loom Level 1 of the Dungeon [Shop] Acrig's General Store a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) a +0 sling (18 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) a +0 leather armour (24 gold) a wand of acid (2) (100 gold) a +0 buckler (54 gold) a scroll of teleportation (36 gold) a +0 ring mail (48 gold) [Shop] Jogrehiu's Book Shop a book of Burglary (286 gold) a book of Beasts (468 gold) the Handbook of the Puissant Mob (260 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Searing Ray Conjuration 2 c - Summon Lightning Spire Summoning/Air 4 a book of Touch (286 gold) a book of Storms (338 gold) the Treatise on Pneumatic Arcane Weapons (312 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Air 3 c - Iskenderun's Battlesphere Conjuration 5 a manual of Summonings (1040 gold) the Precepts of Gusts (364 gold) Spells Type Level a - Airstrike Air 4 b - Maxwell's Capacitive Coupling Air 8 a book of Lightning (468 gold) [Shop] Gout's Antique Armour Shoppe the +3 robe of Quick Music {rElec Str-4 SInv} (637 gold) Str-4: It affects your strength (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 robe (17 gold) a +0 chain mail (112 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) an orb of guile (325 gold) [Shop] Oseawoer's Book Shop a book of the Wilderness (494 gold) a book of Fire (416 gold) a book of Minor Magic (208 gold) a book of Misfortune (442 gold) Pefodgh's Directory of Cadavers and the Oath (494 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Death's Door Necromancy 9 a book of Dreams (312 gold) a book of Conjurations (260 gold) a manual of Unarmed Combat (1040 gold) a book of Displacement (286 gold) [Shop] Bamecwypos's Jewellery Boutique a ring of see invisible (165 gold) an amulet of magic regeneration (330 gold) a +6 ring of strength (396 gold) an amulet of the acrobat (330 gold) a ring of poison resistance (220 gold) an amulet of the acrobat (330 gold) a ring of see invisible (165 gold) an amulet of magic regeneration (330 gold) (0, 0, D:1) a +0 club (4, -2, D:1) a +0 robe (20, 3, D:1) a +1 dagger of protection (34, 15, D:1) a +0 club a +0 short sword 2 stones (35, 18, D:1) 8 stones (39, 21, D:1) a +0 robe (41, 24, D:1) a +0 spear (44, 25, D:1) 6 stones (45, 30, D:1) 2 silver javelins (48, 17, D:1) a +0 mace (49, 4, D:1) a +0 barding (49, 24, D:1) 5 stones (50, 29, D:1) a +0 leather armour (51, 37, D:1) a +0 dagger (52, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (0, 1, D:2) a +0 dagger (0, 2, D:2) a +0 club a +0 dagger (0, 5, D:2) a +0 club a +0 dagger a +0 dagger a +0 sling (0, 6, D:2) a +0 dagger a +0 falchion a +0 animal skin a +0 helmet (1, 7, D:2) a +0 dagger a +0 dagger (2, 7, D:2) a +0 club (8, 17, D:2) a +0 robe (9, 12, D:2) 3 stones (13, -8, D:2) a +0 short sword (28, 35, D:2) a +0 leather armour (33, 22, D:2) a +0 hand axe (46, 27, D:2) a +0 scale mail (48, 20, D:2) the +3 mace of the Healing Gods {heavy, *Noise rF++ Str+3} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. *Noise: It may make a loud noise when swung. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 4, D:3) a +0 dagger 4 stones (7, 2, D:3) a +0 mace a +0 club (8, 2, D:3) a +0 club a +0 club (9, -2, D:3) a +0 great sword (11, 2, D:3) 2 stones a +0 dagger (13, 6, D:3) a +0 spear (18, -4, D:3) a +0 robe (18, 1, D:3) a +0 spear (18, 4, D:3) a +0 ring mail (29, -2, D:3) a +0 dagger (30, -4, D:3) a +0 sling a +0 dagger (38, 3, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 20, D:4) a +0 dagger (8, 18, D:4) a +0 helmet (11, -2, D:4) a +0 flail of protection a +0 scale mail (11, 21, D:4) 5 stones (16, 17, D:4) a stone (22, -7, D:4) a +0 scale mail (23, -9, D:4) 5 stones (29, -6, D:4) 7 stones (30, 21, D:4) a +0 dagger (31, 28, D:4) a +1 rapier of venom (34, -12, D:4) 6 stones (45, -17, D:4) a +0 robe Level 5 of the Dungeon (3, 1, D:5) a +0 hammer (13, 11, D:5) a +1 dagger of chaos (22, 38, D:5) a +0 short sword (25, 19, D:5) a +0 hand axe a +0 robe a +0 dagger a +0 whip a +0 scale mail a +0 club (27, 41, D:5) 4 stones (34, 50, D:5) a staff of air Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -14, D:6) a +0 dagger a +0 robe (4, -14, D:6) a +0 mace (5, -14, D:6) a +0 dagger a +0 robe (6, -14, D:6) a +0 dagger a +0 flail a +0 scale mail (13, 1, D:6) a +0 dagger (27, 6, D:6) a +0 club (32, -11, D:6) a +0 scale mail a +0 whip a +0 leather armour a +0 whip (32, -10, D:6) a +0 chain mail a +0 short sword (32, -9, D:6) a Trismegistus Codex (34, -14, D:6) a +0 ring mail a +0 ring mail (35, 5, D:6) a +0 orcbow (36, 1, D:6) a +0 giant club (46, 17, D:6) a +0 whip (58, 6, D:6) a +0 orcbow (63, 5, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (0, 5, D:7) a +0 trident (0, 11, D:7) a +0 quarterstaff (5, -31, D:7) a +0 flail a +0 leather armour (9, 8, D:7) a +2 ring mail of fire resistance a +0 club (10, 6, D:7) a +0 short sword a +0 chain mail a +0 club a +0 club (10, 7, D:7) a +0 trident (11, 4, D:7) a +0 spear (12, 3, D:7) a +0 halberd (26, 10, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (34, -5, D:7) a +0 robe (35, -39, D:7) a +0 pair of gloves (37, -28, D:7) a +1 heavy falchion (65, -16, D:7) a +0 sling Level 8 of the Dungeon [Shop] Uwukly's Armour Emporium a +0 plate armour (345 gold) the +2 robe of the Hot Ocelot {-Tele Dex+3 Slay+3 SInv} (507 gold) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. a +0 chain mail (67 gold) the +1 pair of boots of Distant Worlds {MP+9} (531 gold) MP+9: It affects your magic capacity (+9). the +3 scale mail of the Trees {rF+ Int+4 Dex+3} (715 gold) Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a +0 pair of gloves (67 gold) a +2 leather armour of cold resistance (285 gold) (0, 0, D:8) a +0 giant club a +0 giant club (3, -1, D:8) 9 stones (5, 22, D:8) a +0 pair of boots (7, 27, D:8) 2 javelins (12, 30, D:8) a +0 flail (14, 31, D:8) a +0 orcbow (18, 13, D:8) a +0 rapier of freezing (22, -2, D:8) a +0 scimitar a boomerang a +0 plate armour a +0 short sword a +0 flail a +0 leather armour (22, 43, D:8) 3 stones (23, -5, D:8) a +0 shortbow (29, 25, D:8) a +0 club (31, -8, D:8) a +0 war axe a +0 dagger a +0 robe (32, -8, D:8) a +0 dagger a +0 robe (32, -1, D:8) a +0 quarterstaff (39, 8, D:8) a +0 long sword (39, 22, D:8) a +0 plate armour (41, 20, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 orcbow a centaur corpse (8, -8, D:9) a +0 tower shield (10, -4, D:9) an ugly thing corpse (12, -11, D:9) a +1 longbow of flaming (unseen) (13, -12, D:9) a +1 scale mail of poison resistance (14, -13, D:9) a manual of Polearms the Ecumenical Temple