lorenzova Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-18, 1, D:1) 34 stones (-42, 5, D:1) a cursed -1 club (-22, 7, D:1) a +0 robe (-21, 7, D:1) 15 arrows (-44, 9, D:1) a cursed +0 leather armour (-54, 11, D:1) a cursed +0 leather armour (-37, 12, D:1) a +0 dagger (-18, 12, D:1) a +0 whip (-21, 18, D:1) a +0 club a +0 short sword a stone (-51, 24, D:1) a +0 club a cursed -2 club (-7, 24, D:1) 5 stones (-6, 24, D:1) a +0 whip (-31, 33, D:1) a +0 dagger a +0 club (-45, 34, D:1) a +0 club (-18, 34, D:1) 20 arrows (-32, 46, D:1) 11 bolts (-31, 48, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 scale mail (-17, 2, D:2) a +0 club (18, 7, D:2) 10 arrows (-13, 13, D:2) a +0 club (16, 15, D:2) 11 stones (-34, 18, D:2) a +0 hand axe (-29, 19, D:2) a cursed +0 robe (-17, 30, D:2) a +0 dagger (-17, 32, D:2) a +0 hand axe a +0 hunting sling 18 stones (19, 33, D:2) a +0 hand axe (25, 34, D:2) a +0 ring mail (-34, 35, D:2) 6 arrows (-17, 39, D:2) a stone (2, 40, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (-7, 3, D:3) a +0 ring mail (-6, 3, D:3) a cursed -3 mace a +0 chain mail (-4, 3, D:3) a +0 hand axe (-11, 5, D:3) a +0 club (-2, 5, D:3) a +0 short sword a +1 leather armour of cold resistance (-1, 12, D:3) a beef jerky (11, 15, D:3) a +0 club (3, 17, D:3) a +0 club (-11, 18, D:3) a +0 animal skin (-24, 25, D:3) a +0 ring mail (-6, 29, D:3) 10 stones (-28, 33, D:3) a +0 animal skin (-20, 36, D:3) 18 sling bullets (-3, 36, D:3) 21 stones (-3, 38, D:3) a +0 hand axe a +0 club (-17, 40, D:3) 29 sling bullets (11, 41, D:3) a +0 ring mail (-16, 43, D:3) 19 stones (-15, 43, D:3) a +0 club (4, 50, D:3) a +0 leather armour (-15, 54, D:3) 20 stones (-15, 57, D:3) a wand of fire (0) a +1 dagger (-1, 61, D:3) a +0 whip Level 4 of the Dungeon [Shop] Riegga's Antique Weapon Shoppe the +12 mace of Zin {elec, rPois rN+ MR- MP+9 Int+3} (232 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a +1 great sword of holy wrath (188 gold) a +4 quarterstaff of speed (116 gold) a +4 hunting sling of flaming (43 gold) a +0 hand crossbow of freezing (101 gold) a +0 falchion (87 gold) a +2 long sword of draining (101 gold) a +0 spear (87 gold) a +0 morningstar (116 gold) a +0 whip (72 gold) a +0 hand crossbow (101 gold) a +6 shortbow (87 gold) (-28, 10, D:4) 6 poisoned needles (-55, 11, D:4) a +0 club (-39, 13, D:4) 15 stones (-24, 16, D:4) a +0 club (-42, 19, D:4) a +0 animal skin (-32, 20, D:4) a +2 whip of flaming a +0 robe (-41, 21, D:4) a +0 leather armour (-47, 23, D:4) a +0 club (-58, 26, D:4) 21 arrows (-52, 28, D:4) a +0 club (2, 28, D:4) a +0 quarterstaff (-22, 29, D:4) a +0 falchion a +0 leather armour (-36, 32, D:4) a +0 dagger a +3 ring mail a +1 hand axe of venom a +0 robe a +0 dagger a +0 club a +0 whip a cursed -2 whip (-35, 34, D:4) a +0 flail (-15, 34, D:4) a +0 club (-56, 38, D:4) 19 stones (-40, 44, D:4) a +0 leather armour (-40, 45, D:4) a +0 trident (-14, 45, D:4) a +0 dagger (-51, 46, D:4) a +2 whip of pain Level 5 of the Dungeon (0, 0, D:5) an uncursed amulet of the gourmand (21, 3, D:5) a +0 club (5, 5, D:5) a +0 giant spiked club (16, 11, D:5) a +0 robe a +0 dagger (18, 11, D:5) a +0 whip a +0 dagger (17, 12, D:5) a +0 flail (13, 13, D:5) 13 poisoned needles (38, 15, D:5) a +0 leather armour (48, 16, D:5) a +0 war axe (34, 24, D:5) 14 poisoned bolts (33, 25, D:5) 13 sling bullets (19, 30, D:5) a meat ration (7, 32, D:5) a +0 giant spiked club (18, 32, D:5) a +0 robe (32, 32, D:5) a +0 hunting sling (33, 38, D:5) a beef jerky (33, 40, D:5) a +0 flail (33, 43, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a +2 short sword of draining a cursed +0 leather armour a potion of degeneration (-34, 2, D:6) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. Dithmenos disapproves of the use of such an item. (-18, 3, D:6) a +3 whip (-23, 5, D:6) a +0 spear (-12, 5, D:6) a +0 dagger a +0 robe (-25, 6, D:6) a +0 whip (-23, 6, D:6) a +0 club a +0 robe (-25, 8, D:6) a +0 flail (-9, 8, D:6) 15 stones (-11, 9, D:6) a +0 robe (-3, 9, D:6) a +0 club (-21, 10, D:6) a potion of degeneration (-34, 21, D:6) a +0 club a stone (-31, 22, D:6) a stone (-30, 22, D:6) a stone (8, 35, D:6) 3 stones (8, 41, D:6) a +0 dagger a stone Level 7 of the Dungeon (19, 1, D:7) 16 arrows (18, 6, D:7) 2 arrows (16, 7, D:7) a +0 flail a cursed +0 robe (17, 7, D:7) an arrow (11, 8, D:7) a +0 falchion a +0 robe (13, 8, D:7) a cursed +0 long sword a +0 robe (33, 8, D:7) a +0 battleaxe 4 tomahawks a +0 plate armour (34, 8, D:7) a +0 falchion (10, 10, D:7) a +0 shortbow 16 arrows (31, 10, D:7) a +0 whip (32, 10, D:7) a +0 mace a +0 chain mail a +0 pair of boots (44, 10, D:7) a +0 plate armour (13, 12, D:7) a +0 short sword a +0 robe (30, 13, D:7) a +0 ring mail (23, 19, D:7) a +0 club (31, 21, D:7) 6 stones (37, 25, D:7) a meat ration (47, 27, D:7) 27 arrows (10, 31, D:7) a +0 giant spiked club (14, 32, D:7) a +0 hand axe (-2, 35, D:7) a -2 rapier a +1 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (-17, 8, D:8) a cursed -1 short sword (-38, 10, D:8) a +0 robe a +0 dagger (-56, 11, D:8) 32 stones (-39, 12, D:8) a +0 ring mail a +0 dagger (-37, 13, D:8) a +0 plate armour a +0 dire flail (-35, 13, D:8) a +0 ring mail of magic resistance (-41, 14, D:8) a +0 club (-20, 14, D:8) a +0 dagger a +0 flail a +0 scale mail (-47, 15, D:8) an uncursed staff of fire (-40, 15, D:8) a +0 ring mail a +0 dagger (-25, 16, D:8) a +0 hand axe (-25, 17, D:8) a +0 whip a +0 leather armour (-19, 20, D:8) a +0 mace (-9, 27, D:8) a +0 robe (-10, 28, D:8) a +0 leather armour (-11, 29, D:8) a +0 short sword a +0 flail of protection a +0 chain mail (-37, 46, D:8) a cursed -3 hunting sling Level 9 of the Dungeon (0, 0, D:9) a cursed -2 robe (35, 1, D:9) a +0 leather armour (33, 4, D:9) a +0 dagger a +0 flail a +0 mace a +0 dagger a +0 robe (28, 13, D:9) a +0 club a +0 leather armour (34, 13, D:9) a +0 robe (-10, 14, D:9) a +0 ring mail (29, 15, D:9) a +0 club a +0 leather armour (5, 22, D:9) 20 sling bullets (11, 27, D:9) a +0 club 4 tomahawks (16, 27, D:9) a tomahawk (32, 30, D:9) a +0 short sword a +0 dagger a +0 robe (31, 31, D:9) a +0 short sword (38, 32, D:9) a +0 mace (8, 35, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Stox's Antique Armour Emporium a +0 scale mail (96 gold) a +0 pair of boots (108 gold) the +2 chain mail of Klialaiw {rN+ MR++ rCorr Slay-5} (228 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +1 scale mail of fire resistance (96 gold) a +0 robe (16 gold) a +1 scale mail of cold resistance (96 gold) a +0 leather armour (48 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) [Shop] Suixkuwi's Assorted Antiques a scroll of summoning (21 gold) a scroll of amnesia (21 gold) a +0 blowgun (52 gold) a scroll of teleportation (21 gold) a scroll of remove curse (63 gold) a +0 flail (73 gold) 2 potions of agility (168 gold) a scroll of identify (42 gold) a +0 mace (63 gold) a cursed +0 scale mail (84 gold) [Shop] Zainer's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of brand weapon (280 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) (0, 0, D:10) 9 bolts (14, 9, D:10) a +0 club 11 poisoned needles (25, 9, D:10) a +0 centaur barding (30, 9, D:10) 12 poisoned needles (26, 11, D:10) a +0 battleaxe (6, 12, D:10) a beef jerky (6, 14, D:10) a +0 hand axe a +0 hand axe a +0 plate armour (7, 14, D:10) a +0 falchion a +0 ring mail (30, 15, D:10) a +0 giant spiked club a +0 shortbow 9 arrows (9, 16, D:10) a +0 quarterstaff (9, 17, D:10) a +0 ring mail (13, 17, D:10) 34 stones (26, 17, D:10) an arrow (34, 17, D:10) a beef jerky (8, 24, D:10) 2 potions of poison (41, 25, D:10) a +0 giant spiked club (8, 27, D:10) a +0 short sword 4 tomahawks (11, 29, D:10) a +0 hand axe a +0 leather armour (33, 29, D:10) a +0 leather armour (10, 30, D:10) a +0 mace a cursed +0 leather armour (11, 30, D:10) a +0 dagger (6, 35, D:10) a cursed +0 spear a +0 robe (31, 35, D:10) an arrow (3, 36, D:10) a +1 great sword of freezing a +0 robe (5, 36, D:10) a +2 morningstar a +0 robe (31, 37, D:10) an arrow (30, 39, D:10) a +0 shortbow 15 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (27, 1, D:11) a +0 hand axe a +0 chain mail (3, 5, D:11) a plain deck of changes (27, 10, D:11) a cursed -1 morningstar (5, 11, D:11) 22 bolts (17, 16, D:11) a beef jerky (11, 17, D:11) 13 sling bullets (13, 27, D:11) 16 sling bullets (-6, 28, D:11) a +0 dagger a +0 leather armour an orc corpse (17, 28, D:11) a tomahawk (-6, 29, D:11) a +0 falchion a +0 ring mail an orc corpse (-5, 29, D:11) a +0 dagger a +0 ring mail an orc corpse (-4, 29, D:11) a +0 morningstar an orc corpse (16, 29, D:11) a yak corpse (skeletalised by now) (9, 30, D:11) a tomahawk (14, 30, D:11) a yak corpse (skeletalised by now) (-7, 31, D:11) a +0 flail a +0 chain mail an orc corpse (12, 31, D:11) a stone (8, 32, D:11) a tomahawk (10, 32, D:11) a +0 hand axe 2 tomahawks a +0 leather armour an orc corpse (skeletalised by now) (11, 32, D:11) a +1 mace of crushing (9, 33, D:11) a +0 mace 21 stones (-3, 36, D:11) a wand of fireball (6) (11, 36, D:11) a +0 morningstar an orc corpse (skeletalised by now) (13, 37, D:11) a +0 trident 2 tomahawks (-10, 43, D:11) a +0 shortbow 24 arrows a centaur corpse (29, 48, D:11) a +0 robe (-13, 50, D:11) an arrow (42, 50, D:11) 15 bolts (-4, 56, D:11) 20 arrows the Ecumenical Temple