:5) a large rock