loom Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (5, 6, D:1) 19 bolts (13, 20, D:1) a +0 dagger (19, 10, D:1) a +0 short sword (37, -14, D:1) a +0 club (38, 24, D:1) a +0 robe (38, 28, D:1) a +0 short sword (40, -14, D:1) a +0 whip (43, 12, D:1) a +2 hand axe of draining (43, 14, D:1) a +0 spear (46, 17, D:1) a +0 club (47, 15, D:1) 29 bolts (48, 23, D:1) a cursed +0 short sword (52, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 12, D:2) a +0 spear (9, 27, D:2) 13 arrows (14, 28, D:2) a +0 club (17, 24, D:2) a +0 leather armour (18, 32, D:2) a -2 ring of strength (23, -10, D:2) a +0 short sword (24, -2, D:2) an uncursed staff of power (30, 6, D:2) a +0 club (34, 5, D:2) a +0 robe (42, -14, D:2) a +0 club (44, 20, D:2) a +0 club (45, 14, D:2) a +0 spear (55, 10, D:2) a +0 short sword (63, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (1, 11, D:3) a +0 dagger (2, -6, D:3) a +0 trident (2, -5, D:3) a +0 trident a +0 hand axe (3, -5, D:3) a +0 leather armour a +0 hand axe (6, -11, D:3) a +0 club (7, -16, D:3) a +0 dagger (20, 13, D:3) a +0 hand axe a +0 chain mail (22, 7, D:3) a +0 club (30, -15, D:3) a cursed -1 dagger (33, -15, D:3) a +0 robe (35, -14, D:3) a +0 leather armour (36, -3, D:3) a +0 club (38, 5, D:3) a +0 hunting sling (46, -19, D:3) a +0 club (46, 17, D:3) 14 poisoned needles (56, -3, D:3) 7 curare-tipped needles Level 4 of the Dungeon (9, 17, D:4) a +0 club (12, 20, D:4) a cursed -1 club (13, 19, D:4) a +0 flail (13, 24, D:4) a +0 short sword (14, 18, D:4) a +0 spear (14, 19, D:4) a +0 halberd (15, 7, D:4) a +0 hand axe a +0 ring mail (19, 33, D:4) 17 arrows (23, -11, D:4) a +0 hand crossbow (25, 6, D:4) a +0 giant club (28, -11, D:4) a ration (28, -9, D:4) a potion of flight (31, -7, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (6, -1, D:5) a +0 dagger a +0 robe (7, 37, D:5) 19 arrows (13, 4, D:5) a +0 club (25, 22, D:5) a +0 quarterstaff a +0 shortbow 18 arrows (25, 23, D:5) 2 arrows (25, 24, D:5) an arrow (25, 26, D:5) an arrow (25, 39, D:5) a +0 hand axe (28, 30, D:5) a +0 war axe (34, 5, D:5) the +4 short sword "Virokhus" {freeze, +Rage rF++ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It lets you see invisible. It lets you go berserk. Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (23, 53, D:6) a +0 ring mail (25, 35, D:6) a +0 ring mail (32, 33, D:6) a +0 hand axe (34, 33, D:6) a +0 whip (39, 34, D:6) a +0 dagger a cursed +0 robe (41, 29, D:6) a +0 dagger (41, 35, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 animal skin (1, -11, D:7) a +0 robe (6, 9, D:7) a +0 rapier (9, -9, D:7) 8 gold pieces (17, -20, D:7) a +0 war axe (17, -19, D:7) a +0 robe (17, 6, D:7) a +0 scale mail (19, -23, D:7) a +2 whip of flaming a +0 robe a +0 dire flail a +0 chain mail (19, -19, D:7) a +0 giant club (21, -21, D:7) 7 tomahawks of returning (21, -16, D:7) a +0 ring mail (22, 18, D:7) a silver tomahawk (still there?) a cursed -1 dagger (still there?) (24, 17, D:7) a +0 ring mail a +1 long sword of electrocution (24, 18, D:7) a +1 scale mail of fire resistance a +0 dagger (25, 18, D:7) a silver tomahawk (26, -4, D:7) a +0 chain mail a +0 dagger (26, 0, D:7) a +0 robe a +0 dagger (26, 18, D:7) a silver tomahawk a +0 robe a +0 dagger (28, 17, D:7) a +0 leather armour (28, 18, D:7) a +0 scale mail a +0 club (38, -5, D:7) a +0 leather armour (53, -7, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +2 ring of strength (0, 25, D:8) a +0 trident (5, 9, D:8) a +0 chain mail a +0 dagger a +0 robe a +0 club (5, 23, D:8) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (6, 23, D:8) a +0 dagger (11, 27, D:8) a scroll of immolation (12, -17, D:8) a +0 whip a +0 flail (23, -20, D:8) a +0 dagger a +0 robe (25, -21, D:8) a +0 club (31, 14, D:8) an arrow (32, 10, D:8) a +0 club a +0 shortbow of velocity 24 arrows (33, -27, D:8) 11 arrows (37, -15, D:8) a tomahawk (42, -6, D:8) a cursed +0 chain mail a +0 club (42, -5, D:8) a +0 flail (44, -6, D:8) a +0 mace a +0 plate armour (45, -7, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (46, -11, D:8) 2 tomahawks a +0 club (46, -10, D:8) a +0 club a +0 spear a +0 ring mail a +0 dagger (46, -9, D:8) 2 tomahawks a +0 dagger (46, -8, D:8) a +0 flail a +0 ring mail a +0 falchion (47, -14, D:8) 2 tomahawks (47, -13, D:8) a cursed +0 plate armour a +0 scimitar (47, -12, D:8) a +0 flail a +0 club (47, -11, D:8) a +0 robe a +0 dagger a +0 whip (47, -9, D:8) a +0 spear (54, 23, D:8) a +0 short sword a +0 dire flail a +0 chain mail (55, 23, D:8) a +0 short sword a cursed +0 leather armour (70, 1, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (3, 19, D:9) a +0 plate armour (8, 16, D:9) a +0 halberd a +0 spear a +0 scale mail a +0 buckler (9, 18, D:9) a +0 whip (18, -16, D:9) 26 arrows (32, 9, D:9) 18 bolts (37, 10, D:9) 17 bolts (53, 25, D:9) a scroll of noise (54, -18, D:9) an uncursed staff of death (55, -7, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 19 arrows (34, 19, D:10) a +0 blowgun 18 poisoned needles (34, 20, D:10) a +0 club a +0 short sword a +0 short sword (35, 21, D:10) 2 poisoned needles (43, 8, D:10) a +0 battleaxe (52, 27, D:10) a +0 mace a +0 plate armour a cursed +0 dagger a +0 robe (53, 27, D:10) a +0 short sword (54, 27, D:10) a +0 scale mail (58, 1, D:10) an uncursed ring of positive energy (60, 9, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour a +0 dire flail a +0 chain mail (0, 34, D:11) a cursed +0 mace a +0 robe (1, 36, D:11) a cursed +5 long sword a +0 robe (1, 40, D:11) a +0 flail a +0 robe a +1 morningstar a +0 robe (2, 19, D:11) a +0 shortbow 8 arrows (2, 21, D:11) an arrow (2, 23, D:11) an arrow (2, 24, D:11) an arrow (3, 0, D:11) a +0 dagger a +0 robe (3, 25, D:11) an arrow (7, 7, D:11) a +0 dagger a +0 robe (8, 0, D:11) a tomahawk (8, 7, D:11) a +0 hand axe (9, 7, D:11) a +0 flail (11, 0, D:11) a tomahawk (12, 0, D:11) a +0 whip a +0 club a +0 leather armour a +0 hand axe a +0 dagger (13, 0, D:11) a +2 mace of protection a +0 ring mail a +0 long sword 5 tomahawks a +0 plate armour (14, 0, D:11) a scroll of immolation (14, 36, D:11) 12 poisoned needles (15, 0, D:11) a +0 hand axe a +0 ring mail (15, 23, D:11) a +0 club (15, 24, D:11) a +0 plate armour (16, 24, D:11) a +0 club a +0 dagger a cursed +0 robe (16, 25, D:11) a +0 hand axe a +0 scale mail (19, 0, D:11) a tomahawk (20, 8, D:11) 23 arrows (27, 34, D:11) a +0 robe (35, 44, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) 14 poisoned needles (7, -1, D:12) an uncursed staff of energy (12, 15, D:12) a +0 chain mail (14, 2, D:12) a +0 shortbow 27 arrows (18, -1, D:12) a scroll of immolation (19, 13, D:12) 17 arrows (25, 19, D:12) 3 poisoned needles (25, 21, D:12) 18 gold pieces (42, -3, D:12) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (4, -22, Lair:1) a cursed +0 ring mail (9, -18, Lair:1) a +0 scimitar a +0 scale mail (28, 20, Lair:1) 18 bolts (31, -19, Lair:1) a +0 ring mail (31, 23, Lair:1) a +0 club (37, 0, Lair:1) 11 bolts (38, -27, Lair:1) a +1 flail of crushing (55, 9, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (5, 29, Lair:2) 21 arrows (16, 40, Lair:2) a box of beasts (21, -2, Lair:2) a +0 club (32, -5, Lair:2) a +0 ring mail (44, 8, Lair:2) 19 arrows (53, 32, Lair:2) a +0 helmet (56, 20, Lair:2) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). Level 3 of the Lair of Beasts (10, -37, Lair:3) a scroll of noise (21, -16, Lair:3) 23 arrows (24, -37, Lair:3) 10 arrows (24, -25, Lair:3) 15 arrows (25, -48, Lair:3) a +0 flail (26, -22, Lair:3) an uncursed amulet of magic regeneration (26, -21, Lair:3) a wand of enslavement (4) a +0 dagger a +0 robe (34, -43, Lair:3) 3 large rocks (39, -3, Lair:3) 7 poisoned javelins (48, -39, Lair:3) 8 tomahawks (54, 6, Lair:3) a -5 ring of protection (62, -48, Lair:3) the +1 plate armour of Hopscotch {+Blink Int+2} It affects your intelligence (+2). It lets you blink. (63, 6, Lair:3) a +0 pair of gloves (67, -52, Lair:3) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 4 of the Lair of Beasts (6, 39, Lair:4) a +0 leather armour (13, 19, Lair:4) 19 arrows (23, 46, Lair:4) 12 poisoned needles (33, 3, Lair:4) a poisoned javelin (39, 4, Lair:4) a +1 broad axe of chopping 2 poisoned javelins a +0 chain mail (41, 2, Lair:4) 2 poisoned javelins (44, -1, Lair:4) 2 poisoned javelins (55, 2, Lair:4) a cursed -1 long sword (65, 47, Lair:4) 15 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 blowgun (0, 1, Lair:5) 26 stones (4, -1, Lair:5) a scroll of identify (5, -2, Lair:5) 20 stones (58, 23, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (8, 50, Lair:6) a hippogriff skeleton (17, 36, Lair:6) a black mamba skeleton (17, 51, Lair:6) a +0 trident (30, -7, Lair:6) the +3 spear of Syckipn {pain, Int+7 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+7). It affects your dexterity (+3). (31, 40, Lair:6) a stone (45, 31, Lair:6) a +0 long sword (48, 14, Lair:6) a +0 long sword