loom Level 1 of the Dungeon (0, 0, D:1) a +0 robe a book of Decay (2, -1, D:1) 2 potions of might (3, 0, D:1) 14 gold pieces (4, -1, D:1) a +0 helmet (5, -1, D:1) a potion of mutation (5, 0, D:1) a +0 chain mail (13, -16, D:1) a +0 hunting sling (24, -33, D:1) a +0 great mace (24, -15, D:1) a +0 club (32, -4, D:1) 7 stones (52, -29, D:1) a +0 club Level 2 of the Dungeon (10, -6, D:2) a +0 club (12, -9, D:2) a +0 robe (16, -7, D:2) 13 poisoned darts (16, 0, D:2) 4 boomerangs (28, -4, D:2) a +0 club (31, 6, D:2) a +0 dagger 21 stones (32, 3, D:2) a +0 short sword (44, -9, D:2) a +0 club (45, -6, D:2) a +0 short sword (47, 5, D:2) a +0 short sword (55, 5, D:2) a +0 spear (58, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 13 arrows (5, 12, D:3) 12 poisoned darts (11, -12, D:3) a +0 whip (11, -11, D:3) a +0 hand axe a +0 trident (11, -10, D:3) a +0 mace (27, -4, D:3) 17 stones (34, 11, D:3) 15 arrows (40, 22, D:3) 3 potions of flight (44, -5, D:3) a +0 whip (49, 11, D:3) a +0 scale mail (57, -12, D:3) a +0 robe (62, 36, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail of the Hunter {*Corrode rF- rN+++ SInv} rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (2, 33, D:4) a +0 scale mail (7, 15, D:4) a +0 buckler (11, 40, D:4) a +0 short sword (11, 41, D:4) a +0 dagger (16, 33, D:4) a book of Iron (27, 30, D:4) a +0 pair of boots (30, -6, D:4) a +0 cloak (31, 1, D:4) a +0 mace a +0 chain mail (39, -2, D:4) 14 poisoned darts (41, -7, D:4) a +0 club (42, 13, D:4) 20 bolts (44, 6, D:4) 13 bolts (44, 13, D:4) a +0 robe a potion of flight a +0 hand axe (45, 13, D:4) a +0 ring mail a +0 leather armour a +0 flail a +0 club (46, -4, D:4) a +0 dagger (53, -3, D:4) 3 boomerangs Level 5 of the Dungeon [Shop] Liyhoat's Antique Armour Shoppe (Shop contents are unknown) (0, 0, D:5) a +0 hand axe (18, -15, D:5) 16 poisoned darts (23, -18, D:5) a scroll of fog (23, -14, D:5) a +0 quarterstaff (24, -16, D:5) a scroll of silence (29, 4, D:5) a +0 rapier a +0 leather armour a potion of degeneration (32, -5, D:5) 13 stones (34, 4, D:5) an adder corpse (40, 12, D:5) a +0 mace (40, 16, D:5) the +1 mace of the Swamp {vorpal, rPois rN+ rCorr} It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (41, -13, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (41, 17, D:5) a +0 mace (42, -11, D:5) a water moccasin skeleton (42, 16, D:5) a +0 mace (42, 18, D:5) a +0 mace (46, -13, D:5) an amulet of magic regeneration