loom Level 1 of the Dungeon (0, 0, D:1) 12 sling bullets (2, -5, D:1) a +0 hunting sling (4, 28, D:1) 16 stones (9, 4, D:1) 12 stones (13, 3, D:1) a +0 club (13, 25, D:1) a stone (15, 3, D:1) a +0 club (15, 11, D:1) 16 stones (15, 25, D:1) a stone (16, 24, D:1) a cursed -2 club (16, 25, D:1) a stone (17, 25, D:1) a +0 club (17, 26, D:1) 2 stones (17, 29, D:1) 16 stones (19, 4, D:1) a +0 dagger 2 stones (19, 29, D:1) 2 tomahawks (20, -7, D:1) a +0 club (22, 32, D:1) a +0 short sword (25, 32, D:1) a +0 robe (27, 44, D:1) a +0 dagger a +0 dagger (37, 3, D:1) 24 arrows (37, 17, D:1) a +0 whip (48, 35, D:1) 25 bolts (49, 29, D:1) 5 stones (53, -2, D:1) a +0 dagger (53, 9, D:1) a +0 dagger (54, 37, D:1) a +0 hunting sling (58, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 tomahawks (1, 13, D:2) an uncursed amulet of faith (18, -15, D:2) a +0 club (19, -5, D:2) a +0 rapier (24, -4, D:2) a +0 whip (28, 5, D:2) a +0 club (29, -12, D:2) a +0 short sword (30, 9, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 club (0, 17, D:3) a cursed -1 short sword (1, -12, D:3) a +0 club a +0 leather armour (3, -13, D:3) a +0 dagger a +0 shortbow 3 stones (4, -11, D:3) a stone (4, -2, D:3) 3 javelins (6, -8, D:3) a stone (15, 11, D:3) a +0 spear (16, -17, D:3) a +0 scale mail (16, 5, D:3) a +0 leather armour (18, 10, D:3) a +0 club (27, 7, D:3) a +0 mace (29, 9, D:3) a +0 club (31, 10, D:3) a cursed +0 buckler (34, 2, D:3) 10 stones (37, -13, D:3) 7 javelins Level 4 of the Dungeon [Shop] Jaremmot's Weapon Boutique a +4 vampiric battleaxe (539 gold) a +0 short sword (39 gold) a +0 quarterstaff (52 gold) 25 arrows (65 gold) a +0 quarterstaff (52 gold) the +5 mace of Slow Death {venom, rPois Dex+3 Stlth+} (635 gold) It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from poison. It makes you more stealthy. 27 stones (35 gold) 5 needles of frenzy (26 gold) 16 sling bullets (104 gold) (0, 0, D:4) a +2 flail of crushing (1, -1, D:4) a +0 flail (1, 25, D:4) a +0 hand axe (2, -1, D:4) a +0 dagger (5, 19, D:4) a +0 giant spiked club (9, 3, D:4) a +0 club (11, 4, D:4) a +0 quarterstaff (25, -9, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 8, D:4) a +0 trident (32, -10, D:4) a +0 dagger a +0 robe (38, 5, D:4) 18 stones (39, -3, D:4) 29 arrows (46, -10, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, -14, D:5) a +0 scythe a +2 robe of positive energy (11, -8, D:5) a +0 giant spiked club (16, 9, D:5) a +0 robe a +0 dagger (18, 13, D:5) a +0 short sword a +0 leather armour a +0 hand axe (24, 8, D:5) a +0 mace a tomahawk a +0 leather armour (25, 8, D:5) a +0 dagger a +0 robe (25, 9, D:5) 2 tomahawks (34, -28, D:5) a +0 mace a +0 ring mail a +0 dagger a +0 robe (34, 3, D:5) a potion of degeneration (56, -14, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +2 war axe of freezing a +0 hand axe a +0 scale mail a +0 club a +0 leather armour (1, -2, D:6) a +0 short sword (11, 35, D:6) the +2 leather armour of the Cooper {rC- Str+2 Dex+3} It affects your strength (+2). It affects your dexterity (+3). It makes you vulnerable to cold. (18, 0, D:6) a +0 leather armour (18, 1, D:6) a +0 mace (18, 2, D:6) a +0 dagger a +0 ring mail (18, 14, D:6) 28 sling bullets (22, 41, D:6) 12 arrows a +0 shortbow (23, 39, D:6) 2 arrows (23, 40, D:6) a +0 robe a cursed +3 long sword of freezing a +0 giant spiked club (25, 23, D:6) 26 stones (29, 21, D:6) a +0 club (33, 16, D:6) an arrow (35, 17, D:6) an arrow (36, 16, D:6) an arrow (37, 4, D:6) a +0 club a cursed +0 chain mail a +0 falchion (38, 3, D:6) a cursed +0 robe a +0 dagger (38, 4, D:6) a +0 chain mail a +0 club (39, 32, D:6) a tomahawk (39, 33, D:6) 3 tomahawks (40, 32, D:6) a +0 leather armour (41, 30, D:6) a +0 whip a +0 scale mail a +0 dagger a +0 robe (43, 29, D:6) a tomahawk (45, 16, D:6) a +0 dagger a +0 robe a +0 dagger (45, 17, D:6) a +0 scale mail (47, 18, D:6) an uncursed staff of fire (55, -2, D:6) a +0 war axe (55, 6, D:6) a +0 hunting sling (58, 4, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 cloak 6 scrolls of teleportation 13 gold pieces the human corpse of Maurice (25, 15, D:7) a +0 dire flail (28, 31, D:7) a +0 hand axe (29, 31, D:7) a +4 mace a +0 robe (29, 32, D:7) a +4 dire flail of freezing a +0 robe (31, 7, D:7) a +0 dagger (31, 14, D:7) a +0 ring mail (31, 30, D:7) a cursed +0 spear a +0 robe (32, 22, D:7) a +0 dagger a +0 robe (42, 15, D:7) a +0 short sword a +0 chain mail (49, 35, D:7) a +0 leather armour (52, 11, D:7) a +0 trident a +0 dagger a cursed +0 robe (54, 9, D:7) an uncursed amulet of harm (56, 10, D:7) 18 arrows (56, 18, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, 1, D:8) a cursed +0 blowgun (5, -13, D:8) a +0 war axe (15, -15, D:8) a +0 flail a +0 leather armour a +0 whip a +0 whip a +0 leather armour (16, -22, D:8) a +0 hand axe (17, -20, D:8) a +0 leather armour the Ecumenical Temple