ASSERT(in_bounds(where)) in 'shout.cc' at line 469 failed. (where = (0,0)) Version: Dungeon Crawl Stone Soup 0.13-a0-1553-g7307ddf Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-7307ddf4ff -name lordfrikk -rc /dgldir/rcfiles/crawl-git/lordfrikk.rc -macro /dgldir/rcfiles/crawl-git/lordfrikk.macro -webtiles-socket /crawl-master/webserver/sockets/lordfrikk:dcss-git.sock -morgue /dgldir/morgue/lordfrikk/ RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-7307ddf4ff(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5e3db3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-7307ddf4ff(_Z13do_crash_dumpv+0x27a) [0x5ea34a]: do_crash_dump() /usr/games/crawl-git-7307ddf4ff() [0x5e4024] /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7fe5f369f4f0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fe5f3a05efb]: /usr/games/crawl-git-7307ddf4ff() [0x5e9c74] /usr/games/crawl-git-7307ddf4ff(_Z12AssertFailedPKcS0_iS0_z+0x145) [0x5e9ea5]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-7307ddf4ff(_Z5noisyiRK9coord_defPKcibbb+0x1ec) [0x939e4c]: noisy(int, coord_def const&, char const*, int, bool, bool, bool) /usr/games/crawl-git-7307ddf4ff(_Z5noisyiRK9coord_defibb+0x1c) [0x93a02c]: noisy(int, coord_def const&, int, bool, bool) /usr/games/crawl-git-7307ddf4ff(_ZN12melee_attack12handle_noiseERK9coord_def+0x70) [0x7e58d0]: melee_attack::handle_noise(coord_def const&) /usr/games/crawl-git-7307ddf4ff(_ZN12melee_attack6attackEv+0x31f) [0x7ee3ef]: melee_attack::attack() /usr/games/crawl-git-7307ddf4ff(_Z11fight_meleeP5actorS0_Pbb+0x17a) [0x68af1a]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-7307ddf4ff() [0x79e6d9] /usr/games/crawl-git-7307ddf4ff() [0x79f2f2] /usr/games/crawl-git-7307ddf4ff(_Z15process_command12command_type+0x145d) [0x7a156d]: process_command(command_type) /usr/games/crawl-git-7307ddf4ff() [0x7a3261] /usr/games/crawl-git-7307ddf4ff() [0x7a3aad] /usr/games/crawl-git-7307ddf4ff(main+0x2f9) [0x4f66b9]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fe5f368bead]: /usr/games/crawl-git-7307ddf4ff() [0x55f2dd] Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jun 10 2013 at 06:43:37 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Icontrib/install/x86_64-linux-gnu/include -Iutil -I. -I/usr/include/lua5.1 -I/usr/include -Irltiles -I/usr/include/ncursesw -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-7307ddf4ff/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-7307ddf4ff/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-7307ddf4ff/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = big_grid, open, absdepth0 = 10 Level vaults: layout_big_grid serial_shops shop_statue Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The elephant tramples you. You stumble backwards! You hit the elephant. You claw the elephant. The elephant is heavily wounded. The elephant blinks! Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the elephant. The elephant is severely wounded. The blast of rock fragments hits the elephant. The elephant is lightly wounded. * * * LOW MAGIC WARNING * * * There is a stone staircase leading down, spattered with blood here. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: I - a fluorescent wand Aim: an elephant (severely wounded) The elephant appears confused. I - a wand of confusion {zapped: 1} The elephant tramples the elephant. The elephant trunk-slaps the elephant but does no damage. Edmund throws a dart. The dart hits you! You climb downwards. Level annotation: Erolcha There is a stone staircase leading up here. You start resting. Your skin feels tender. You start resting. HP restored. You start resting. Some of the chunks of flesh in your inventory have completely rotted away. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You avoid triggering a dart trap. There is a dart trap here. All of the chunks of flesh in your inventory have completely rotted away. You open the door. There is an open door here. A giant frog comes into view. The giant frog misses you. Casting: Lee's Rapid Deconstruction Your skin hardens. The giant frog barely misses you. Casting: Stoneskin Aiming: Stone Arrow Aim: a giant frog The stone arrow misses the giant frog. The giant frog hits you. The giant frog hits you but does no damage. Casting: Stone Arrow Aiming: Stone Arrow Aim: a giant frog The stone arrow hits the giant frog. The giant frog is severely wounded. The giant frog barely misses you. Casting: Stone Arrow Aiming: Stone Arrow Aim: a giant frog (severely wounded) The stone arrow hits the giant frog. You kill the giant frog! Vehumet accepts your kill. You start resting. HP restored. You start resting. Your skin feels tender. You open the door. A mottled dragon comes into view. There is an open door here. Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the mottled dragon. The mottled dragon is moderately wounded. The mottled dragon spits sticky flame at you. The sticky flame hits you! You resist. You are covered in liquid flames! Unknown command. Drop what? (_ for help) (? for menu, Esc to quit) Okay, then. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The door shatters! The blast of rock fragments hits the mottled dragon. The mottled dragon is heavily wounded. You are covered in liquid flames! One of your 6 scrolls of remove curse catches fire! Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the mottled dragon. The mottled dragon is almost dead. * * * LOW MAGIC WARNING * * * You are covered in liquid flames! One of your 5 scrolls of remove curse catches fire! Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a mottled dragon (almost dead) The stone arrow hits the mottled dragon. You kill the mottled dragon! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * You are covered in liquid flames! One of your 4 scrolls of remove curse catches fire! You start resting. You are covered in liquid flames! Your scroll of vulnerability catches fire! One of your 3 scrolls of remove curse catches fire! You start resting. You are covered in liquid flames! Your scroll labeled FOHOMAPTOM catches fire! One of your 2 scrolls labeled AGRINU VUQISCH catches fire! You drop a scroll of teleportation. You are covered in liquid flames! Your scroll labeled AGRINU VUQISCH catches fire! You stop dropping stuff. Drop what? (_ for help) (? for menu, Esc to quit) You drop a book of Geomancy. You are covered in liquid flames! There is an open door here. Items here: ? ∞ a book of Geomancy; a scroll of teleportation There is an open door here. Items here: ? ∞ a book of Geomancy; a scroll of teleportation g - a scroll of teleportation d - a book of Geomancy There is an open door here. Read which item? (? for menu, Esc to quit) Okay, then. A crimson imp comes into view. The crimson imp shouts! You barely miss the crimson imp. The crimson imp hits you but does no damage. You hit the crimson imp. Space bends around the crimson imp. The crimson imp is moderately wounded. The crimson imp completely misses you. You hit the crimson imp. Space warps horribly around the crimson imp! You kill the crimson imp! Vehumet accepts your kill. Found a stone staircase leading down. Found a stone staircase leading down. Found a scroll labeled AGRINU VUQISCH. Found 25 gold pieces. e - a scroll labeled AGRINU VUQISCH A wyvern skeleton comes into view. You see here 25 gold pieces. Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction Fragment what (e.g. wall or brittle monster)?: a wyvern skeleton The wyvern skeleton shatters! You are feeling hungry. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction Fragment what (e.g. wall or brittle monster)?: a wyvern skeleton The wyvern skeleton shatters! * * * LOW MAGIC WARNING * * * Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction Fragment what (e.g. wall or brittle monster)?: a wyvern skeleton The wyvern skeleton shatters! You blow up the wyvern skeleton! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. HP restored. You start resting. You are feeling very hungry. You start resting. Magic restored. You now have 472 gold pieces (gained 25). You open the door. Found 11 arrows of dispersal. There is an open door here. You open the door. Found 15 gold pieces. There is an open door here. You now have 487 gold pieces (gained 15). You open the door. A quasit and a zombie come into view. There is an open door here. You close the door. There is an open door here. There is an open door here. You open the door. There is an open door here. A crocodile comes into view. Casting: Lee's Rapid Deconstruction Your skin hardens. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent (and be thought a fool). You shout for attention! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! Casting: Stoneskin Aiming: Lee's Rapid Deconstruction The wall shatters! Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a crocodile (hasn't noticed you) The stone arrow misses the crocodile. Casting: Stone Arrow Aiming: Stone Arrow Aim: a crocodile The stone arrow hits the crocodile. The crocodile is heavily wounded. You are near starving! Eat which item? (? for menu, Esc to quit) Your skin feels tender. The crocodile barely misses you. You finish eating. That meat ration really hit the spot! Casting: Stone Arrow Your skin hardens. The crocodile barely misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you. You hit the crocodile but do no damage. Space warps horribly around the crocodile! You kill the crocodile! Vehumet accepts your kill. You start resting. Your skin feels tender. Found two items. E - a scroll labeled ENLAPA MAOMICI P - a potion of heal wounds Found 19 gold pieces. You now have 506 gold pieces (gained 19). A mummy comes into view. Casting: Stoneskin Aiming: Stone Arrow Aim: a mummy (moderately damaged, hasn't noticed you) The stone arrow hits the mummy. The mummy is almost destroyed. Casting: Stone Arrow Aiming: Stone Arrow Aim: a mummy (almost destroyed) The stone arrow hits the mummy. You destroy the mummy! Vehumet accepts your kill. You feel your power returning. You feel nervous for a moment... Your ring of protection from fire glows black for a moment. Found 18 gold pieces and a spear. Found a stone staircase leading up. Found a scroll of amnesia. Found a spear and a scroll of identify. There is a stone staircase leading up here. Found a blue potion. You now have 524 gold pieces (gained 18). Found 14 gold pieces and a dwarven ring mail. W - a scroll of identify l - 2 blue potions (gained 1) You now have 538 gold pieces (gained 14). Magic restored. Found a scroll labeled QOKLEI QEZOLEL. A hungry ghost comes into view. Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the hungry ghost. The hungry ghost is heavily damaged. There is a stone staircase leading up here. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the hungry ghost. The hungry ghost is almost destroyed. You open the door. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the hungry ghost. You destroy the hungry ghost! Vehumet accepts your kill. You start resting. Magic restored. There is an open door here. You avoid triggering a spear trap. There is a spear trap here. There is an open door here. A yellow wasp comes into view. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the yellow wasp. The yellow wasp is almost dead. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the yellow wasp. You kill the yellow wasp! Vehumet accepts your kill. You feel your power returning. Your Earth Magic skill increases to level 12! You see here a yellow wasp corpse. You start resting. A sky beast comes into view. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the sky beast. The sky beast is severely wounded. Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a sky beast (severely wounded) The stone arrow hits the sky beast. You kill the sky beast! Vehumet accepts your kill. You feel your power returning. You start resting. A manticore comes into view. Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the manticore. The manticore is lightly wounded. * * * LOW MAGIC WARNING * * * The manticore flicks its tail! The volley of spikes misses you. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the manticore. The manticore is heavily wounded. * * * LOW MAGIC WARNING * * * Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a manticore (heavily wounded) The stone arrow hits the manticore. The manticore is severely wounded. * * * LOW MAGIC WARNING * * * The manticore flicks its tail! The volley of spikes hits you! Casting: Stone Arrow Aiming: Stone Arrow Aim: a manticore (heavily wounded) The stone arrow hits the manticore. The manticore is almost dead. * * * LOW MAGIC WARNING * * * The manticore flicks its tail! The volley of spikes hits you! The manticore flicks its tail! The volley of spikes hits you! The manticore flicks its tail! The volley of spikes hits you! * * * LOW HITPOINT WARNING * * * You closely miss the manticore. The manticore is almost dead. You hit the manticore. Space bends around the manticore. You claw the manticore. The manticore is almost dead. The manticore flicks its tail! The volley of spikes hits you! * * * LOW HITPOINT WARNING * * * You hit the manticore but do no damage. Space warps horribly around the manticore! You kill the manticore! Vehumet accepts your kill. You feel your power returning. You see here a manticore corpse. You finish chopping the manticore corpse into pieces. X - a chunk of manticore flesh You see here a manticore skeleton. You start resting. An ogre comes into view. It is wielding a giant club. You see here a manticore skeleton. There is an open door here. The ogre shouts! Casting: Stone Arrow You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club Okay, then. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club The stone arrow hits the ogre. The ogre is moderately wounded. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club (moderately wounded) The stone arrow hits the ogre. The ogre is almost dead. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club (almost dead) The stone arrow hits the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Items here: % ) a giant club; an ogre corpse You finish chopping the ogre corpse into pieces. You can't pick everything up without burdening yourself. Y - 2 chunks of ogre flesh Items here: %% ) an ogre skeleton; a giant club; 4 chunks of ogre flesh You start resting. HP restored. You drop a chunk of manticore flesh. You can't pick everything up without burdening yourself. Y - 3 chunks of ogre flesh (gained 1) Items here: %%% ) a chunk of manticore flesh; an ogre skeleton; a giant club 3 chunks of ogre flesh You drop 2 chunks of ogre flesh. You can't pick everything up without burdening yourself. Y - 3 chunks of ogre flesh (gained 2) Items here: %%% ) a chunk of manticore flesh; an ogre skeleton; a giant club 3 chunks of ogre flesh You drop 2 chunks of ogre flesh. You can't pick everything up without burdening yourself. Y - 3 chunks of ogre flesh (gained 2) Items here: %%% ) a chunk of manticore flesh; an ogre skeleton; a giant club 3 chunks of ogre flesh You drop 2 chunks of ogre flesh. You can't pick everything up without burdening yourself. Y - 3 chunks of ogre flesh (gained 2) Items here: %%% ) a chunk of manticore flesh; an ogre skeleton; a giant club 3 chunks of ogre flesh You drop 2 chunks of ogre flesh. You can't pick everything up without burdening yourself. Y - 3 chunks of ogre flesh (gained 2) Items here: %%% ) a chunk of manticore flesh; an ogre skeleton; a giant club 3 chunks of ogre flesh You drop 2 chunks of ogre flesh. You can't pick everything up without burdening yourself. Y - 3 chunks of ogre flesh (gained 2) Items here: %%% ) a chunk of manticore flesh; an ogre skeleton; a giant club 3 chunks of ogre flesh You drop 2 darts. You drop 3 silver darts. You drop 4 needles of sleeping. You drop 17 bolts of penetration. You drop 4 bread rations. Y - 6 chunks of ogre flesh (gained 3) Items here: %% ) a chunk of manticore flesh; an ogre skeleton; a giant club There is an open door here. Found a pair of gloves. There is an open door here. There is an open door here. There is an open door here. A hobgoblin comes into view. It is wielding a club. There is an open door here. You see here a pair of gloves. f - a pair of gloves Wear which item? (? for menu, Esc to quit) You finish putting on your +0 pair of gloves. There is an open door here. The hobgoblin is too close now for your liking. The hobgoblin shouts! You closely miss the hobgoblin. The hobgoblin barely misses you. You puncture the hobgoblin! You kill the hobgoblin! Vehumet accepts your kill. An ogre comes into view. It is wielding a giant club. You see here a club. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club The stone arrow hits the ogre. The ogre is moderately wounded. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club (moderately wounded) The stone arrow hits the ogre. The ogre is almost dead. Casting: Stone Arrow Aiming: Stone Arrow Aim: an ogre, wielding a giant club (almost dead) The stone arrow hits the ogre. You kill the ogre! Vehumet accepts your kill. You feel your power returning. A hound comes into view. Casting: Stone Arrow You can't see any susceptible monsters within range! (Use Z to cast anyway.) Items here: % ) a giant club; an ogre corpse Casting: Stone Arrow Aiming: Stone Arrow Aim: a hound (hasn't noticed you) The stone arrow misses the hound. Casting: Stone Arrow Aiming: Stone Arrow Aim: a hound The stone arrow misses the hound. You hit the hound. Space bends around the hound. The hound is heavily wounded. The hound bites you. You hit the hound. The hound is heavily wounded. The hound blinks! The hound bites you but does no damage. Items here: % ) a giant club; an ogre corpse You closely miss the hound. The hound is heavily wounded. The hound closely misses you. You hit the hound. Space bends around the hound. The hound is almost dead. The hound bites you. The hound bites you but does no damage. You barely miss the hound. You claw the hound. You kill the hound! Vehumet accepts your kill. You feel your power returning. You see here a hound corpse. You finish chopping the hound corpse into pieces. You drop 5 chunks of ogre flesh. k - 2 chunks of hound flesh You see here 5 chunks of ogre flesh. Items here: % ) a giant club; an ogre corpse You start resting. HP restored. You see here 5 chunks of ogre flesh. Found a scroll of teleportation. g - 2 scrolls of teleportation (gained 1) Magic restored. You smell something rotten. (slot Y) You open the door. Found 11 gold pieces. The quasit gives a chilling moan. The quasit is too close now for your liking. There is an open door here. You miss the quasit. The quasit closely misses you. The quasit barely misses you. The quasit claws you but does no damage. You barely miss the quasit. The quasit barely misses you. The quasit closely misses you. The quasit bites you. The quasit claws you but does no damage. The quasit claws you. You hit the quasit. The quasit is heavily wounded. The quasit disappears! Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction Fragment what (e.g. wall or brittle monster)?: a two-headed ogre zombie The door shatters! The blast of rock fragments hits the two-headed ogre zombie. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the two-headed ogre zombie. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the two-headed ogre zombie. You destroy the two-headed ogre zombie! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You start resting. Magic restored. You now have 549 gold pieces (gained 11). You open the door. There is an open door here. Found 24 stones. A goliath beetle zombie comes into view. Found 10 gold pieces and a mace. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the goliath beetle zombie. There is an open door here. You start resting. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the goliath beetle zombie. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the goliath beetle zombie. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the goliath beetle zombie. You destroy the goliath beetle zombie! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * You are feeling hungry. You start resting. Eating one of 2 chunks of hound flesh. You hear a distant slurping noise. You smell something rotten. (slot k) Some of the chunks of flesh in your inventory have completely rotted away. There is an open door here. b - 31 stones (gained 24) You now have 559 gold pieces (gained 10). You avoid triggering a bolt trap. There is a bolt trap here. A jelly comes into view. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the jelly. The jelly is heavily wounded. Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a jelly (heavily wounded) The stone arrow hits the jelly. You kill the jelly! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a war axe. Found a stone staircase leading up. Found a ring mail. You see here a war axe. Found a cloak. There is a stone staircase leading up here. You see here a ring mail. You see here a cloak. You open the door. There is an open door here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found 18 darts. A big kobold comes into view. It is wielding a whip. Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction Fragment what (e.g. wall or brittle monster)?: a big kobold, wielding a whip The door shatters! The blast of rock fragments hits the big kobold. The big kobold is heavily wounded. Vehumet accepts your kill. You feel a bit more experienced. The big kobold zaps a wand. The bolt of negative energy hits the hobgoblin. The hobgoblin is drained! The hobgoblin dies! The bolt of negative energy hits you! You partially resist. You feel drained. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the big kobold. You kill the big kobold! Vehumet accepts your kill. You feel your power returning. Items here: % ) a club; a hobgoblin corpse You stop butchering the corpse. A kobold comes into view. The kobold hits you. You hit the kobold but do no damage. Space warps horribly around the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. A rat and a kobold come into view. Found a kobold corpse. Items here: ! % ) / [ a shield; a kobold corpse; a whip; a wand of draining {zapped: 1} an oily brown potion v - a wand of draining {zapped: 1}; r - 2 oily brown potions (gained 1) The kobold unwields an uncursed orcish dagger. The kobold wields an elven blowgun. The kobold shoots a poisoned needle. The poisoned needle hits you! You are poisoned. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the rat. You kill the rat! Vehumet accepts your kill. You feel your power returning. The blast of rock fragments hits the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. You are feeling hungry. You feel sick. You feel sick. Found an escape hatch in the floor. You see here a kobold corpse. Items here: ( )) an elven blowgun; an uncursed orcish dagger; 11 poisoned needles F - an elven blowgun; j - 54 poisoned needles (gained 11) You feel sick. You start resting. A kobold comes into view. It is wielding a whip. The kobold barely misses you. Found an escape hatch in the ceiling. You hit the kobold. Space bends around the kobold. You kill the kobold! Vehumet accepts your kill. You feel sick. A kobold comes into view. It is wielding a spear. You feel sick. The kobold hits you from afar with a spear. Found a scroll labeled ICZOMO SCHYDUR. Found a stone staircase leading down. There is an open door here. Items here: % ( ) a whip; 15 stones; a kobold corpse You feel sick. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Vehumet accepts your kill. You feel your power returning. You feel sick. You feel sick. Items here: % ) a spear; a kobold corpse You start resting. You feel sick. You feel sick. You feel a little better. You start resting. You feel sick. You feel sick. You feel a little better. b - 46 stones (gained 15) There is an open door here. Items here: % ) a whip; a kobold corpse Magic restored. X - a scroll labeled ICZOMO SCHYDUR You feel sick. There is an open door here. 4 slime creatures come into view. The slime creature moves out of view. A slime creature comes into view. There is an open door here. You close the door. You start resting. All of the chunks of flesh in your inventory have completely rotted away. You feel sick. You feel better. You start resting. HP restored. Okay, then. There is a stone staircase leading down here. Casting: Lee's Rapid Deconstruction Your skin hardens. You climb downwards. Found 15 gold pieces. There is a stone staircase leading up here. You now have 574 gold pieces (gained 15). A giant eyeball comes into view. Found an elven falchion. An ogre skeleton comes into view. Casting: Stoneskin Aiming: Lee's Rapid Deconstruction Fragment what (e.g. wall or brittle monster)?: an ogre skeleton (resting) The ogre skeleton shatters! You destroy the ogre skeleton! Vehumet accepts your kill. Your Earth Magic skill increases to level 13! You are feeling very hungry. The giant eyeball stares at you. You suddenly lose the ability to move! You can move again. You hit the giant eyeball. Space bends around the giant eyeball. The giant eyeball is heavily wounded. The giant eyeball stares at you. You resist. You hit the giant eyeball. The giant eyeball looks slightly unstable. You claw the giant eyeball. You kill the giant eyeball! Vehumet accepts your kill. You feel your power returning. You found a bolt trap! Your skin feels tender. Found Otoux's Weapon Shop. Magic restored. There is an entrance to Otoux's Weapon Shop here. Found a stone staircase leading up. There is a stone staircase leading up here. Found 17 stones. Found a spear. An eye of draining and a goliath beetle come into view. Eat which item? (? for menu, Esc to quit) Okay, then. You see here an elven falchion. A hill giant comes into view. It is wielding a great mace. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the hill giant. The hill giant is heavily wounded. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the hill giant. The hill giant is almost dead. You are near starving! Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the hill giant. You kill the hill giant! Vehumet accepts your kill. You feel your power returning. You start resting. A jelly comes into view. Eat which item? (? for menu, Esc to quit) You finish eating. That meat ration really hit the spot! Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a jelly The stone arrow hits the jelly. The jelly is severely wounded. * * * LOW MAGIC WARNING * * * You hear a slurping noise. An orc priest comes into view. It is wielding a runed orcish dagger. Casting: Stone Arrow Aiming: Stone Arrow Aim: a jelly The stone arrow hits the jelly. The jelly is severely wounded. * * * LOW MAGIC WARNING * * * An orc warrior comes into view. It is wielding an orcish battleaxe. Casting: Stone Arrow Aiming: Stone Arrow Aim: a jelly (severely wounded) The stone arrow hits the jelly. You kill the jelly! Vehumet accepts your kill. You feel your power returning. * * * LOW MAGIC WARNING * * * There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: door There is a stone staircase leading down here. You start resting. Magic restored. There is an open door here. Items here: % ) a rotting kobold corpse; a whip You see here an uncursed orcish dagger. You see here a rotting kobold corpse. Items here: % ( ) [ a rotting kobold corpse; a poisoned needle; a whip; a shield Items here: % ) a rotting hobgoblin corpse; a club An adder comes into view. You completely miss the adder. The adder bites you but does no damage. The adder misses you. You closely miss the adder. The adder closely misses you. You miss the adder. You claw the adder. The adder is moderately wounded. The adder misses you. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! The adder is almost dead. The adder blinks! You hit the adder. You kill the adder! Vehumet accepts your kill. There is an open door here. (D) Dungeon (T) Temple Where to? (Enter - D:10 @ (x,y), ? - help) HP restored. You see here a cloak. You see here a ring mail. You feel sick. You feel better. There is a stone staircase leading up here. HP restored. Items here: % ) an ogre skeleton; a giant club You see here a club. There is an open door here. A crimson imp comes into view. The crimson imp moves out of view. (D) Dungeon (T) Temple Where to? (Enter - D:10 @ (x,y), ? - help) The crimson imp shouts! The crimson imp blinks! The crimson imp is too close now for your liking. There is an open door here. You closely miss the crimson imp. The crimson imp hits you. You slash the crimson imp! The crimson imp is severely wounded. The crimson imp disappears! You see here a giant club. You see here a giant club. There is an open door here. You hit the crimson imp. Space warps horribly around the crimson imp! You kill the crimson imp! Vehumet accepts your kill. (D) Dungeon (T) Temple Where to? (Enter - D:10 @ (x,y), ? - help) HP restored. There is an open door here. Items here: % (((( 4 bread rations; 17 bolts of penetration; 4 needles of sleeping; 3 silver darts 2 darts There is a stone staircase leading down here. Casting: Stone Arrow Your skin hardens. You climb downwards. There is a stone staircase leading up here. Magic restored. The eye of draining turns its gaze towards you. The goliath beetle is too close now for your liking. Casting: Stoneskin Aiming: Lee's Rapid Deconstruction You cannot affect that. Okay, then. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: door There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Lee's Rapid Deconstruction You can't see any susceptible monsters within range! (Use Z to cast anyway.) Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: J - a wand of enslavement {zapped: 3} Aim: a goliath beetle (resting) The goliath beetle twitches its antennae in your direction. The goliath beetle easily resists. Casting: Lee's Rapid Deconstruction Aiming: Stone Arrow Aim: a goliath beetle The stone arrow hits the goliath beetle. The goliath beetle is lightly wounded. Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (lightly wounded) The stone arrow hits the goliath beetle. The goliath beetle is moderately wounded. Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (moderately wounded) The stone arrow hits the goliath beetle. The goliath beetle is heavily wounded. Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (heavily wounded) The stone arrow hits the goliath beetle. The goliath beetle is severely wounded. Your skin feels tender. Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (severely wounded) The stone arrow hits the goliath beetle. The goliath beetle is severely wounded. * * * LOW MAGIC WARNING * * * Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (severely wounded) The stone arrow hits the goliath beetle. The goliath beetle is severely wounded. * * * LOW MAGIC WARNING * * * Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (severely wounded) The stone arrow hits the goliath beetle. The goliath beetle is almost dead. * * * LOW MAGIC WARNING * * * Casting: Stone Arrow Aiming: Stone Arrow Aim: a goliath beetle (almost dead) The stone arrow hits the goliath beetle. You kill the goliath beetle! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * An eye of draining is nearby! You climb upwards. Level annotation: exclusion: door There is a stone staircase leading down here. You start resting. You climb downwards. There is a stone staircase leading up here. Casting: Stone Arrow Aiming: Lee's Rapid Deconstruction The wall shatters! The blast of rock fragments hits the eye of draining. The eye of draining is heavily wounded. Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! * * * LOW MAGIC WARNING * * * Casting: Lee's Rapid Deconstruction Aiming: Lee's Rapid Deconstruction The wall shatters! * * * LOW MAGIC WARNING * * * A worker ant zombie comes into view. The eye of draining stares at you. * * * LOW MAGIC WARNING * * * You hit the eye of draining. The eye of draining is devoured by a tear in reality. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lordfrikk] Species: Gargoyle Job: Earth Elementalist class_name: Earth Elementalist HP: 69/69; mods: 0/8 MP: 0/27; mods: 0/2 Stats: 11 (11) 18 (18) 10 (10) Position: (6, 49), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 0 | 0 | 0/59 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 1 | 161 | 102/119 Stealth | X | 0 | 0 | 2 | 137 | 31/106 Stabbing | | 0 | 0 | 0 | 0 | 0/50 Shields | | 0 | 0 | 0 | 0 | 0/70 Traps | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 10 | 3330 | 1/773 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 51 | 51/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 1 | 100 | 13 | 3471 | 469/565 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 554 #27: 7935 Mutations: #4: 1 #8: 2 #33: 1 #55: 1 #70: 1 #97: 1 #98: 1 Demon mutations: #4: 1 #8: 2 #33: 1 #55: 1 #70: 1 #97: 1 #98: 1 Inventory bugs: Equipment: eq slot #0, inv slot #47: +4,+4 elven short sword of distortion eq slot #1, inv slot #13: +1 cloak eq slot #3, inv slot #5: +0 pair of gloves eq slot #6, inv slot #2: +0 robe eq slot #7, inv slot #24: cursed ring of protection from fire }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ▒········▒ ▒········▒ ▒········▒ ▒········▒ ▒······z·▒ ···(······· ▒·········· ▒········· ▒9········ ▒··)······ ▒········· ▒········· ▒<········ ▒▒▒▒▒▒▒▒▒▒ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>