loom Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -26, D:1) a +0 ring mail (8, -6, D:1) a +0 dagger of protection Level 2 of the Dungeon (0, 0, D:2) a +0 giant club (5, -17, D:2) a +0 flail (9, -6, D:2) a cursed +0 ring mail (21, 29, D:2) a +0 dagger (26, 24, D:2) 24 arrows (27, 16, D:2) a +0 dagger (29, 29, D:2) a +0 dagger (33, 2, D:2) a +0 dagger (42, 6, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 dagger a +0 robe a cursed -3 dagger a +0 leather armour a +0 short sword a +0 leather armour (3, 3, D:3) a +0 flail a cursed +0 scale mail (5, -9, D:3) a +0 club (20, -1, D:3) a +0 leather armour (23, 8, D:3) a +0 scale mail (33, 11, D:3) 19 poisoned needles (34, -7, D:3) a +0 robe (37, 12, D:3) a +0 dagger (42, 23, D:3) a +0 club Level 4 of the Dungeon (4, 10, D:4) a +0 long sword a cursed +0 robe (4, 21, D:4) a +0 hand axe a +0 leather armour (35, 37, D:4) 19 arrows (47, 22, D:4) a +0 whip a +0 leather armour (49, 11, D:4) a +0 dagger (49, 24, D:4) a +0 mace (49, 25, D:4) a +0 club (53, 22, D:4) a +0 club a +0 club (57, 17, D:4) a +0 club (57, 19, D:4) a +0 robe a +0 dagger (58, 17, D:4) a +0 club (60, 11, D:4) a +0 club (61, 11, D:4) a +0 club (62, 13, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (8, -1, D:5) a +0 mace (8, 3, D:5) a +0 hunting sling (16, 4, D:5) a +0 short sword (17, -5, D:5) a +0 spear (36, 4, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Otumupu's Jewellery Emporium an uncursed ring of stealth (175 gold) the ring "Iwelaoma" {+Fly rPois} (291 gold) [ring of poison resistance] It protects you from poison. It lets you fly. a cursed amulet of inaccuracy (20 gold) an uncursed amulet of guardian spirit (300 gold) the ring of Igiavah {Wiz *Slow Int+4 Dex+4} (482 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It affects your dexterity (+4). It may slow you when you take damage. an uncursed ring of positive energy (200 gold) an uncursed ring of stealth (175 gold) an uncursed ring of flight (175 gold) a +2 ring of evasion (100 gold) an uncursed amulet of rage (400 gold) [Shop] Ulef's Antique Weapon Shoppe a +0 war axe (119 gold) a +0 dagger (68 gold) a +0 broad axe of flaming (312 gold) a +0 dagger (68 gold) a +2 hand crossbow of freezing (622 gold) a +0 battleaxe (221 gold) a +0 rapier (136 gold) the +8 falchion of Fortitude {flame, MR+} (1972 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 battleaxe (221 gold) a +6 giant club (1145 gold) [Shop] Maf Ala's Antique Armour Emporium a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 plate armour (598 gold) a +0 scale mail (104 gold) a +0 chain mail (117 gold) (0, 0, D:6) an uncursed staff of earth (5, 22, D:6) a +0 pair of boots (6, 15, D:6) a +0 giant spiked club (7, -5, D:6) a +4 quarterstaff of chaos (8, -9, D:6) a +0 mace (9, 12, D:6) a +0 chain mail 17 arrows (14, 22, D:6) a +0 giant club (15, 21, D:6) a +0 dagger a +0 robe (17, 2, D:6) a +0 giant club (17, 16, D:6) a +0 chain mail a +0 short sword (25, 4, D:6) a +0 scale mail (26, -4, D:6) a +0 club a +0 spear a +0 flail (30, 12, D:6) a +2 centaur barding (31, 24, D:6) a +0 falchion (40, 10, D:6) 18 arrows (49, 17, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 halberd (0, 2, D:7) a +0 whip (3, 1, D:7) a +0 halberd (5, -26, D:7) a +0 dagger of chaos (8, -12, D:7) a +0 helmet (10, -20, D:7) 13 arrows (11, -3, D:7) 29 bolts (12, -22, D:7) a +0 plate armour (16, -28, D:7) a +0 cloak (16, -27, D:7) a +0 hand axe (16, -15, D:7) a stone (25, 1, D:7) a +0 dagger (38, -6, D:7) a +0 war axe (42, -28, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) the +2 trident "Lumaom" {freeze, +Rage Int+5 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It affects your dexterity (+2). It lets you go berserk. (1, 20, D:8) a +0 giant spiked club (5, 4, D:8) an arrow (5, 9, D:8) a killer bee corpse (6, 7, D:8) a killer bee corpse (6, 8, D:8) an arrow (7, 3, D:8) an arrow (10, -1, D:8) 19 gold pieces the Ecumenical Temple