loom Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 club (3, 1, D:1) a +0 dagger (12, 17, D:1) a stone (16, 0, D:1) 17 stones (27, 7, D:1) a +0 whip (29, 20, D:1) a +0 dagger a +0 robe (30, 20, D:1) a +0 leather armour (33, 20, D:1) a +0 whip (43, 4, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 21 stones (1, -22, D:2) a +0 club (8, -14, D:2) a +0 whip (9, -20, D:2) a +0 falchion (9, -15, D:2) a +0 dagger (12, 2, D:2) 2 potions of attraction (13, 11, D:2) a +0 robe (20, -11, D:2) a +0 spear (22, 11, D:2) a +0 whip (32, -13, D:2) a +0 robe (33, -9, D:2) 32 stones (36, 12, D:2) a book of the Earth (47, 3, D:2) a book of Cantrips (49, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 6, D:3) a +0 club a +0 leather armour (10, 35, D:3) a +0 club a +0 ring mail (11, -4, D:3) 21 sling bullets (13, 44, D:3) a +0 dagger a +0 robe (17, -1, D:3) a +0 dagger of draining a +0 leather armour (17, 0, D:3) a +0 club (20, -4, D:3) a +0 club (21, -5, D:3) 16 stones (24, 34, D:3) 14 stones (26, 46, D:3) a +0 hand axe a +0 mace a +0 leather armour (27, 32, D:3) a +0 trident (28, 46, D:3) a +0 falchion (30, 31, D:3) 26 stones (31, 0, D:3) 19 arrows (31, 30, D:3) 10 stones (32, 19, D:3) a +0 club (37, 5, D:3) a +0 robe (43, 4, D:3) a +0 dagger (44, 4, D:3) a +0 short sword 4 stones (48, 41, D:3) a +0 whip (53, 14, D:3) 28 bolts Level 4 of the Dungeon [Shop] Haaphur's Armour Boutique the +7 plate armour of Virtue {rPois rN++ Slay-2 Stlth+} (889 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. a +0 helmet (54 gold) a +0 tower shield (54 gold) a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (241 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 plate armour (276 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) (0, 0, D:4) a +0 giant spiked club (5, -14, D:4) the +4 plate armour "Fig Awoj" {rPois rF+++ rC+ Will-} rF: It renders you almost immune to fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It decreases your willpower. (5, 20, D:4) a +0 whip (6, -18, D:4) 28 stones (6, -14, D:4) a +0 rapier a +0 leather armour (12, 9, D:4) 10 poisoned darts (20, 1, D:4) a book of Touch (25, 17, D:4) a +0 club (26, 18, D:4) a +0 dagger (27, 17, D:4) a +0 dagger (28, 18, D:4) a +0 dagger (29, 30, D:4) a +0 flail of venom a +0 robe (31, 15, D:4) 6 datura-tipped darts (31, 18, D:4) a +0 dagger (33, 15, D:4) 23 arrows (34, 12, D:4) a +0 dagger 19 stones (50, -18, D:4) a +0 club 16 stones (57, 15, D:4) a +0 robe (59, 14, D:4) a +0 leather armour (60, -7, D:4) a +0 falchion (66, -19, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) a +1 vampiric short sword (still there?) a +0 scale mail (still there?) a wand of flame (10) (still there?) a scroll of teleportation (still there?) 3 gold pieces (still there?) (4, -1, D:5) a +0 giant spiked club an ogre skeleton (5, -4, D:5) a +0 spear a +0 halberd a +0 ring mail a gnoll corpse (11, 7, D:5) a +0 whip (12, 5, D:5) a +0 rapier (15, 14, D:5) 12 gold pieces