loom Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, 11, D:1) a +0 spear (10, 17, D:1) a cursed -1 whip a cursed -2 club (11, 17, D:1) a cursed -2 club a +0 club a +0 leather armour (29, 39, D:1) a +0 animal skin Level 2 of the Dungeon (5, -9, D:2) a +0 mace (11, -6, D:2) 18 arrows (12, 14, D:2) a +0 leather armour (19, 33, D:2) 14 arrows (32, 39, D:2) a +0 robe (38, 45, D:2) a +0 leather armour (42, 1, D:2) a +0 ring mail (45, 11, D:2) a +0 dagger a +0 whip (54, 4, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 5, D:3) 10 bolts (27, -4, D:3) a +2 dagger of venom a +0 ring mail (29, 17, D:3) a +0 club a +0 whip a +0 animal skin a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 dagger (30, -5, D:3) a +0 vampiric scythe a cursed +0 robe (30, 13, D:3) a +1 dagger of venom (32, -6, D:3) a +0 leather armour (32, 14, D:3) a +0 club (44, 1, D:3) 4 needles of sleeping (47, 0, D:3) a +0 whip (47, 26, D:3) 14 arrows (48, -3, D:3) a +2 scale mail of cold resistance a +0 whip (49, -3, D:3) a +0 club (50, -4, D:3) a +0 club (51, -12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 17 arrows (17, -15, D:4) 4 large rocks (21, -13, D:4) a +0 chain mail (26, -5, D:4) a +0 ring mail (27, -59, D:4) a book of Misfortune (29, -35, D:4) a +0 dagger (29, -34, D:4) a +0 dagger (30, -33, D:4) a +0 club (31, -34, D:4) a +0 dagger a +0 club (38, -47, D:4) 10 poisoned needles (38, -28, D:4) an uncursed ring of wizardry (56, -34, D:4) a +0 pair of boots (58, -34, D:4) a +0 hand axe (60, -41, D:4) 15 bolts (62, -39, D:4) a book of Summonings Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, -6, D:5) a +0 short sword a +0 ring mail (12, 8, D:5) an arrow (14, 6, D:5) a +0 dagger a +0 shortbow 46 arrows (14, 7, D:5) a +1 whip of venom (17, -1, D:5) a +0 whip a +0 chain mail (18, -10, D:5) 8 needles of sleeping (19, 10, D:5) a +0 flail (20, 10, D:5) a +0 flail (21, 0, D:5) 16 arrows a +0 shortbow (21, 1, D:5) a +0 robe a +1 dagger of holy wrath (21, 2, D:5) a +0 robe a +2 dagger of draining (21, 7, D:5) an arrow (21, 10, D:5) a +0 mace (21, 11, D:5) a +0 scimitar a +0 hand axe a +0 leather armour (24, 11, D:5) an arrow a +0 battleaxe a +0 robe of fire resistance (25, -12, D:5) a +0 chain mail (25, 11, D:5) an arrow (26, -10, D:5) a +0 hunting sling (26, 13, D:5) a +0 shortbow 11 arrows (28, 17, D:5) a +0 whip (29, 1, D:5) a scroll of amnesia (30, 2, D:5) a +0 dire flail (30, 22, D:5) 24 bolts (30, 23, D:5) 23 bolts (32, 2, D:5) a +0 scale mail (46, -8, D:5) the +1 robe of Syndicalism {*Corrode rF++ MR+ SInv} It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. (46, 5, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 8 poisoned needles (4, 24, D:6) a +0 pair of gloves (9, -4, D:6) a +0 ring mail (9, 11, D:6) a +0 leather armour (11, 33, D:6) 10 arrows (19, 17, D:6) a +0 battleaxe (20, -4, D:6) a +0 club (20, -3, D:6) a +0 dagger (21, -3, D:6) a +0 halberd a +0 plate armour (21, 9, D:6) a +0 robe (21, 29, D:6) 19 arrows (24, 14, D:6) a +0 trident (26, 30, D:6) 21 arrows (28, 20, D:6) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (31, 4, D:6) 3 scrolls of amnesia (36, -1, D:6) a +1 leather armour of fire resistance Level 7 of the Dungeon (0, 0, D:7) a +0 glaive a +0 shortbow 17 arrows (1, 5, D:7) an arrow (2, 7, D:7) 2 arrows (3, 7, D:7) 2 arrows (4, 7, D:7) an arrow (8, -12, D:7) a +1 dagger of freezing a +0 robe (9, -12, D:7) a cursed -2 rapier a +0 leather armour a +0 flail (18, -10, D:7) 18 sling bullets (20, -8, D:7) a +0 flail (21, -8, D:7) a +0 short sword (21, -7, D:7) 2 tomahawks a +0 ring mail (29, -9, D:7) 22 bolts (44, 12, D:7) a +0 club (45, 11, D:7) a +0 flail (55, 4, D:7) 17 poisoned needles Level 8 of the Dungeon [Shop] Buwomail's Distillery a potion of degeneration (11 gold) a potion of agility (44 gold) a potion of berserk rage (55 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) a potion of degeneration (11 gold) (0, 0, D:8) a +0 shortbow (2, 1, D:8) 10 arrows (4, 1, D:8) an arrow (5, -10, D:8) a +0 hunting sling (5, 2, D:8) 3 arrows (10, -12, D:8) an uncursed staff of fire (23, 2, D:8) a +0 club (31, -16, D:8) a +1 hand axe (40, 23, D:8) 11 bolts (42, -11, D:8) a +0 flail a cursed -1 club (43, -10, D:8) a +0 dagger (43, -7, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (44, -1, D:8) the cursed +1 ring mail of the Merchant {rF++ SInv} It greatly protects you from fire. It lets you see invisible. It has a curse placed upon it. (46, 27, D:8) a +0 buckler (54, -7, D:8) a +0 falchion Level 9 of the Dungeon (16, -3, D:9) a +0 chain mail a +0 dagger (28, 11, D:9) a +0 trident (28, 23, D:9) a +0 giant club a +0 robe (33, -2, D:9) a +0 shortbow 21 arrows (36, -1, D:9) an arrow a +0 short sword a cursed -1 club an uncursed amulet of rage (37, -1, D:9) a +0 dagger a +0 dagger (38, -1, D:9) an arrow (38, 0, D:9) an arrow (41, -3, D:9) a +0 dagger a +0 robe (41, -2, D:9) a +0 dagger (43, -2, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Ywkaro Gait's Elemental Accessories a phial of floods (520 gold) an uncursed staff of air (325 gold) the Almanac of Heat (845 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a wand of digging (21) (650 gold) (0, 0, D:10) a +0 giant club a +0 giant club (1, -5, D:10) a +0 short sword (19, 13, D:10) a +0 morningstar (21, 43, D:10) 14 sling bullets (25, 21, D:10) 4 tomahawks (28, 0, D:10) a +0 giant club a +0 dire flail (47, -1, D:10) a +0 ring mail (47, 31, D:10) a +0 long sword (48, 11, D:10) a +0 leather armour (53, -4, D:10) a +0 scimitar (56, 22, D:10) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (7, 16, Lair:1) 24 sling bullets (12, 25, Lair:1) a +0 dagger (21, 43, Lair:1) 21 bolts (32, -2, Lair:1) a +0 shield (35, 32, Lair:1) 16 arrows (42, 41, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (5, -37, Lair:2) a scroll of enchant weapon (5, -36, Lair:2) 21 stones (6, -37, Lair:2) 13 gold pieces (6, -35, Lair:2) a scroll of remove curse (7, -37, Lair:2) a +1 ring of protection (11, -24, Lair:2) a +0 leather armour (12, 8, Lair:2) a +3 antimagic hand axe (19, -1, Lair:2) a +0 helmet (32, -29, Lair:2) a +0 rapier (33, -9, Lair:2) 10 arrows (33, 11, Lair:2) 10 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (8, 9, Lair:3) a +0 scale mail (11, -24, Lair:3) a +0 trident (15, -19, Lair:3) 12 bolts (34, -4, Lair:3) 14 arrows (37, 4, Lair:3) 2 needles of paralysis (48, -6, Lair:3) 3 javelins (49, -18, Lair:3) a book of Conjurations (51, 16, Lair:3) 18 arrows (52, -26, Lair:3) a +0 dagger (56, 0, Lair:3) a +0 large shield (57, 16, Lair:3) a -2 ring of strength a +3 ring of intelligence Level 4 of the Lair of Beasts (7, -29, Lair:4) a potion of degeneration (9, -23, Lair:4) a cursed -2 arbalest (15, -27, Lair:4) 11 poisoned needles (18, -3, Lair:4) a +0 quarterstaff of speed Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (18, -23, Lair:5) a +0 buckler (28, 4, Lair:5) a +0 broad axe (30, -29, Lair:5) 19 sling bullets (31, -27, Lair:5) a +1 antimagic dire flail (50, -5, Lair:5) a +0 buckler (50, -1, Lair:5) a Fen Folio (52, -11, Lair:5) a scroll of vulnerability 2 scrolls of immolation Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shortbow (10, 8, Lair:6) a blink frog skeleton (17, -21, Lair:6) a black mamba corpse (18, -25, Lair:6) a water moccasin corpse (skeletalised by now) (18, -21, Lair:6) a water moccasin corpse (20, -31, Lair:6) a +0 broad axe (39, -13, Lair:6) a +0 pair of boots (41, -15, Lair:6) 22 arrows