loom Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 1, D:1) a +0 club (5, 1, D:1) a +0 club (15, -25, D:1) a +0 club (18, 3, D:1) a +0 short sword (19, -20, D:1) 18 sling bullets (19, 3, D:1) a +0 dagger (27, -4, D:1) a +0 club (29, -21, D:1) 13 poisoned needles (35, 9, D:1) a +0 dagger (40, 5, D:1) a +0 club (43, -1, D:1) a +0 club (46, -8, D:1) a +0 club (50, 9, D:1) a +0 dagger (51, -27, D:1) 23 sling bullets (51, -11, D:1) a +0 dagger (51, 2, D:1) a +0 whip (56, -38, D:1) a +0 dagger (57, -32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -23, D:2) a +0 flail (8, -23, D:2) a +0 flail (12, 11, D:2) a +0 spear (12, 12, D:2) a +0 flail (13, -15, D:2) a +0 leather armour (13, 14, D:2) a +0 chain mail (15, 12, D:2) a +0 dagger (23, -10, D:2) a +0 robe (24, -1, D:2) a +0 club (31, 17, D:2) a scarf of spirit shield Level 3 of the Dungeon (0, 0, D:3) 14 arrows (2, 27, D:3) a +0 club a +0 leather armour (4, 29, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (22, 35, D:3) a +0 leather armour (24, 35, D:3) 22 arrows (31, 5, D:3) a +0 ring mail (34, 24, D:3) a +0 leather armour (35, 5, D:3) a +0 club (36, -1, D:3) a +0 whip (41, 34, D:3) 13 bolts (51, 33, D:3) a +0 club (53, 36, D:3) a +0 chain mail (56, 10, D:3) a +0 dagger (57, 34, D:3) a +0 dagger a +0 robe (59, 28, D:3) a +0 ring mail (60, 9, D:3) a +0 robe (62, 12, D:3) a +0 dagger (unseen) Level 4 of the Dungeon (0, 0, D:4) 21 sling bullets (16, -16, D:4) a frilled lizard skeleton (25, -2, D:4) the +3 leather armour of the Lost Path {rPois rC- MR+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (34, -12, D:4) 16 bolts (35, -31, D:4) a +0 spear (37, -5, D:4) a +0 chain mail (39, -32, D:4) a +3 dagger of venom (unseen) (42, -29, D:4) an orc corpse (43, -30, D:4) a +0 hand axe (unseen)