loom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 10, D:1) a +0 club (5, 10, D:1) a +0 short sword (10, -18, D:1) a +0 club (15, -19, D:1) a cursed -2 spear (16, -22, D:1) a +0 hunting sling (16, -6, D:1) a +0 club (17, -26, D:1) a +0 hand axe (17, -24, D:1) a +0 spear (19, -26, D:1) a +0 falchion (19, -24, D:1) a +0 mace (22, -4, D:1) a +0 leather armour (27, -6, D:1) a +0 club (37, -32, D:1) a +0 hunting sling (38, 3, D:1) a +0 club (38, 4, D:1) a +0 dagger (43, -15, D:1) a +0 dagger (50, -9, D:1) a +0 dagger (52, -31, D:1) a +0 chain mail (53, -29, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 8, D:2) a +0 scale mail (4, -5, D:2) a +0 scale mail a +0 dagger (5, 17, D:2) a +0 helmet (9, 34, D:2) a +0 whip (15, 10, D:2) a +0 flail (18, 33, D:2) a +0 falchion (22, 21, D:2) a +0 centaur barding (22, 25, D:2) a +0 club (28, -4, D:2) a cursed +0 dagger (28, 15, D:2) a +0 club (29, 19, D:2) a +0 scale mail (30, -10, D:2) a +0 dagger (31, 11, D:2) a +0 leather armour (32, -11, D:2) a +0 hunting sling (34, 37, D:2) a +1 spear of piercing (36, 33, D:2) a +0 dagger (38, 34, D:2) a +0 dagger of speed (41, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 9, D:3) a +0 ring mail (5, 11, D:3) a +0 short sword (6, 0, D:3) a +0 dagger (10, 30, D:3) a +0 robe (11, 24, D:3) a +0 whip (12, 22, D:3) a +0 spear (15, 8, D:3) a +0 robe (22, -15, D:3) a +0 hunting sling (24, 14, D:3) a +1 ring mail of fire resistance (30, -7, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (7, -7, D:4) a +0 leather armour (10, -14, D:4) a +0 battleaxe (12, 2, D:4) a +0 robe (21, 14, D:4) a +0 mace a +0 dagger a +0 robe (22, 15, D:4) a +0 scale mail (26, -8, D:4) a +0 mace a +0 robe (35, -21, D:4) a +0 ring mail (38, 10, D:4) 23 bolts (43, -19, D:4) a +0 long sword (46, -13, D:4) a +2 leather armour of fire resistance a +0 club (47, -13, D:4) a +0 scale mail a +0 flail (48, -5, D:4) a +0 hand axe a cursed +0 ring mail (49, -6, D:4) a +0 dagger a +0 robe (49, -5, D:4) a +0 whip (50, -19, D:4) a +0 whip of freezing a cursed +0 robe (50, -8, D:4) a +0 morningstar (51, -17, D:4) a +0 animal skin (53, 5, D:4) a +0 dagger a +0 robe (54, -4, D:4) 33 bolts Level 5 of the Dungeon [Shop] Fuos's Antique Weapon Emporium a +0 spear (81 gold) a +0 hunting sling (40 gold) a +0 mace (81 gold) a +0 war axe (94 gold) a +2 hand crossbow of freezing (494 gold) a +0 war axe (94 gold) a +0 dagger of venom (118 gold) a +0 trident (94 gold) a +1 scythe of freezing (334 gold) a +6 bardiche of venom (1155 gold) a +0 quarterstaff (108 gold) the +11 demon whip of Waet {venom, *Rage +Rage MR+++} (2500 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. a +0 mace (81 gold) (0, 0, D:5) a +0 spear (5, 2, D:5) a +0 ring mail (10, 9, D:5) a +0 flail (16, -5, D:5) a +0 leather armour a +4 flail of protection (17, -9, D:5) a +0 shortbow (30, 7, D:5) a +0 mace (31, -4, D:5) a +0 robe a +0 scythe of venom a +0 animal skin (34, 7, D:5) a +0 flail (41, -7, D:5) a +1 pair of boots (43, 1, D:5) a +0 hand axe (47, 5, D:5) a +0 ring mail (48, 13, D:5) 15 bolts (52, -8, D:5) a +0 great sword a +0 robe (56, 23, D:5) a +2 falchion a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -11, D:6) a +0 rapier (8, -17, D:6) a +0 dagger (14, 0, D:6) a +0 hand axe (20, -9, D:6) 29 bolts (22, 8, D:6) a +0 robe a +0 flail (33, 14, D:6) a +0 halberd (33, 20, D:6) a +0 robe a +3 flail (35, 18, D:6) a +0 leather armour (37, 25, D:6) a +0 halberd (40, 2, D:6) a +0 ring mail (40, 27, D:6) a +0 giant club (43, 11, D:6) 136 arrows (48, 31, D:6) a +0 shield (52, 31, D:6) a +0 hand axe (unseen) Level 7 of the Dungeon [Shop] Osmiaq's Assorted Antiques a +0 broad axe (96 gold) an uncursed staff of energy (600 gold) a scroll of teleportation (72 gold) a +0 quarterstaff (96 gold) a wand of scattershot (8) (864 gold) a +2 hand crossbow of flaming (439 gold) a scroll of blinking (180 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a +0 hunting sling (36 gold) a potion of curing (72 gold) a potion of agility (96 gold) a scroll of identify (48 gold) a +2 ring mail of cold resistance (504 gold) a wand of scattershot (4) (576 gold) (0, 0, D:7) a +0 war axe a cursed +0 robe (5, 8, D:7) a cursed +4 hand axe a +0 robe (7, 6, D:7) a +0 robe a +0 mace (15, 26, D:7) a +0 glaive a +0 chain mail (16, 30, D:7) a +0 short sword a +0 hand axe a +0 plate armour (17, 31, D:7) a +0 dagger a +0 robe (18, 31, D:7) a +0 flail a +0 short sword (19, 31, D:7) a +0 flail (22, -1, D:7) a +0 whip a +0 ring mail (25, 14, D:7) 18 arrows (28, 6, D:7) 19 arrows (28, 15, D:7) a +0 short sword (44, -3, D:7) the +7 chain mail of Grace {rF+ rC+} It protects you from fire. It protects you from cold. (45, 19, D:7) a scroll of random uselessness a scroll of enchant weapon (55, 1, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of magic regeneration (9, -18, D:8) a +0 mace (12, 9, D:8) a +0 war axe (20, -13, D:8) a +0 leather armour of fire resistance (39, -5, D:8) a +0 club (39, -4, D:8) a cursed -3 whip (43, 14, D:8) 10 arrows Level 9 of the Dungeon (0, 0, D:9) 26 arrows (3, 5, D:9) a +0 robe (7, 2, D:9) a +0 leather armour (13, -7, D:9) a +0 shield (15, -24, D:9) a +0 ring mail (16, -25, D:9) a +0 dagger a +0 robe (16, -23, D:9) a +0 club (21, -19, D:9) a box of beasts (26, -21, D:9) a +0 dagger (26, -20, D:9) a +2 dagger of venom a +0 dagger (27, -20, D:9) a +0 leather armour a +0 dagger (29, -8, D:9) a +0 giant club a +0 giant club (37, 1, D:9) a +0 plate armour a +0 hand axe (37, 2, D:9) a +0 dagger (37, 3, D:9) a +0 robe a +0 dagger (38, 1, D:9) a +0 leather armour a +0 dagger (38, 11, D:9) a cursed +0 giant spiked club a +0 giant club (40, -2, D:9) 17 bolts a cursed -3 giant spiked club (41, -1, D:9) a +0 ring mail (43, -13, D:9) 18 bolts (43, -1, D:9) a +2 short sword of protection (45, 3, D:9) a +0 great mace a +0 giant club Level 10 of the Dungeon (0, 0, D:10) the cursed +0 scale mail of Follow the Leader {rElec Regen+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (0, 8, D:10) a +0 robe (7, -1, D:10) 14 arrows (8, 23, D:10) a +0 dire flail (11, 17, D:10) a +0 ring mail (15, 0, D:10) a +0 giant club a +0 giant spiked club (17, 10, D:10) 17 bolts (29, -5, D:10) a +0 whip (30, -5, D:10) a +0 dagger a +0 robe a cursed -1 falchion (31, -6, D:10) a +0 whip a +0 scale mail (31, -5, D:10) a +0 short sword a +0 scale mail (45, 24, D:10) a +0 flail (47, 0, D:10) a +0 long sword (47, 21, D:10) a +0 plate armour (55, -4, D:10) a +2 war axe of chopping the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (30, 22, Lair:1) a scroll of remove curse (30, 25, Lair:1) a bullfrog corpse (30, 31, Lair:1) 23 gold pieces (31, 4, Lair:1) a +0 trident (31, 24, Lair:1) 13 gold pieces