Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4ccc (webtiles) character file. Game seed: 9402711585383088573, levelgen mode: deterministic 4 loom the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Jan 16, 2020. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (76 turns). loom the Vexing (Felid Enchanter) Turns: 76, Time: 00:00:33 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 2/4 EV: 18 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn a - ring of poison resistance MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Jewellery a - a ring of poison resistance (left paw) Scrolls c - a scroll of identify {unknown} Comestibles b - a ration Skills: + Level 0.1 Fighting - Level 2.6 Dodging + Level 4.1 Stealth * Level 1.2 Unarmed Combat + Level 2.0 Spellcasting * Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Flash Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The jackal closely misses you. You completely miss the jackal. Your bite misses the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. You scratch the jackal. You bite the jackal. You kill the jackal! You scratch the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to defeat MR: 71%) The jackal barely resists. The jackal completely misses you. The jackal bites you but does no damage. Your magical contamination has completely faded away. The jackal misses you. x2 The jackal bites you. You die... ###..### #Z#..#^# ####..### #Z#...#^# ###...### #Z#...#^# ###.K.### #^#.h.#Z# ###.@.### ##<## ### You could see a human zombie (wandering), a jackal and a kobold. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | loom the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 5 | D:1 | Noticed a minotaur zombie 17 | D:1 | Noticed a merfolk zombie 21 | D:1 | Noticed a merfolk zombie 76 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring Action || total -------------------------++------- Melee: Unarmed || 13 Bite || 1 Cast: Corona || 3 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------