loom Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 31, D:1) a +0 short sword (24, 1, D:1) a +0 dagger (31, 8, D:1) a +0 large shield (35, 13, D:1) 2 stones (36, 20, D:1) 2 stones (39, 3, D:1) a +0 chain mail (41, 11, D:1) a cursed -1 short sword 3 stones (42, 38, D:1) a stone (45, 37, D:1) 2 stones (47, 2, D:1) a +0 club (47, 11, D:1) a stone (47, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 large rocks (4, -5, D:2) a +0 club (11, 9, D:2) a +0 scale mail (15, 16, D:2) 8 poisoned needles (16, -17, D:2) a +0 club (18, 16, D:2) 17 stones (23, -20, D:2) 22 bolts (30, -24, D:2) a +0 ring mail (32, 5, D:2) a +0 short sword a stone (33, -2, D:2) a stone (42, -32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 7, D:3) a +1 leather armour of fire resistance (1, 0, D:3) a +0 club (4, -1, D:3) 15 stones (8, 0, D:3) a +0 leather armour (8, 28, D:3) a +0 short sword (10, 29, D:3) a +0 dagger (12, 33, D:3) a +0 club a +0 scale mail (24, 0, D:3) a +0 short sword (26, 18, D:3) 12 poisoned needles (26, 19, D:3) a +0 club (30, 8, D:3) a +0 short sword of electrocution (36, 1, D:3) a +0 club (36, 2, D:3) a +0 dagger (40, 10, D:3) a +0 dagger (48, 17, D:3) a +0 spear (55, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, -15, D:4) a +0 hand axe a +0 animal skin (2, -13, D:4) 25 stones (3, -13, D:4) a +0 mace (4, -17, D:4) a +0 rapier (4, 0, D:4) a +0 falchion (5, 0, D:4) a +0 dagger a +0 leather armour (6, -21, D:4) 19 stones (10, -5, D:4) 18 stones (14, 5, D:4) a +0 trident (16, -11, D:4) a cursed -1 quarterstaff (19, -17, D:4) a +0 giant spiked club (19, -2, D:4) a +0 scale mail (20, 0, D:4) 25 stones (26, -12, D:4) 25 poisoned needles (29, -13, D:4) a +0 short sword (29, -2, D:4) a +0 club (30, -10, D:4) 9 stones (31, -31, D:4) a +0 leather armour (31, -30, D:4) 21 stones (32, 7, D:4) 8 tomahawks (42, -12, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -17, D:5) a +2 dagger of protection (6, 5, D:5) the +1 robe of Joy {rElec rN++ Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It greatly protects you from negative energy. (7, 0, D:5) a +0 club (9, 2, D:5) a +0 club (12, 2, D:5) a +0 club (21, 20, D:5) a +0 leather armour a +0 short sword (21, 21, D:5) a +0 short sword (26, -5, D:5) a +0 shield (42, 23, D:5) a +0 spear (46, 13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a cursed -2 giant club (3, -1, D:6) a +0 club (3, 30, D:6) 25 arrows (12, 26, D:6) 16 arrows (14, 1, D:6) an uncursed ring of poison resistance (18, 7, D:6) a +0 flail 2 tomahawks of returning a +0 scale mail (22, 7, D:6) a tomahawk of returning (34, 16, D:6) an arrow (35, 17, D:6) an arrow (37, 22, D:6) a +0 shortbow 24 arrows (41, 0, D:6) 21 stones (42, -7, D:6) a +0 scythe a +0 robe (44, 4, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +2 short sword of protection (0, 15, D:7) 4 large rocks (1, 30, D:7) 24 stones (7, 8, D:7) 18 stones (7, 9, D:7) a +0 dagger a +0 robe (12, -4, D:7) a +0 club a +0 chain mail (13, -4, D:7) a +0 leather armour a +0 flail a +0 leather armour (41, -2, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 24 stones (8, -18, D:8) a +0 giant club a +0 giant spiked club (10, -32, D:8) a +0 chain mail (16, 10, D:8) a +0 ring mail (21, -36, D:8) a cursed +0 hand axe (21, 15, D:8) a +0 hunting sling a +0 quarterstaff 15 sling bullets a +0 ring mail (26, -4, D:8) 13 poisoned needles (27, 17, D:8) 5 sling bullets (29, -16, D:8) a +0 trident (30, 17, D:8) 3 sling bullets (31, -10, D:8) a cursed +0 robe (31, 17, D:8) 2 arrows (32, 18, D:8) an arrow (37, 19, D:8) 10 arrows a +0 shortbow (38, -2, D:8) a +0 pair of gloves (42, 23, D:8) 22 sling bullets (56, -24, D:8) a +0 leather armour (57, -21, D:8) a +0 giant club (60, 0, D:8) a cursed -3 club the Ecumenical Temple