loom Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 44, D:1) a +0 short sword (6, 23, D:1) 25 stones (12, 15, D:1) 17 sling bullets (16, 47, D:1) a +0 dagger (21, 37, D:1) a cursed -3 club (25, 17, D:1) a +0 dagger (33, 32, D:1) a cursed -2 club (40, 61, D:1) a +0 club (46, 46, D:1) 14 stones (51, 57, D:1) a +0 leather armour (53, 22, D:1) 16 arrows (55, 16, D:1) a +0 dagger (61, 44, D:1) 5 stones Level 2 of the Dungeon (1, -9, D:2) a +0 animal skin (7, -8, D:2) a stone (11, -7, D:2) a stone (12, -8, D:2) a +0 whip a stone (13, -8, D:2) a +0 club a +0 club (16, 30, D:2) a +0 leather armour (19, -14, D:2) 6 boomerangs (20, 1, D:2) 18 bolts (27, -19, D:2) a +2 robe of magic resistance a +0 flail (27, 24, D:2) a +0 club (33, -6, D:2) 3 boomerangs (33, 15, D:2) 24 bolts (45, -4, D:2) a +0 dagger (45, 1, D:2) 17 stones (48, -22, D:2) a +0 dagger (48, 15, D:2) a +0 dagger (50, -13, D:2) a +2 helmet (50, -11, D:2) 6 boomerangs of dispersal Level 3 of the Dungeon (0, 0, D:3) a killer bee corpse (1, 0, D:3) a stone (4, -2, D:3) 27 stones (5, -4, D:3) a cursed -1 dagger a goblin corpse (skeletalised by now) (5, -1, D:3) a +0 dagger (6, -9, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (6, 0, D:3) a +0 plate armour (8, -13, D:3) a +0 short sword a +1 animal skin a +0 helmet a +0 dagger the hobgoblin corpse of Robin a goblin corpse (9, -13, D:3) a +0 club a hobgoblin corpse (10, -13, D:3) a +0 dagger a hobgoblin corpse (17, -14, D:3) a +0 club (18, -14, D:3) a leopard gecko corpse (skeletalised by now) (21, -5, D:3) a +0 mace a cursed +0 leather armour a +0 flail a +0 scale mail a +0 falchion a +0 club (26, -15, D:3) a rat corpse (skeletalised by now)