Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 9235058633824948326, levelgen mode: deterministic 27 losten the Ducker (level 2, -1/22 HPs) Began as a Demonspawn Gladiator on Oct 19, 2019. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1007 turns). losten the Ducker (Demonspawn Gladiator) Turns: 1007, Time: 00:02:11 Health: -1/22 AC: 4 Str: 12 (14) XL: 2 Next: 93% Magic: 2/2 EV: 12 Int: 6 (9) God: Gold: 64 SH: 0 Dex: 11 (14) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery l - a cursed ring of attention {unknown} Scrolls g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of random uselessness {unknown} j - a scroll of identify {unknown} k - 2 scrolls of remove curse {unknown} Comestibles f - a ration m - a chunk of flesh Skills: + Level 2.0 Fighting + Level 3.0 Short Blades + Level 2.0 Throwing + Level 0.4 Armour + Level 3.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History Deactivating autopickup; reactivate with Ctrl-A. Something wriggles in the net. You closely miss something. Something wriggles in the net. You barely miss something. Something wriggles in the net. x2 All of a sudden the net rips apart! Throwing (i - inventory) d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line You throw a throwing net. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line Okay, then. You miss something. Something hits you! Ouch! That really hurt! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Something hits you but does no damage. You hit something but do no damage. Something hits you! Ouch! That really hurt! You die... ######....# ###.# #....(....# #.#.# #.........# #.#.# #.....(...# #.#.# #.........# ######.#.###....{....# ......<#........@....# ...........#.....#.#.# ...........###.....# .########..###.#.#.# #......#.#.# #..#####.# # #........# #..####... #..# $. There were no monsters in sight! Vanquished Creatures A worm (D:2) A dart slug (D:2) 3 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 6 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | losten the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 996 | D:2 | Noticed Sigmund 1007 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_tiny_e, layout_basic, chequers_serial_rivers_small_a D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Short Blades | 3 | 3.0 Throwing | 2 | 2.0 Fighting | | 2.0 Armour | | 0.4 Action || total -------------------------++------- Melee: Rapier || 78 Throw: Throwing net || 3 Use: Potion || 1 Stab: Sleeping || 2 Armor: Leather armour || 17 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 26 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------