loom Level 1 of the Dungeon (2, -6, D:1) 16 stones (3, -33, D:1) a +0 dagger (10, -22, D:1) a +0 club (12, -24, D:1) a cursed +0 dagger (15, -27, D:1) a +0 club (26, -18, D:1) a +0 dagger (31, -38, D:1) a +0 scale mail (39, -19, D:1) a +0 whip (41, -3, D:1) a +0 short sword (46, -19, D:1) a +0 scale mail (50, -18, D:1) 26 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (10, 8, D:2) 20 stones (16, 17, D:2) a +0 short sword (16, 20, D:2) an uncursed ring of teleportation (30, 14, D:2) 22 stones (31, 31, D:2) a +0 dagger (33, 31, D:2) a stone (34, 32, D:2) a stone (37, 3, D:2) 7 stones (52, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (5, -3, D:3) a +0 quarterstaff (7, -9, D:3) 22 stones (9, 4, D:3) a +0 trident (10, 4, D:3) a +0 club (11, 12, D:3) a stone (12, 2, D:3) 25 arrows (12, 9, D:3) a +0 morningstar (12, 10, D:3) a stone a +0 mace a +0 mace (13, 9, D:3) 2 stones (15, 6, D:3) 21 arrows (24, -9, D:3) a +0 plate armour (27, 16, D:3) a +0 dagger (28, 16, D:3) 12 poisoned needles a +0 blowgun (29, -10, D:3) a +0 short sword (29, 16, D:3) 2 poisoned needles (30, 16, D:3) a poisoned needle (30, 18, D:3) a +0 dagger (unseen) (31, 6, D:3) a cursed ring of teleportation (31, 16, D:3) a +0 morningstar (unseen) (32, 19, D:3) 21 stones (33, 14, D:3) a poisoned needle (34, 13, D:3) a +0 scale mail (41, -12, D:3) a +0 club a +0 chain mail (42, -13, D:3) a +0 trident a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 6, D:4) a +0 falchion (14, -2, D:4) 24 stones (28, -29, D:4) a +0 falchion (35, 3, D:4) a +0 club (40, -12, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Awecsar's Jewellery Shop an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of fire (325 gold) the amulet of Joschah {Harm *Drain MR+ Str+4} (663 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. an uncursed ring of wizardry (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of positive energy (260 gold) (9, -12, D:5) a +0 large shield (18, -31, D:5) a +0 war axe (29, -4, D:5) a +0 shortbow 10 arrows (30, -4, D:5) an arrow (32, -34, D:5) 17 stones (34, -11, D:5) a +0 mace a +0 dagger a +0 robe (35, -11, D:5) a +0 chain mail (35, -10, D:5) a +0 chain mail a +0 dagger (36, -20, D:5) a +0 club a +1 short sword of holy wrath (36, -18, D:5) a +0 short sword a +0 chain mail (41, -5, D:5) a +0 scale mail (43, 3, D:5) a +0 quarterstaff (45, 8, D:5) a +0 giant spiked club (46, -19, D:5) 6 tomahawks (47, -19, D:5) 3 silver tomahawks (47, -6, D:5) 31 bolts (58, -14, D:5) a +0 whip a +0 chain mail (59, -20, D:5) a +1 mace of protection Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of poison (3, -11, D:6) a bread ration (5, 20, D:6) an arrow (8, 1, D:6) 11 stones (13, 8, D:6) a +0 hand axe a +0 leather armour (14, 19, D:6) a +4 falchion a +0 robe (19, 11, D:6) a cursed +5 halberd a +0 robe a +4 spear of freezing a +0 robe (23, 2, D:6) 15 sling bullets (24, 23, D:6) a +0 chain mail a +0 flail (25, 22, D:6) a +0 club (25, 23, D:6) a +0 short sword (26, 8, D:6) a water moccasin skeleton (26, 23, D:6) a +0 leather armour a +0 club the Ecumenical Temple