loom Level 1 of the Dungeon (5, -3, D:1) a +0 club (6, 31, D:1) a ration (7, 5, D:1) a +0 club (9, -4, D:1) a +0 whip (13, 2, D:1) a +0 club (14, 15, D:1) a +0 mace (14, 31, D:1) 21 sling bullets (15, 4, D:1) a +0 club (17, 1, D:1) 26 arrows (17, 21, D:1) a ration (22, 17, D:1) 17 stones (22, 27, D:1) 30 arrows (28, 6, D:1) a +0 club (39, 21, D:1) an uncursed ring of see invisible (39, 23, D:1) 10 stones (41, 5, D:1) a cursed -1 club (50, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ration (0, 4, D:2) 9 arrows (7, 23, D:2) a +0 spear (11, 41, D:2) a +0 club (18, 11, D:2) a +0 ring mail (18, 20, D:2) a +0 club (21, 18, D:2) a +0 quarterstaff (24, 18, D:2) a +0 dagger (30, 8, D:2) a +0 club (30, 37, D:2) a +0 mace (31, 3, D:2) a stone a +0 dagger (32, 3, D:2) a stone (33, 44, D:2) 10 sling bullets (35, 7, D:2) 27 stones (56, 23, D:2) a +0 whip (56, 25, D:2) 3 large rocks Level 3 of the Dungeon (0, 0, D:3) a ration (0, 4, D:3) a +0 short sword (2, 10, D:3) a +0 dagger of venom (4, 3, D:3) a +0 dagger a +0 animal skin (8, 25, D:3) a +0 club (9, 12, D:3) a ration (13, 0, D:3) a +0 dagger a +0 club (15, 18, D:3) 14 stones (26, 25, D:3) 2 stones (27, 2, D:3) a +0 club (31, 25, D:3) a +1 mace of protection (36, 20, D:3) a +0 falchion (40, 19, D:3) a +0 club (47, -6, D:3) a +0 club Level 4 of the Dungeon (10, -38, D:4) a +0 ring mail (16, -4, D:4) a +0 whip (17, -15, D:4) a +0 ring mail (18, -44, D:4) a +0 hand axe (26, -33, D:4) a +0 rapier (28, -19, D:4) 15 sling bullets (33, -40, D:4) a +0 club a +0 club (34, -42, D:4) a +0 club (35, -40, D:4) a +0 club (36, -36, D:4) a +0 ring mail a +0 club (36, -34, D:4) 14 sling bullets (39, -36, D:4) a cursed -1 robe (41, -32, D:4) a +0 club a +0 dagger (42, 2, D:4) the +7 dagger of Unpleasantness {flame, *Contam rN+ Str+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It causes magical contamination when unequipped. It makes you more stealthy. (43, -13, D:4) 21 stones (45, -52, D:4) a +0 hand axe (51, -38, D:4) a +0 club (59, -43, D:4) 14 bolts Level 5 of the Dungeon (10, -26, D:5) 15 bolts (13, -36, D:5) 15 gold pieces (22, -19, D:5) a sky beast corpse (23, -15, D:5) a +0 ring mail (25, -18, D:5) a ration (28, -19, D:5) a +0 giant club (30, -20, D:5) an ogre corpse (35, -23, D:5) 16 stones