loom Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, 25, D:1) a +0 pair of gloves (4, 25, D:1) 19 bolts (5, 30, D:1) a +0 whip a +0 flail (5, 32, D:1) a +0 club (9, 37, D:1) a +0 dagger (20, 27, D:1) a +0 mace (32, 21, D:1) a +0 club (35, 1, D:1) a +0 dagger (42, 18, D:1) a +0 club (43, 2, D:1) 6 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (10, 5, D:2) a +0 robe (22, -4, D:2) a +0 club (22, -1, D:2) a +0 club (22, 0, D:2) a +0 club (31, -6, D:2) a +0 club (31, 8, D:2) a +0 dagger (35, 7, D:2) a +0 rapier (44, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident (3, -11, D:3) a +0 whip (4, -4, D:3) a +0 robe (18, -30, D:3) a +0 glaive (20, -2, D:3) a +0 ring mail (21, 0, D:3) a +2 mace of crushing (22, -11, D:3) a +0 ring mail (29, -31, D:3) a +0 club (29, -19, D:3) a +0 club (30, -15, D:3) a +0 whip (32, -12, D:3) a +0 club (32, -2, D:3) a +0 chain mail (41, 12, D:3) a +0 mace (41, 13, D:3) a +0 flail a +0 whip a +0 leather armour a +0 flail (44, 6, D:3) a +0 ring mail (45, -39, D:3) a +0 mace (59, 2, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (7, -40, D:4) an arrow (8, -36, D:4) an arrow (8, -24, D:4) a +0 spear (9, -40, D:4) 2 arrows a +0 shortbow (17, -20, D:4) a +0 club (20, -31, D:4) a +2 rapier of electrocution a +0 leather armour (21, -20, D:4) a +0 mace a cursed -1 animal skin a +0 helmet a +0 club (23, -20, D:4) a +0 club (24, -34, D:4) a +0 giant spiked club (28, -4, D:4) 31 arrows (28, 0, D:4) a +0 spear (46, -4, D:4) a +0 robe (63, 5, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, -9, D:5) a cursed -1 battleaxe (2, 10, D:5) a cursed -3 dagger a +0 robe (7, 35, D:5) a +0 robe a +0 dagger (7, 38, D:5) a +0 robe a +0 dagger (8, 18, D:5) a +0 war axe a +0 hand axe a +0 dagger a +0 robe (9, 35, D:5) a +0 robe a +0 dagger (9, 37, D:5) a cursed +0 club (14, 23, D:5) an uncursed ring of teleportation (28, -9, D:5) a +0 club (43, 31, D:5) a +0 short sword a +0 leather armour (43, 33, D:5) a +0 dagger a +0 robe (44, 32, D:5) a +0 giant spiked club (47, -12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 trident (7, 11, D:6) a +0 robe (22, 6, D:6) a +0 mace a +0 chain mail (25, 5, D:6) 18 bolts (35, -18, D:6) a +0 trident Level 7 of the Dungeon (1, 23, D:7) a +0 flail (1, 29, D:7) a +0 buckler (2, 20, D:7) a +0 falchion (3, 22, D:7) a +0 short sword a +0 leather armour (6, 31, D:7) a +0 giant club (8, -2, D:7) a +0 giant club (8, 36, D:7) the +7 hunting sling "Dunnian" {freeze, +Blink MP+9 Str-2 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+6). It affects your magic capacity (+9). It lets you blink. (12, 15, D:7) a +0 scale mail (14, 31, D:7) a +3 scimitar a +0 robe a +0 short sword a +0 robe (15, 32, D:7) a +0 falchion a +0 robe (18, 45, D:7) a +0 whip of electrocution (19, 38, D:7) a cursed -2 hand axe (20, 38, D:7) a +0 leather armour a +0 mace (21, -10, D:7) a +0 robe (21, 24, D:7) a +0 leather armour a +0 club a +0 leather armour (21, 38, D:7) a +0 leather armour a +0 war axe (22, 24, D:7) a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 leather armour (27, -4, D:7) a +0 mace (31, 22, D:7) 21 bolts (42, 34, D:7) a +0 war axe (55, 15, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 ring mail (0, 2, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 dagger a +0 leather armour a +0 ring mail a +0 dagger a +0 robe (11, -2, D:8) a +0 robe a +0 spear (12, -2, D:8) a +0 robe a +5 halberd (18, 27, D:8) a cursed -3 great sword (30, 17, D:8) 15 bolts (35, -13, D:8) 5 potions of degeneration (41, 23, D:8) 27 arrows (44, 10, D:8) a +0 hand axe (49, -4, D:8) a +0 giant club Level 9 of the Dungeon (2, 8, D:9) a +0 buckler (6, 54, D:9) a +0 leather armour (7, 54, D:9) 2 potions of might (8, 54, D:9) a +0 club (9, 12, D:9) a potion of degeneration (11, 54, D:9) 25 bolts (15, 28, D:9) a +4 spear of piercing (19, -3, D:9) a cursed -1 giant club a +0 giant club (28, 0, D:9) a +0 ring mail (28, 19, D:9) a +0 robe a cursed +0 scimitar (42, 36, D:9) a box of beasts (42, 37, D:9) a +1 mace of protection (43, 34, D:9) a +1 quarterstaff of speed (44, 31, D:9) a +2 bardiche of protection (44, 33, D:9) the cursed +1 mace "Woilig" {freeze, Int+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you more stealthy. It has a curse placed upon it. (46, 36, D:9) a +0 dagger (53, -1, D:9) a +2 antimagic flail (54, -2, D:9) a +0 club (54, -1, D:9) a cursed -1 dagger a +0 scale mail a +0 dagger a +0 leather armour (60, 49, D:9) a +0 robe (62, 35, D:9) a +0 ring mail (65, 39, D:9) a +0 dagger (65, 40, D:9) a +0 dagger a +0 short sword a +0 club a +0 whip a +1 whip of pain a +1 whip of draining Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a cursed +0 robe (0, 2, D:10) a +0 hand axe a +0 flail (3, 0, D:10) a +0 hand axe (4, 20, D:10) a +0 buckler (6, 9, D:10) the +6 war axe "Kugyoc" {chop, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (9, 23, D:10) 15 arrows (10, 21, D:10) a +0 robe (16, 7, D:10) a death yak corpse (17, 30, D:10) a +0 giant spiked club (37, 31, D:10) a +0 long sword a +0 leather armour (38, 7, D:10) a +0 troll leather armour (39, 38, D:10) a +0 falchion (41, 38, D:10) a +0 ring mail (45, 24, D:10) a +0 whip (45, 28, D:10) a +0 falchion (47, -4, D:10) 15 bolts (51, 22, D:10) a +0 flail a +0 club (51, 23, D:10) a +0 spear (51, 24, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 13 gold pieces (1, 9, D:11) a potion of degeneration (1, 10, D:11) a scroll of torment (4, 3, D:11) a rat corpse (4, 5, D:11) 24 arrows (5, 3, D:11) a large rock the Ecumenical Temple