losten Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -8, D:1) 18 stones (4, 19, D:1) a +0 robe (9, -2, D:1) 23 stones (13, 2, D:1) a +0 dagger (14, -6, D:1) a +0 spear (16, 21, D:1) 27 bolts (25, -8, D:1) 14 sling bullets (30, 3, D:1) a +0 dagger (37, 11, D:1) a +0 helmet (38, 4, D:1) 8 arrows (45, 3, D:1) a +0 mace (48, -2, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 14, D:2) a +0 chain mail (8, 0, D:2) 15 stones (9, -1, D:2) a +0 club (13, -2, D:2) a +0 club (13, 15, D:2) a +0 dagger (17, -9, D:2) a +0 club (17, -5, D:2) 4 potions of degeneration (27, 3, D:2) 15 poisoned darts (29, -18, D:2) a +0 robe (29, -13, D:2) a cursed -2 club (31, 20, D:2) a +0 hunting sling (32, 10, D:2) a +0 robe (33, 19, D:2) a +0 club (34, 20, D:2) a +0 plate armour (47, 5, D:2) a +0 robe (49, -9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Irafeuf" {+Fly rCorr} (2910 gold) [ring of resist corrosion] It lets you fly. It provides partial protection from all sources of acid and corrosion. the +4 hand axe of the Disturbing People {venom, *Drain rC+ Int+2 Dex+2} (4040 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from cold. It causes draining when unequipped. the +4 hunting sling of Nightmares {venom, rC+ Dex+2} (4000 gold) It poisons the ammo it fires. It affects your dexterity (+2). It protects you from cold. a +2 falchion of electrocution (1950 gold) (0, 0, D:3) a +0 club (6, 9, D:3) a +0 dagger a +0 robe (6, 10, D:3) a +0 leather armour (9, 11, D:3) a +0 leather armour (11, 12, D:3) a +0 trident (13, -11, D:3) a +0 flail (22, -15, D:3) 11 stones (23, -4, D:3) a +0 club (27, 24, D:3) 27 stones (29, 15, D:3) a +0 club (40, -16, D:3) a cursed -2 dagger a +0 leather armour a +0 dagger a +0 club a +0 ring mail (46, -13, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -2, D:4) a +0 dagger a cursed +0 robe (2, 3, D:4) a +0 plate armour a +0 leather armour (4, 1, D:4) a +0 dagger a +0 robe (4, 20, D:4) a +0 ring mail (7, 12, D:4) a +0 club a +1 hand axe of chopping a +0 leather armour (7, 15, D:4) a +0 ring mail a +0 club (15, 34, D:4) a +0 trident (16, 36, D:4) 20 stones (21, 27, D:4) a +0 giant club (32, 38, D:4) 23 stones (42, -7, D:4) a +0 whip of flaming a +2 robe of positive energy (48, 15, D:4) a +0 dagger a +0 robe (52, 20, D:4) a +0 short sword a +0 leather armour a cursed -2 mace (53, 20, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +1 flail of holy wrath a +0 chain mail (2, -20, D:5) an adder corpse (skeletalised by now) (11, -18, D:5) the +0 robe of Space {rF+} It protects you from fire. (24, 1, D:5) a +0 whip (28, -14, D:5) a +0 spear (29, -3, D:5) a +0 shortbow (48, -21, D:5) a +0 robe (52, -15, D:5) a +0 dagger a +0 robe a +0 hand axe (53, -16, D:5) a +0 club 2 boomerangs a +0 giant club a +0 club a cursed +0 leather armour (54, -17, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a worker ant corpse a quokka corpse (1, -1, D:6) an adder corpse (6, -9, D:6) an orc corpse (7, -10, D:6) a +0 hand axe a +0 ring mail (7, -9, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (18, -1, D:6) a giant cockroach corpse (20, 0, D:6) 20 bolts the Ecumenical Temple