loom Level 1 of the Dungeon (0, 0, D:1) a +0 club a hobgoblin corpse (2, -36, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (2, -35, D:1) a +0 club a jackal corpse (skeletalised by now) (2, -26, D:1) 8 sling bullets (4, -15, D:1) a goblin corpse (skeletalised by now) (5, -15, D:1) a goblin corpse (skeletalised by now) (7, 0, D:1) a +0 leather armour (16, -38, D:1) a bat corpse (skeletalised by now) (17, -30, D:1) 23 bolts (20, -13, D:1) a stone (20, -11, D:1) a stone (20, -10, D:1) a stone (20, -9, D:1) a stone (25, -19, D:1) a cursed -1 club (33, -27, D:1) a stone (33, -23, D:1) a +0 leather armour (36, -23, D:1) 19 sling bullets (42, 9, D:1) 12 arrows (43, 4, D:1) a +0 dagger (47, -5, D:1) a +0 hand axe (56, -22, D:1) 6 bolts Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (2, 0, D:2) 11 gold pieces (4, 3, D:2) a +0 ring mail (7, 5, D:2) a +0 whip (unseen) (8, 8, D:2) a rat corpse (12, 5, D:2) a scroll of blinking (unseen) (12, 6, D:2) a scroll of enchant weapon (17, 5, D:2) 13 gold pieces