Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afcf10 (webtiles) character file. Game seed: 16576991711117199730 25 loom the Basher (level 3, 15/28 HPs) Began as a Gnoll Wanderer on Apr 8, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (484 turns). loom the Basher (Gnoll Wanderer) Turns: 484, Time: 00:01:33 Health: 15/28 AC: 2 Str: 16 XL: 3 Next: 4% Magic: 4/4 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles h - 3 stones (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of fear g - a scroll of enchant armour {unknown} i - a scroll of remove curse {unknown} Potions c - a potion of haste d - a potion of lignification Comestibles f - a ration Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 8.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 2.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 0.5 Stealth + Level 0.5 Shields + Level 6.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Charms + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 2.5 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The ooze hits you. You hit the ooze. The ooze is moderately wounded. The ooze hits you. You hit the ooze. The ooze is moderately wounded. The ooze closely misses you. You hit the ooze but do no damage. The ooze is moderately wounded. The ooze barely misses you. You hit the ooze. The ooze is almost dead. The ooze hits you. You sock the ooze! You kill the ooze! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #.# ############.# #............# #.##########.####### #.# #........ ##'################## #...@......# #..........# #....(.....# #..........# +..........+ #..........# #..........# #..........# There were no monsters in sight! Vanquished Creatures 2 oozes (D:1) A dart slug (D:1) 3 goblins (D:1) 2 kobolds (D:1) 3 bats (D:1) 4 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | loom the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | loom set off with the following items: a +0 mace, a scroll | of fear, a potion of haste, a potion of lignification, a +0 | robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 78 | D:1 | Reached XP level 2. HP: 14/23 MP: 3/3 483 | D:1 | Reached XP level 3. HP: 15/28 MP: 4/4 484 | D:1 | Quit the game Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic Action || total -------------------------++------- Melee: Mace || 37 Throw: Stone || 1 Armor: Robe || 13 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 10 | 27.8 | 8 | 7 | 46.7 +---------+---------+-------+---------+---------+------- D:1 | 26 | 10 | 27.8 | 8 | 7 | 46.7 +---------+---------+-------+---------+---------+-------