Dungeon Crawl Stone Soup version 0.28-a0-732-g75e6d9beac (webtiles) character file. Game seed: 10908997666272053869 284 loom the Conjurer (level 6, -6/39 HPs) Began as an Octopode Conjurer on Oct 29, 2021. Mangled by Edmund (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:29 (4244 turns). loom the Conjurer (Octopode Conjurer) Turns: 4244, Time: 00:06:30 Health: -6/39 AC: 1 Str: 6 XL: 6 Next: 29% Magic: 2/11 EV: 14 Int: 22 God: Gold: 163 SH: 0 Dex: 17 Spells: 9/12 levels left rFire . . . SeeInvis . h - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - +6 ring of dexterity rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons h - a +2 dagger of speed (weapon) Jewellery a - a +6 ring of dexterity (left tentacle) Scrolls b - a scroll of teleportation f - 2 scrolls of blinking {unknown} g - a scroll of enchant armour {unknown} i - a scroll of noise {unknown} j - 3 scrolls of magic mapping {unknown} n - a scroll of vulnerability {unknown} p - a scroll of identify {unknown} Potions c - a potion of flight {unknown} d - a potion of invisibility {unknown} e - 3 potions of curing {unknown} k - a potion of mutation {unknown} l - a potion of berserk rage {unknown} m - a potion of lignification {unknown} o - a potion of haste {unknown} q - a potion of magic {unknown} Skills: + Level 2.0 Fighting + Level 2.9 Dodging + Level 3.9 Stealth * Level 3.5 Spellcasting * Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 6% N/A 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Wereblood Tmut 3% N/A 19% 2 Spider Form Tmut/Pois 1% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 exclusion: door, Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund! Edmund is heavily wounded. Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund says, "People think my brother is the best. I think he's crazy." Edmund hits you with a +2 vorpal flail. Edmund grinds his teeth, and then sighs. There is an open door here. Edmund says, "You wouldn't believe how much I paid for this flail." Edmund hits you with a +2 vorpal flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 vorpal flail and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray misses Edmund. Edmund hits you with a +2 vorpal flail! You hit Edmund. You grab Edmund. Edmund is heavily wounded. You constrict Edmund. Edmund completely misses you. You hit Edmund but do no damage. You squeeze Edmund. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund closely misses you. You hit Edmund but do no damage. You squeeze Edmund. Edmund is severely wounded. You constrict Edmund. Edmund hits you with a +2 vorpal flail! * * * LOW HITPOINT WARNING * * * x2 You hit Edmund. Edmund is severely wounded. You constrict Edmund. You hit Edmund but do no damage. Edmund is severely wounded. You constrict Edmund, but do no damage. Edmund hits you with a +2 vorpal flail! You die... ....##.# #..# ....##.# #..#####..# ....##.###......##.# .........'......##.# ... ######.###......##.# #.# .............##.## #.# ###.###.......#..# #.# ... #..####@#..## #.# ########.#..# #@....# #.# ......##.....###.#.#.###.####.# #...#..#.....#................# ##.#####.........####.##.###### .#'#...................#.######.# ......##........................# #.##.###.............#.#.##.###.# ###..#.#.#+####......#...##.# ....#'.#.#.####......##..##.# You could see Edmund. Vanquished Creatures A scorpion (D:4) A hound (D:3) An iguana (D:2) Robin (D:3) 6 adders A worm (D:2) A dart slug (D:2) 4 endoplasms (D:1) 5 giant cockroaches 20 goblins 12 hobgoblins 10 jackals 3 quokkas 15 ball pythons 4 bats 3 frilled lizards 3 kobolds A rat (D:1) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | loom the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 266 | D:1 | Learned a level 2 spell: Searing Ray 649 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1550 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 1686 | D:2 | Reached skill level 1 in Fighting 2630 | D:3 | Reached XP level 5. HP: 33/33 MP: 0/9 2894 | D:3 | Noticed Robin 3117 | D:3 | Killed Robin 3290 | D:3 | Found a stormy altar of Qazlal. 3381 | D:3 | Reached skill level 5 in Conjurations 3530 | D:3 | Found a faded altar of an unknown god. 4026 | D:4 | Noticed a kobold brigand 4026 | D:4 | Noticed an ice beast 4039 | D:4 | Reached XP level 6. HP: 39/39 MP: 8/11 4213 | D:4 | Noticed Edmund 4244 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms D:2: layout_basic, patterned_corridor D:3: layout_rooms, lemuel_tele_altar, shapermc_ecumenical_altar_acropolis, minmay_snake_closets, uniq_robin D:4: layout_basic, minmay_pentangle, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.9 Fighting | 1 2 | 2.0 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.3 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 3 || 9 Constrict | 4 | 3 || 7 Tentacles | 3 | 3 || 6 Dagger | | 15 || 15 Cast: Magic Dart | 79 | 74 || 153 Searing Ray | | 14 || 14 Use: Scroll | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Skin | | 2 || 2 Dodge: Dodged | 6 | 21 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4239 | 4082 | 157 | 1036 | 2548 | 4 | 1059.8 | Dungeon | 4239 | 4082 | 157 | 1036 | 2548 | 4 | 1059.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1654 daAuts D:3: 1138 daAuts D:1: 1062 daAuts D:4: 383 daAuts