loom Level 1 of the Dungeon (2, -20, D:1) a +0 mace (2, 0, D:1) a +0 whip (10, -9, D:1) a +0 club (10, -7, D:1) a +0 dagger (21, 5, D:1) a +0 club (22, -39, D:1) a cursed -1 ring mail (22, -35, D:1) a +0 club (25, -37, D:1) 18 arrows (26, -21, D:1) a +0 hand axe (27, -35, D:1) 19 bolts (28, -18, D:1) a +0 robe (31, 1, D:1) a +0 club (33, -14, D:1) a +0 scale mail (34, 17, D:1) a +0 club (35, -12, D:1) a +0 club (43, 1, D:1) 19 stones (49, -8, D:1) a +0 scale mail (50, -9, D:1) a +0 short sword Level 2 of the Dungeon (11, -3, D:2) a +0 whip (13, 32, D:2) 2 curare-tipped needles (20, 36, D:2) a +0 dagger (21, 37, D:2) a cursed +0 chain mail (24, -13, D:2) a +0 robe (25, -14, D:2) 14 sling bullets (28, 31, D:2) a +0 club (33, 36, D:2) a +0 ring mail a +0 short sword (33, 37, D:2) a +0 robe a +0 dagger (45, -18, D:2) 7 arrows (47, 30, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 13, D:3) a +0 ring mail (0, 16, D:3) a cursed +0 robe a +0 dagger (1, 2, D:3) a +0 dagger (8, -19, D:3) a +0 club a +0 leather armour (12, -5, D:3) a +0 mace (15, -15, D:3) a +0 chain mail (17, -22, D:3) a +0 whip (18, -28, D:3) a +0 ring mail (21, -8, D:3) a +0 flail (21, 17, D:3) a +0 club (23, -32, D:3) a +0 club (24, -24, D:3) a +0 leather armour (26, -16, D:3) a +0 hand axe (27, -10, D:3) a +0 dagger a +0 robe (29, -28, D:3) a stone (29, -10, D:3) a +0 club (32, -10, D:3) a +0 club (34, 1, D:3) 17 stones (36, -26, D:3) a +0 hunting sling a +0 club 15 stones (40, 2, D:3) a +0 quarterstaff a +0 ring mail (45, -12, D:3) a +1 dagger of chaos (45, -6, D:3) a cursed -1 scale mail (54, -18, D:3) a +0 whip (57, -6, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +1 robe a +3 leather armour a +2 dagger of protection (4, 32, D:4) 25 stones (7, 10, D:4) a +0 short sword (29, 20, D:4) a +0 war axe (30, 19, D:4) a +0 dagger (30, 21, D:4) a +0 hand axe a +0 whip a +0 ring mail a +0 robe (46, 33, D:4) a stone (47, 29, D:4) a stone (47, 31, D:4) 14 stones a +0 chain mail (47, 32, D:4) a stone (48, 30, D:4) a stone (49, 0, D:4) a +0 leather armour (62, 28, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Oqidemne's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) 3 scrolls of identify (84 gold) a scroll of magic mapping (49 gold) 2 scrolls of remove curse (84 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of random uselessness (14 gold) [Shop] Nuttouha's Antique Weapon Shop a +0 club (19 gold) a +0 club (19 gold) the +9 falchion of Death's Door {slice, Int+3} (1193 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 flail (66 gold) the +6 war axe of the New World {flame, rN+ Int+2} (982 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from negative energy. the +10 war axe "Vozxaol" {flame, rN++} (1402 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from negative energy. a +3 hunting sling of freezing (374 gold) a +3 demon blade of pain (1035 gold) a +0 scimitar (76 gold) a +0 war axe (66 gold) [Shop] Afeg's Magic Scroll Emporium a scroll of fear (45 gold) a scroll of noise (13 gold) a scroll of magic mapping (45 gold) a scroll of remove curse (39 gold) a scroll of enchant armour (97 gold) a scroll of magic mapping (45 gold) a scroll of fog (26 gold) a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) (0, 0, D:5) 21 arrows (14, -6, D:5) a +0 trident a +0 robe (22, -4, D:5) a +0 dagger (24, 6, D:5) 23 stones (31, -18, D:5) a +0 ring mail a +0 morningstar (33, -17, D:5) a +0 robe a +0 dagger (39, -15, D:5) a +0 short sword a +0 robe (42, -21, D:5) a +0 hand axe 5 tomahawks of returning (48, -17, D:5) a cursed -3 dagger (48, -14, D:5) a +0 hand axe Level 6 of the Dungeon (6, -35, D:6) 15 bolts (15, -19, D:6) a +0 shortbow 17 arrows (29, -3, D:6) a +0 short sword (38, 4, D:6) a +0 giant club (40, -15, D:6) a +0 flail (41, -15, D:6) a +0 falchion 3 tomahawks (44, -18, D:6) a +0 hand axe (44, -5, D:6) a +0 flail (45, 7, D:6) 32 bolts (46, -38, D:6) 2 tomahawks (46, -17, D:6) a +0 hand axe (47, -7, D:6) a +0 trident a +0 plate armour (48, -7, D:6) a +0 short sword a +0 ring mail Level 7 of the Dungeon (1, -15, D:7) a +0 club (12, -18, D:7) a +0 chain mail (14, 5, D:7) 20 stones (26, -10, D:7) 11 arrows (36, 8, D:7) 27 stones (38, 7, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, 0, D:8) a +0 dagger a +0 robe (5, 0, D:8) a +0 mace a +0 plate armour (6, 15, D:8) a +0 short sword a +0 dagger a +0 chain mail (6, 17, D:8) a +0 club a +0 dagger a cursed +0 robe (6, 54, D:8) 19 stones (8, 9, D:8) a +0 mace a +0 leather armour (9, 33, D:8) 18 stones (13, 41, D:8) a +0 dagger a +0 robe (29, 3, D:8) a +0 whip (29, 4, D:8) a +0 spear a +0 spear (31, 6, D:8) a +0 dagger a +0 robe (31, 7, D:8) a +0 dagger a +0 short sword a +0 leather armour (40, 19, D:8) a +0 dagger (40, 23, D:8) the cursed +1 ring mail of Abstinence {rElec rC+} It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (45, 3, D:8) 16 arrows (50, 24, D:8) a +0 dagger (still there?) Sif Muna's Handbook of Air (still there?) Spells Type Level a - Shock Conjuration/Air 1 (51, 24, D:8) a +0 dagger (unseen) Level 9 of the Dungeon (0, 0, D:9) a ration (6, -1, D:9) a +0 quarterstaff a +0 hunting sling 10 sling bullets a +0 ring mail a cursed -6 ring of dexterity 2 chunks of flesh (6, 0, D:9) 9 sling bullets (19, -1, D:9) 23 stones (35, -14, D:9) a +0 giant club a +0 giant spiked club (39, -12, D:9) a +0 flail a +0 leather armour the Ecumenical Temple