loom Level 1 of the Dungeon (0, 0, D:1) 19 stones (0, 4, D:1) a +0 war axe (4, 4, D:1) a +0 club (4, 14, D:1) 12 poisoned darts (7, 15, D:1) a +0 dagger a +0 spear (8, 2, D:1) a +3 hunting sling (23, 10, D:1) a +0 short sword (23, 13, D:1) 3 stones (26, 26, D:1) 20 bolts (26, 29, D:1) a +0 club (36, 4, D:1) a +0 dagger (43, 8, D:1) a +0 dagger 3 stones (43, 24, D:1) a +0 dagger (44, 18, D:1) 18 stones (57, 10, D:1) a +0 whip Level 2 of the Dungeon [Shop] Pamudiuh's Armour Shoppe a +0 pair of gloves (63 gold) a +0 barding (322 gold) a +2 hat (224 gold) a +0 leather armour (28 gold) a +3 plate armour of cold resistance (630 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +2 barding of cold resistance (560 gold) a +0 robe (9 gold) the +5 robe of Night {Dark Will+ SInv} (840 gold) It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. a +1 pair of boots (161 gold) (9, -24, D:2) a +0 robe (11, -33, D:2) a +0 short sword a stone (16, -7, D:2) a +0 robe (19, -19, D:2) 11 arrows (21, -8, D:2) a +0 short sword 5 stones (24, -28, D:2) 29 sling bullets (35, -7, D:2) a +0 short sword (41, -39, D:2) 23 arrows (47, -6, D:2) 9 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -7, D:3) 15 stones (2, 4, D:3) a +0 short sword (5, -5, D:3) a +0 mace (8, 16, D:3) 14 arrows (9, -18, D:3) a +1 vorpal flail a +0 chain mail (22, 1, D:3) a +0 whip (29, 6, D:3) a book of Alchemy (55, -14, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 24 stones (6, 18, D:4) a +0 dagger (7, 6, D:4) a +0 flail a +0 leather armour (8, -7, D:4) a book of Flames (9, -20, D:4) 3 silver boomerangs (9, -19, D:4) a +0 mace (9, -17, D:4) 15 stones a +0 dagger a +0 hunting sling (10, -20, D:4) a +0 quarterstaff (10, -6, D:4) a +0 club (14, -20, D:4) a +0 morningstar (20, -13, D:4) a +0 great sword (21, 21, D:4) a +0 ring mail (36, -1, D:4) a +0 war axe (36, 20, D:4) 12 stones (37, 9, D:4) a +0 dagger of freezing (37, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (17, -2, D:5) a +0 leather armour (21, 6, D:5) a +0 short sword 17 arrows a +0 shortbow (26, -4, D:5) a +0 giant club (31, 11, D:5) a +0 giant spiked club (39, 13, D:5) a +0 falchion (41, -23, D:5) a +0 leather armour (43, 11, D:5) 25 stones (48, -2, D:5) the Reference Book on Dusty Envenoming Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Stone Arrow Conjuration/Earth 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Lehudib's Crystal Spear Conjuration/Earth 8 no (52, -5, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 ring mail a +0 whip a +0 robe (0, 4, D:6) a +0 leather armour a +0 hand axe (1, 24, D:6) 25 arrows (4, 11, D:6) a +0 giant spiked club (6, -8, D:6) a book of Burglary (7, -9, D:6) a +0 whip a +0 scale mail (10, -18, D:6) a +0 helmet (15, 22, D:6) a +0 robe (22, 20, D:6) a +0 giant club (37, 2, D:6) 8 arrows (38, 12, D:6) a +0 flail a +0 leather armour a +0 glaive a +0 plate armour (39, 12, D:6) a +0 dagger a +0 robe (39, 13, D:6) a +0 mace (40, 12, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 12 stones (7, -10, D:7) a +0 robe (11, -18, D:7) 19 stones (14, 2, D:7) a +0 dagger a +0 whip 7 stones a +0 dagger 6 poisoned darts (16, 22, D:7) a +1 morningstar of protection (19, 5, D:7) a +0 club a stone (20, 5, D:7) a +0 short sword 2 stones a +0 falchion (20, 6, D:7) a +0 short sword (21, 4, D:7) a +0 whip 5 stones (22, 9, D:7) a +0 hand axe (23, 10, D:7) a +0 dagger a +0 leather armour (23, 11, D:7) a +0 short sword (24, -19, D:7) a +1 rapier of protection (27, -10, D:7) 3 potions of degeneration 2 potions of flight (30, -26, D:7) a +0 quarterstaff (31, 3, D:7) a +0 club (35, 1, D:7) a +0 whip a +0 halberd a +0 whip a +0 leather armour a +0 flail of protection (40, -21, D:7) a +0 mace (41, 19, D:7) 15 stones (43, -5, D:7) a +2 spear of freezing a +0 robe a +5 short sword a +0 robe (44, -7, D:7) a +0 long sword a +0 robe (45, -6, D:7) a +4 long sword a +0 robe (47, 11, D:7) a +0 whip a +0 leather armour (49, -7, D:7) a +5 hand axe a +0 robe (50, -13, D:7) the Handbook of Toxic Confrontation Spells Type Level Known a - Searing Ray Conjuration 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Alistair's Intoxication Transmutation/Poison 5 no (50, -12, D:7) 19 stones (50, 1, D:7) a +0 whip a +0 leather armour a +0 mace a +0 plate armour (53, 1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 mace (2, 0, D:8) a +0 dagger of venom a +0 robe (6, -1, D:8) a +2 hand axe of freezing a +0 leather armour (11, -34, D:8) a scroll of noise a scroll of vulnerability (11, -27, D:8) 5 boomerangs (15, -17, D:8) a +4 dagger of chaos a +0 robe (17, -8, D:8) a +0 leather armour (20, -40, D:8) a +0 robe (20, -10, D:8) a +0 quarterstaff (21, -36, D:8) a +0 whip of distortion (25, -4, D:8) a +0 helmet (28, -26, D:8) 10 stones (41, -8, D:8) a +0 scale mail a +0 dire flail (43, -13, D:8) a +0 long sword (43, -7, D:8) 23 arrows a +0 shortbow (45, -33, D:8) 21 arrows a +0 shortbow (45, -32, D:8) a +0 short sword (45, -3, D:8) a +0 robe (46, -33, D:8) a +0 flail a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe (47, -35, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 club (47, -34, D:8) a +0 leather armour a +0 morningstar a +0 club (49, -35, D:8) a +0 plate armour a +0 short sword (49, -33, D:8) a +0 leather armour a +0 club a +0 robe a +5 dire flail of freezing a +0 robe a +2 scimitar of freezing (50, -33, D:8) a +0 robe a +2 short sword (59, -10, D:8) 21 stones (63, -36, D:8) 4 javelins Level 9 of the Dungeon [Shop] Cetobol's Jewellery Shoppe a +6 ring of strength (994 gold) a ring of flight (297 gold) an amulet of guardian spirit (510 gold) a ring of protection from fire (425 gold) an amulet of magic regeneration (510 gold) a ring of ice (425 gold) a +6 ring of intelligence (994 gold) a ring of flight (297 gold) an amulet of the acrobat (510 gold) a ring of protection from cold (425 gold) a +4 ring of protection (612 gold) a ring of flight (297 gold) (0, 31, D:9) a +0 dagger (1, 22, D:9) a +0 club 2 stones a +0 flail (1, 24, D:9) a +0 short sword (2, 23, D:9) a +0 dagger a +0 club (2, 24, D:9) a +0 short sword 2 poisoned darts a +0 flail 3 boomerangs (3, 24, D:9) a +0 dagger a +0 robe (5, 30, D:9) a +0 chain mail (21, 28, D:9) a +0 halberd (21, 29, D:9) a +0 club (21, 30, D:9) a +0 whip (22, 4, D:9) a +0 flail (22, 11, D:9) a +0 robe (22, 30, D:9) a +0 halberd (25, 17, D:9) a book of Hexes (25, 28, D:9) 30 arrows a +0 shortbow (26, 17, D:9) the +6 dagger "Jowkir Sidu" {vorpal, Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). (26, 22, D:9) a +0 flail (26, 23, D:9) a +1 trident of venom a +0 scale mail a +0 kite shield (27, 17, D:9) the +9 hand crossbow "Fuunizon" {penet, SInv} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. SInv: It lets you see invisible. (31, 15, D:9) a +0 fustibalus (36, 18, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -22, D:10) the +9 war axe "Tough" {protect, +Rage Will- Int+4 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). +Rage: It lets you go berserk. Will: It decreases your willpower. (1, 0, D:10) a +0 mace a +0 plate armour (5, 0, D:10) a +0 dagger a +0 chain mail (6, -2, D:10) a +0 dagger (8, -3, D:10) a +0 dagger a stone (8, -2, D:10) a +0 short sword 4 stones a +0 dagger (9, -2, D:10) a +0 short sword 2 stones (10, -2, D:10) a +0 short sword 6 poisoned darts (11, -35, D:10) a +0 ring mail 4 javelins (11, -1, D:10) a +0 dagger a +0 robe (14, 3, D:10) 5 stones (17, -30, D:10) a +0 leather armour (21, -31, D:10) a book of Decay (23, -10, D:10) a staff of conjuration (29, -26, D:10) a book of Blasting (34, -3, D:10) a +0 troll leather armour (38, -16, D:10) a +1 robe of willpower a +1 antimagic dagger (41, -24, D:10) a potion of flight Level 11 of the Dungeon (0, 0, D:11) 19 stones (2, -35, D:11) 5 large rocks (4, -10, D:11) a +0 robe (4, 12, D:11) a +0 shortbow 12 arrows (5, 11, D:11) a +0 shortbow 19 arrows (6, 6, D:11) a +0 whip 11 arrows (7, 6, D:11) a +0 club a +0 leather armour (7, 7, D:11) a +0 club (7, 8, D:11) a +0 spear a +0 club a +0 robe a +0 spear (7, 14, D:11) 16 stones (8, 7, D:11) a +0 whip (8, 8, D:11) a +0 flail (9, 8, D:11) a +0 club 5 boomerangs a +0 chain mail a +0 club a +0 leather armour a +0 flail (9, 9, D:11) a +0 long sword a +0 plate armour a +0 flail a +0 leather armour (10, -29, D:11) a +0 ring mail (10, 2, D:11) a +0 giant spiked club (11, -2, D:11) a +0 giant spiked club (11, 2, D:11) a +0 giant spiked club (11, 8, D:11) a +2 whip of flaming a +0 leather armour (11, 11, D:11) a +0 falchion (12, 7, D:11) a +0 dire flail a +0 chain mail (13, 6, D:11) a +0 short sword a +0 chain mail (17, 13, D:11) a +0 glaive a +0 chain mail (21, -17, D:11) a +0 leather armour (23, 11, D:11) a +0 trident (24, -35, D:11) a +0 shortbow 11 arrows (26, -7, D:11) a +0 troll leather armour (27, 2, D:11) a +0 whip a +0 robe (47, -26, D:11) a +0 leather armour (47, -6, D:11) the +9 hand axe of Cowardice {vorpal, Will- rCorr Str+9} It inflicts extra damage upon your enemies. Str: It affects your strength (+9). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (48, 4, D:11) a +0 shortbow 19 arrows (62, -23, D:11) 22 arrows (64, 11, D:11) a +0 shortbow 31 arrows a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (11, 25, Lair:1) a +0 scale mail (16, -4, Lair:1) a +0 ring mail (24, -11, Lair:1) a +0 cloak (27, -10, Lair:1) a +0 hunting sling (32, 22, Lair:1) a +0 battleaxe (38, 11, Lair:1) a +0 leather armour (50, 21, Lair:1) 12 stones (50, 24, Lair:1) a scroll of vulnerability (60, -6, Lair:1) 14 poisoned darts Level 2 of the Lair of Beasts (2, -3, Lair:2) a +0 scale mail (5, -7, Lair:2) a +0 leather armour (6, -19, Lair:2) a potion of degeneration (10, 17, Lair:2) 2 potions of flight (25, -22, Lair:2) a +0 short sword (31, -7, Lair:2) a +0 spear (34, -26, Lair:2) a staff of conjuration (37, -20, Lair:2) 25 arrows (39, -3, Lair:2) 12 arrows (49, 4, Lair:2) a +0 arbalest (54, 28, Lair:2) a +0 pair of gloves Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (12, -21, Lair:3) a +0 leather armour (16, -2, Lair:3) the +4 hand axe "Fuvooly" {vamp, Str+2 Int+4 Stlth-} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Int: It affects your intelligence (+4). Stlth: It makes you less stealthy. (18, -22, Lair:3) 15 arrows (20, -16, Lair:3) a +2 troll leather armour {Snorg} (26, 4, Lair:3) a scroll of immolation (34, -11, Lair:3) a +0 pair of gloves (46, 2, Lair:3) 8 boomerangs (46, 3, Lair:3) a +0 scale mail (46, 4, Lair:3) a +0 quarterstaff (47, -26, Lair:3) 3 stones (51, -7, Lair:3) a +0 quarterstaff of freezing a +1 robe of cold resistance (53, 10, Lair:3) 24 stones (54, -33, Lair:3) a +0 dagger (59, -36, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of vulnerability (2, -3, Lair:4) a +0 robe (13, 31, Lair:4) a +0 robe (15, 29, Lair:4) a +0 leather armour (17, -17, Lair:4) a +0 glaive (44, 21, Lair:4) 26 sling bullets (69, 20, Lair:4) a staff of poison Level 5 of the Lair of Beasts (27, -1, Lair:5) 9 stones (33, 25, Lair:5) a +0 spear (34, -1, Lair:5) 14 poisoned darts (34, 25, Lair:5) a yak corpse (skeletalised by now) (35, 28, Lair:5) a +4 great sword (37, 22, Lair:5) a yak skeleton (37, 23, Lair:5) a death yak corpse a yak corpse (skeletalised by now) (38, 22, Lair:5) a yak skeleton (38, 23, Lair:5) a dream sheep corpse (skeletalised by now) (41, 25, Lair:5) a yak corpse (skeletalised by now) (43, 30, Lair:5) an elephant corpse (skeletalised by now) (46, 9, Lair:5) a +0 plate armour (48, 11, Lair:5) a book of Blood (48, 38, Lair:5) 17 bolts (56, 43, Lair:5) 11 arrows (58, 37, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 stones (0, 15, Lair:6) a scroll of fog (1, -3, Lair:6) 20 gold pieces (3, 0, Lair:6) 24 gold pieces (3, 7, Lair:6) a dream sheep corpse (skeletalised by now) (16, 42, Lair:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (17, 40, Lair:6) a blink frog corpse (skeletalised by now) (27, 45, Lair:6) a potion of lignification (34, 40, Lair:6) a hydra corpse (skeletalised by now) (34, 41, Lair:6) a death yak corpse (skeletalised by now) (35, 41, Lair:6) a death yak corpse (skeletalised by now) (38, 36, Lair:6) a wand of charming (6)