loom Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (7, 4, D:1) a +0 whip (14, 40, D:1) an orb of light (22, 31, D:1) 6 stones (24, 18, D:1) a +0 whip (25, 27, D:1) a +0 dagger (37, 10, D:1) 4 stones (37, 21, D:1) a +0 leather armour (39, 1, D:1) a +0 robe Level 2 of the Dungeon [Shop] Heheif's Weapon Shoppe a +0 hand axe (42 gold) a +0 spear (42 gold) a +0 whip (35 gold) a +0 sling (21 gold) 5 stones (7 gold) a +0 quarterstaff (56 gold) a +0 short sword (42 gold) 4 stones (5 gold) the +2 orcbow of Otim Quser {drain, ^Contam rPois rC+ Stlth+} (443 gold) rC+: It protects you from cold. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +0 hand axe (42 gold) (0, 0, D:2) a +0 whip (6, 13, D:2) 4 stones (8, 13, D:2) a +0 chain mail (12, 14, D:2) 6 stones (24, -2, D:2) a +0 robe (24, 32, D:2) a +0 leather armour (37, 33, D:2) a +0 orcbow Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (5, 25, D:3) a +0 hand axe (15, 12, D:3) 5 stones (26, 15, D:3) a +0 club a +0 robe (28, 32, D:3) a +0 club (29, 6, D:3) a +0 club (36, 28, D:3) a +0 flail a +0 leather armour (47, -7, D:3) a +0 ring mail (50, -3, D:3) a +0 dagger (54, -12, D:3) a +0 pair of boots Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (8, -9, D:4) a +0 club (10, -9, D:4) a +0 club (24, -14, D:4) a +0 falchion (27, -4, D:4) 5 stones (29, -20, D:4) a +0 club (35, -4, D:4) a +0 ring mail (47, 4, D:4) a +0 hand axe (50, -12, D:4) a maw talisman Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 ring mail (1, 0, D:5) a +0 trident a +0 leather armour (6, 29, D:5) a +0 leather armour a +0 dagger (6, 30, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (31, 31, D:5) 4 stones (39, 21, D:5) 4 stones (45, 6, D:5) a +0 short sword a +0 scale mail (45, 7, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (46, 6, D:5) a +0 short sword a +0 leather armour (48, 7, D:5) a +0 battleaxe (49, 10, D:5) a +0 flail (55, 34, D:5) 2 stones (58, 31, D:5) a +0 leather armour (63, 29, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) 4 stones (7, 8, D:6) 3 stones (8, -10, D:6) a +0 robe a +0 flail (8, 8, D:6) a +0 mace a +0 dagger (9, 6, D:6) 2 boomerangs a +0 dagger (9, 8, D:6) a +0 leather armour a +0 club (10, 8, D:6) a +0 club (24, 38, D:6) a +0 robe (25, 22, D:6) a +0 ring mail a +0 hand axe (28, -2, D:6) a +0 club a +0 short sword a +0 short sword a stone (28, -1, D:6) a +0 club a +0 club (29, -1, D:6) a +0 whip (29, 7, D:6) a +0 leather armour (32, -8, D:6) a +0 short sword (39, -8, D:6) a +0 chain mail (40, 32, D:6) 6 boomerangs (43, -11, D:6) a +0 whip (49, 0, D:6) a +0 short sword (53, 28, D:6) a +0 dagger of draining Level 7 of the Dungeon [Shop] Lurph's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of enchant weapon (97 gold) a scroll of immolation (52 gold) a scroll of vulnerability (52 gold) a scroll of noise (13 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) [Shop] Hiemoe's Jewellery Emporium a ring of see invisible (210 gold) a +6 ring of dexterity (504 gold) a +4 ring of slaying (1092 gold) a +6 ring of dexterity (504 gold) a maw talisman (420 gold) a ring of positive energy (280 gold) a serpent talisman (420 gold) a ring of protection from fire (350 gold) a ring of flight (245 gold) [Shop] Qeapn's Antique Weapon Shop a +0 flail (87 gold) a +0 flail (87 gold) a +0 arbalest of freezing (252 gold) a +0 flail (87 gold) a +0 hand axe (75 gold) a +0 scimitar (100 gold) a +1 hand axe of electrocution (362 gold) a +2 flail of draining (457 gold) a +0 spear (75 gold) a +0 giant club (42 gold) [Shop] Tich's Armour Boutique a +0 chain mail (49 gold) a +0 robe (7 gold) a +2 buckler (181 gold) a +0 robe (7 gold) +0 shadow dragon scales (880 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) the +2 ring mail of the Sacrificial Victim {Harm SInv} (277 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 ring mail (44 gold) a +0 robe (7 gold) [Shop] Befafeots's Antique Armour Shop a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 robe (15 gold) the +1 ring mail of Analysis {rElec Will+ Dex+2} (721 gold) Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Will+: It increases your willpower. a +0 leather armour (44 gold) a +0 scale mail (88 gold) (8, -9, D:7) an orb of guile a +3 vampiric trident (22, -23, D:7) a +0 leather armour (26, -49, D:7) a +0 giant club a +0 giant club (32, -32, D:7) 3 stones (33, -37, D:7) 9 stones (35, -43, D:7) a +0 plate armour (37, -27, D:7) a staff of earth (48, -34, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) a flux talisman (0, 4, D:8) a +0 short sword (1, 3, D:8) a +0 leather armour a +0 morningstar (1, 4, D:8) a +0 chain mail a +0 trident (1, 5, D:8) 3 stones a +0 dagger a +0 dagger a +0 dagger a curare-tipped dart a +0 dagger (1, 18, D:8) a +0 dagger (3, -12, D:8) 2 stones (8, 9, D:8) a +0 robe (9, -10, D:8) a +0 robe a +2 mace (9, -7, D:8) a +0 robe a +2 halberd of freezing (10, -11, D:8) a +0 robe a +0 flail (11, -9, D:8) a +0 robe a +4 spear (13, 11, D:8) 5 stones (19, 20, D:8) a book of Spontaneous Combustion (24, 23, D:8) a +0 dagger a +0 robe a +3 battleaxe a +0 robe a +3 dagger a +0 robe (26, -13, D:8) a +0 orcbow (26, 24, D:8) a +0 scimitar a +0 robe (39, -4, D:8) a +0 flail a +0 leather armour Level 9 of the Dungeon [Shop] Radamner's General Store 6 stones (7 gold) a scroll of poison (52 gold) a +0 mace (39 gold) a potion of heal wounds (65 gold) 4 stones (5 gold) a +0 leather armour (26 gold) a +0 dire flail (52 gold) a +1 plate armour of cold resistance (455 gold) 7 stones (9 gold) (0, 0, D:9) a +0 rapier (12, -8, D:9) a +0 club (13, -8, D:9) a +0 club a +0 club a +1 vampiric spear a +0 scale mail a +0 buckler (18, -9, D:9) a +0 flail (18, 5, D:9) a +0 mace (19, -9, D:9) a +0 flail (19, 2, D:9) a +0 dagger a +0 robe (19, 5, D:9) a +0 short sword (23, 2, D:9) a +0 hand axe a +0 ring mail (26, 0, D:9) a +0 club 2 boomerangs (26, 1, D:9) a +0 flail a +0 ring mail (27, 1, D:9) a +0 flail a +0 hand axe a +0 chain mail (29, 1, D:9) a +3 heavy spear a +0 scale mail a +0 hand axe a +0 ring mail (30, 1, D:9) a +0 dagger a +0 mace a +0 chain mail (31, 1, D:9) a +0 war axe a +0 short sword a +1 flail of holy wrath a +0 whip a +0 trident (32, 1, D:9) a +0 whip a +0 scale mail a +2 whip of flaming a +0 club a +0 dagger a +0 chain mail a +0 war axe a +0 flail a +0 ring mail (32, 21, D:9) a +0 pair of boots (33, 1, D:9) a +0 club a +0 club a +0 short sword a +0 leather armour a +0 whip a +0 morningstar of protection a +0 plate armour (34, 0, D:9) a +0 hand axe a +0 ring mail (34, 1, D:9) a +0 trident a +0 plate armour (35, -2, D:9) a +0 giant club a +0 giant club (44, 8, D:9) a +0 robe a +0 halberd (45, 9, D:9) a +0 robe a +3 hand axe (46, 9, D:9) a +0 robe a +0 flail of draining (47, 7, D:9) a +0 shortbow (48, 7, D:9) a +0 robe a +0 flail a +0 robe a +0 dagger (51, 7, D:9) a +0 whip (54, 20, D:9) a +0 robe a +0 giant spiked club Level 10 of the Dungeon [Shop] Coz Home's Weapon Emporium a +0 spear (45 gold) a +0 flail (52 gold) a +3 antimagic spear (390 gold) 4 stones (6 gold) a +0 falchion (45 gold) 6 stones (9 gold) a +0 trident (52 gold) a +0 quarterstaff (60 gold) a +0 sling (22 gold) 3 stones (4 gold) (0, 0, D:10) a +0 robe (0, 2, D:10) a +0 whip (6, 17, D:10) +0 steam dragon scales a +1 heavy war axe (7, 29, D:10) the +5 leather armour of Ysurof {rN+ Regen+ Str-4 Dex+3} Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (26, 19, D:10) a +0 giant spiked club a +0 dire flail (37, 19, D:10) 7 stones (39, -2, D:10) 2 stones (49, 23, D:10) a +0 flail (50, 23, D:10) a +2 dagger of pain (50, 24, D:10) a +0 dagger a +0 leather armour (50, 25, D:10) a +0 spear a +0 dagger a +0 robe (51, 22, D:10) a +0 trident a +0 scale mail a +0 kite shield (51, 23, D:10) a +0 dagger a +0 robe a +0 flail a +0 whip a +0 whip (51, 25, D:10) a +0 hand axe a +0 scale mail (52, 25, D:10) a +4 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (7, -33, D:11) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. (9, -28, D:11) 6 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (7, 3, Lair:1) 7 stones (41, 4, Lair:1) a +5 broad axe (unseen) (41, 9, Lair:1) 2 potions of degeneration (42, 2, Lair:1) 28 gold pieces (43, 4, Lair:1) a scroll of fog (51, 10, Lair:1) a +0 battleaxe (57, -3, Lair:1) 2 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (0, 5, Lair:2) 4 stones (1, -1, Lair:2) a yak corpse (skeletalised by now) (17, -9, Lair:2) a blink frog corpse (skeletalised by now) (17, -1, Lair:2) a blink frog corpse (skeletalised by now) (19, -4, Lair:2) a komodo dragon corpse (skeletalised by now) (28, 1, Lair:2) a +0 leather armour (32, -4, Lair:2) a +0 club (37, -7, Lair:2) a cane toad corpse (50, -12, Lair:2) a cane toad corpse (52, -21, Lair:2) a +0 leather armour (52, -18, Lair:2) a +0 long sword (54, -32, Lair:2) a wolf corpse