loom Level 1 of the Dungeon (0, 0, D:1) a +0 mace (8, -18, D:1) a +0 club (12, -5, D:1) a +0 spear (13, -7, D:1) a +0 dagger (18, -27, D:1) a +0 dagger (22, -44, D:1) 17 bolts (25, -32, D:1) a +0 mace (35, 7, D:1) a +0 club (39, -39, D:1) a +0 short sword (40, -38, D:1) a +0 helmet (48, -46, D:1) a +0 robe (60, -35, D:1) a +1 short sword of speed (61, -38, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 24, D:2) a +0 club (13, -1, D:2) a +0 club (14, 3, D:2) a +0 dagger (15, -3, D:2) a +0 club (17, -3, D:2) a +0 dagger a +0 club (20, -2, D:2) a +0 mace (20, 22, D:2) 21 arrows (27, -3, D:2) a +0 spear a +0 animal skin a +0 helmet (30, -3, D:2) a +0 dagger (30, -2, D:2) a +0 club a +0 dagger a +0 club a +0 dagger (32, -19, D:2) a +0 club (35, 15, D:2) a +0 mace (38, 16, D:2) a +3 quarterstaff of chaos (43, 40, D:2) a +0 helmet (45, 9, D:2) a +0 dagger (46, 17, D:2) a +0 mace (48, 17, D:2) a +0 mace (55, -17, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 8, D:3) 14 arrows (3, -4, D:3) a staff of earth (10, 3, D:3) a +0 short sword (10, 16, D:3) a +0 club (16, 21, D:3) a +0 dagger (17, 21, D:3) a +0 flail a +0 hand axe a +0 flail a +0 ring mail (19, 22, D:3) a +0 mace (21, 23, D:3) a +0 flail a +0 leather armour (23, 26, D:3) a +0 falchion (26, 4, D:3) a +0 trident (36, 18, D:3) a +0 hand axe a +0 scale mail a +0 hand axe (37, 0, D:3) a +0 short sword (37, 17, D:3) a +0 scale mail (37, 18, D:3) a +0 flail of holy wrath a +0 ring mail a +0 dagger a +0 robe (37, 22, D:3) a +0 club (38, 27, D:3) a +0 mace (43, -14, D:3) 9 poisoned darts (43, 18, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Voudwog's Antique Armour Shoppe a +2 tower shield (495 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1416 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. the +3 pair of gauntlets of War {Slay+5} (1425 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a +0 leather armour (60 gold) a +1 scale mail of fire resistance (480 gold) a +0 ring mail (120 gold) a +0 helmet (135 gold) a +0 chain mail (135 gold) a +0 pair of boots (135 gold) a +0 chain mail (135 gold) (0, 0, D:4) a +0 ring mail (9, 22, D:4) a +0 scale mail (12, 8, D:4) a +0 scythe a +0 robe (26, 9, D:4) a +0 rapier (27, 38, D:4) a +0 giant spiked club (34, 12, D:4) a +0 morningstar a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) the +6 rapier "Ogreslayer" {freeze, SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. (12, -19, D:5) 19 sling bullets (21, -8, D:5) 23 poisoned darts (25, 16, D:5) 5 large rocks (25, 20, D:5) a stone (26, 18, D:5) a stone (28, 19, D:5) a stone (29, 17, D:5) a stone (30, 17, D:5) a stone (30, 20, D:5) a stone (32, 38, D:5) a scroll of fog (37, 0, D:5) 17 poisoned darts (47, 7, D:5) a +0 long sword (51, -18, D:5) a +0 club a +0 scale mail