loom Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 22, D:1) a +0 short sword (12, 28, D:1) a +0 club (12, 29, D:1) a staff of death (17, 11, D:1) a +0 ring mail (20, 1, D:1) a +0 dagger (22, 8, D:1) a +0 whip (24, 38, D:1) a +0 short sword (25, 7, D:1) a +0 short sword 2 stones (35, 6, D:1) a +0 scale mail (45, 28, D:1) a +0 short sword Level 2 of the Dungeon (7, -16, D:2) a +0 buckler (14, 4, D:2) a +0 rapier (15, -1, D:2) a +0 dagger a +0 robe (27, -24, D:2) a potion of degeneration (27, -16, D:2) 4 stones Level 3 of the Dungeon [Shop] Zoj Keusuw's Armour Emporium an orb of mayhem (143 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) a +4 chain mail of willpower (346 gold) the +5 scale mail of the Spheres {Will+} (457 gold) Will+: It increases your willpower. a +0 plate armour (253 gold) a +0 cloak (49 gold) a +0 pair of boots (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) (0, 0, D:3) a +0 plate armour (3, -10, D:3) a +0 club (6, -15, D:3) a +1 heavy war axe (13, -1, D:3) a +0 club (14, -2, D:3) a +0 club (23, -24, D:3) a +0 dagger (23, -23, D:3) a +0 dagger (32, -20, D:3) a +0 scale mail (33, -23, D:3) a +0 dagger (39, -24, D:3) a +0 club a +0 whip (44, 7, D:3) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (44, 8, D:3) a +0 war axe a +0 ring mail (46, 5, D:3) a +0 hand axe (46, 6, D:3) a +0 flail Level 4 of the Dungeon [Shop] Leom's Distillery a potion of haste (110 gold) a potion of attraction (33 gold) a potion of berserk rage (55 gold) 2 potions of might (88 gold) a potion of might (44 gold) a potion of experience (550 gold) a potion of lignification (33 gold) a potion of lignification (33 gold) a potion of haste (110 gold) [Shop] Xucocw's General Store (Shop contents are unknown) [Shop] Fiview's Antique Weapon Shoppe a +0 sling (33 gold) a +0 hand axe (66 gold) a +0 war axe (77 gold) a +5 quarterstaff of speed (858 gold) a +0 heavy trident (182 gold) a +0 rapier (88 gold) a +0 trident (77 gold) a +2 bardiche of protection (501 gold) a +0 hand axe (66 gold) a +0 club (22 gold) [Shop] Hurghuib's Armour Emporium the +2 pair of slick slippers {slick, slippery, EV+4} (378 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). a +0 robe (9 gold) a +0 robe (9 gold) the +5 ring mail of Cuoximul {rElec Str-4 Int+5 Stlth+} (670 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +2 buckler of fire resistance (301 gold) a +0 leather armour (28 gold) (0, 35, D:4) a +3 mace (0, 36, D:4) a +0 dagger a +0 robe (1, 2, D:4) a +0 pair of boots (1, 35, D:4) a +0 club a +0 ring mail a +0 dagger (4, 12, D:4) a +0 club (10, 27, D:4) a +0 short sword (15, -1, D:4) a +0 whip (16, 3, D:4) a +0 spear (16, 14, D:4) a +0 hand axe (17, 2, D:4) a +0 flail (17, 3, D:4) a +0 leather armour a +0 whip (17, 46, D:4) a +0 hand axe (20, 3, D:4) a +0 flail (21, 0, D:4) a +0 leather armour (23, 3, D:4) a +1 vampiric long sword (26, 5, D:4) a +0 giant club (26, 9, D:4) a +2 spear of flaming (26, 10, D:4) a +0 spear (27, 11, D:4) a +0 club a +0 leather armour a +0 spear (32, -1, D:4) a +0 dagger (35, 25, D:4) a +0 club (40, 38, D:4) a +0 ring mail (42, 40, D:4) a +0 ring mail (44, 34, D:4) a +0 morningstar (49, 25, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (8, -54, D:5) a +0 giant club (10, -30, D:5) a +0 flail (11, -41, D:5) a +0 giant club (13, -21, D:5) a +0 leather armour (13, -16, D:5) 7 stones (14, -42, D:5) a +0 robe (18, -13, D:5) a +0 club (19, -12, D:5) a +0 spear (20, -11, D:5) a +0 club a +0 flail (22, -47, D:5) a +0 pair of boots (43, -18, D:5) a +0 rapier (46, -55, D:5) a +0 leather armour (50, -31, D:5) a +0 leather armour (52, -17, D:5) a +1 pair of gloves (53, -15, D:5) a +0 spear (53, -11, D:5) a book of Geomancy (59, -20, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Fouqol's Antique Armour Emporium a +2 helmet of intelligence (473 gold) a +0 ring mail (88 gold) a +2 scale mail of cold resistance (462 gold) a +2 leather armour of poison resistance (352 gold) a +0 chain mail (99 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 leather armour (44 gold) (8, -23, D:6) a +0 robe (10, 6, D:6) a +0 mace (10, 7, D:6) a +0 club 5 stones a +0 ring mail (11, 7, D:6) a +0 dagger 2 stones a +0 ring mail (13, 3, D:6) a +0 flail a +0 scale mail (15, 3, D:6) a +0 flail (17, -17, D:6) a +0 dagger a +0 dagger a +0 robe (18, -17, D:6) a +0 flail (20, 1, D:6) the +4 scale mail "Pocedyoc" {Harm Str-5 Int+3 Dex+3} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Harm: It increases damage dealt and taken. (26, -5, D:6) a +0 pair of gloves (36, -21, D:6) 5 stones (39, 17, D:6) a +0 chain mail (45, -4, D:6) a +0 ring mail (45, -2, D:6) a +0 spear (52, 14, D:6) a +0 vampiric dagger (53, -3, D:6) a +0 whip (53, -2, D:6) a +0 spear (54, -2, D:6) a +0 flail a +0 flail (59, -24, D:6) a +0 plate armour Level 7 of the Dungeon (2, 14, D:7) a +0 club (8, 7, D:7) a +0 ring mail (13, 11, D:7) a +0 robe (20, 17, D:7) a +0 club (24, 4, D:7) a +0 morningstar (24, 21, D:7) a +0 sling (27, 29, D:7) a +0 leather armour (28, -14, D:7) a +0 club a +0 ring mail a +0 falchion a +0 scale mail a +0 mace of holy wrath (31, -7, D:7) the +0 ring mail of Inaction {Str+2} Str+2: It affects your strength (+2). (31, 2, D:7) 6 javelins (31, 14, D:7) a +0 cloak (39, -9, D:7) a +0 scimitar (43, 4, D:7) a +0 whip (49, 11, D:7) a +0 hand axe (53, 12, D:7) 7 stones (59, 5, D:7) a +0 hand axe (59, 6, D:7) a +2 dagger of venom a +0 robe (60, 7, D:7) a +3 short sword a +0 flail a +0 leather armour (62, 7, D:7) a +0 flail a +0 ring mail a +0 whip (64, 9, D:7) a +0 leather armour a +0 club a curare-tipped dart the +5 sling of Corporal Punishment {drain, Str+4 Dex-2} Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). a +0 short sword a +0 dagger Level 8 of the Dungeon [Shop] Optior's Jewellery Emporium a granite talisman (720 gold) a ring of see invisible (180 gold) an amulet of reflection (360 gold) a +4 ring of protection (432 gold) the ring "Japemow" {Ice rCorr Stlth+} (484 gold) [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a talisman of death (960 gold) a ring of resist corrosion (240 gold) a ring of magical power (240 gold) a +5 ring of evasion (432 gold) (0, 0, D:8) a +0 shortbow (1, 17, D:8) 5 large rocks (1, 23, D:8) a +0 rapier (3, 6, D:8) 7 stones (8, 12, D:8) a +0 dagger a +0 robe (9, 3, D:8) a +0 dagger a +0 robe (10, 3, D:8) a +0 hand axe (10, 8, D:8) a +0 dagger a +0 robe (11, 11, D:8) a +0 club (12, 11, D:8) a +0 mace a +0 short sword a +0 leather armour (25, 11, D:8) a +0 ring mail a +0 mace (25, 20, D:8) 3 stones a +4 short sword of venom a +0 whip (31, 15, D:8) a +0 hand axe (32, 7, D:8) 7 stones (32, 20, D:8) a +2 barding (33, 47, D:8) 5 poisoned darts (34, 14, D:8) a +0 club 5 stones (41, 16, D:8) a +0 chain mail (51, 41, D:8) 7 stones (60, 62, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 dagger (2, 0, D:9) a +0 dagger a +0 robe an orc corpse (2, 1, D:9) a +2 hand axe of electrocution (still there?) an orc corpse (still there?) (6, -25, D:9) a book of Winter (13, 5, D:9) a ring of magical power (15, -5, D:9) a ring of fire (18, 10, D:9) a +0 dagger a +0 buckler (21, -2, D:9) 12 gold pieces (22, 13, D:9) a +0 giant club a +0 dire flail a two-headed ogre skeleton (23, 25, D:9) a +0 helmet (24, -5, D:9) a ring of protection from cold (25, 5, D:9) 2 scrolls of identify (27, -16, D:9) a hornet corpse (29, 18, D:9) a +0 falchion a +0 club an orc skeleton (29, 19, D:9) a +0 whip of flaming a +0 trident a +0 orcbow a +0 plate armour (29, 22, D:9) a +0 hand axe (34, 1, D:9) 4 stones (41, -23, D:9) a +0 club 6 poisoned darts a +0 dagger a +0 short sword 4 stones (48, -19, D:9) an orb of mayhem Level 10 of the Dungeon (0, 0, D:10) a wand of acid (8) (6, 0, D:10) a wolf corpse the Ecumenical Temple