losten Level 1 of the Dungeon (0, 0, D:1) 16 stones (4, 25, D:1) a +0 dagger (6, 15, D:1) a -3 spear (7, -4, D:1) a +0 dagger (7, 3, D:1) 18 stones (8, 5, D:1) a +0 dagger (22, 16, D:1) 17 stones (25, 6, D:1) 26 stones (33, 26, D:1) 15 bolts (34, 30, D:1) a +0 club (36, -1, D:1) a cursed -3 dagger (37, 32, D:1) 2 stones (43, 27, D:1) 20 stones (46, 1, D:1) a +0 club (49, 24, D:1) a +0 whip (58, 26, D:1) a stone (58, 29, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 4, D:2) a +0 club (2, 7, D:2) 13 bolts (2, 24, D:2) a +0 club 4 stones (3, 5, D:2) a +0 club a +0 club (6, 5, D:2) a +0 club (8, 2, D:2) a +0 dagger (28, 13, D:2) 16 arrows (42, 30, D:2) 26 stones (54, 37, D:2) a +0 club (54, 39, D:2) a +0 club (60, 39, D:2) a +0 robe (66, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 31, D:3) a +0 leather armour (4, 31, D:3) a +0 club a +0 dagger a +0 robe a +0 scale mail a +0 club a +0 club (9, 22, D:3) a +0 club (13, 1, D:3) a +0 trident (15, -9, D:3) 16 arrows (20, 36, D:3) a +0 scale mail a +0 animal skin (21, 33, D:3) a +0 club (34, 35, D:3) a +0 leather armour (47, 17, D:3) a +0 robe (53, 28, D:3) a +0 club (55, 25, D:3) 8 stones Level 4 of the Dungeon (6, 3, D:4) 15 stones (6, 18, D:4) a cursed -1 dagger (20, 10, D:4) a +0 hunting sling (26, 27, D:4) a +0 war axe (26, 28, D:4) a +0 dagger of draining a +0 robe (26, 29, D:4) a +0 club a +0 ring mail a +0 whip a +0 mace (27, 29, D:4) 22 stones (28, 21, D:4) 9 stones (32, 9, D:4) a +0 club (38, 2, D:4) a +0 trident a +0 robe (39, 3, D:4) a +0 whip a +0 flail (40, 1, D:4) a +0 rapier (42, 30, D:4) a +0 spear (45, 33, D:4) a +0 spear (46, 24, D:4) a +0 club (48, 39, D:4) 3 large rocks Level 5 of the Dungeon [Shop] Defes's Antique Weapon Emporium a +0 short sword (78 gold) a +0 mace (78 gold) a +1 quarterstaff of pain (442 gold) a +0 mace (78 gold) a cursed +0 long sword (13 gold) a +0 falchion (78 gold) a +0 great mace (169 gold) a +0 falchion (78 gold) a +0 whip (65 gold) a +0 lajatang (390 gold) (3, -4, D:5) a +0 leather armour (5, -27, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (5, 0, D:5) a cursed -1 hand axe (6, -26, D:5) a +0 club a +0 leather armour (7, -27, D:5) a +0 dagger a +0 robe (10, 9, D:5) a +0 mace (12, -4, D:5) a +0 cloak (14, -14, D:5) 31 arrows (15, -6, D:5) 13 stones (15, 10, D:5) a +0 dagger (22, 10, D:5) a +0 falchion (35, 4, D:5) a +0 trident (35, 6, D:5) 3 scrolls of amnesia (38, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (3, 35, D:6) 10 stones (5, 37, D:6) a +0 chain mail a +0 war axe (6, 36, D:6) a +0 flail (6, 37, D:6) a cursed +0 robe a +0 dagger (13, 20, D:6) 14 arrows (16, 37, D:6) 22 stones (18, 37, D:6) a +0 dagger (21, 1, D:6) a +0 ring mail a +0 short sword (25, -2, D:6) a +0 robe a +2 dagger of venom (31, 43, D:6) 14 stones (35, -10, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (15, -2, D:7) a +0 ring mail a +0 chain mail a +0 war axe a +0 mace a +0 war axe (16, -2, D:7) a +0 chain mail a +0 flail (16, 7, D:7) 27 sling bullets (21, 3, D:7) a cursed +0 chain mail (26, 7, D:7) a +0 leather armour (49, -14, D:7) a cursed +0 robe (49, 16, D:7) 13 stones (50, -5, D:7) 19 stones (57, 21, D:7) 20 stones (58, -20, D:7) a +0 halberd (59, -21, D:7) a +0 spear (59, -19, D:7) a +0 spear (60, -20, D:7) a +0 spear (60, -4, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (7, 20, D:8) 17 stones (10, -22, D:8) 18 sling bullets (18, -5, D:8) 15 sling bullets (29, -18, D:8) a +0 hand axe a +0 robe (29, -17, D:8) a cursed +3 spear of freezing a +0 robe (29, -16, D:8) a cursed +0 flail of crushing a +0 robe (34, 26, D:8) a +0 mace (36, 18, D:8) 18 stones (45, 11, D:8) a cursed +0 pair of gloves (46, -14, D:8) a +0 pair of boots (55, -27, D:8) a +0 leather armour (56, 15, D:8) a +0 hunting sling (57, 16, D:8) a +0 flail a +0 leather armour (58, 16, D:8) a +0 giant club (58, 17, D:8) the +2 hunting sling of a sewer {flame, rN+ Str+2 Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It protects you from negative energy. (58, 18, D:8) a +0 dagger of venom (59, 17, D:8) a +0 flail (59, 18, D:8) a +0 falchion (61, 12, D:8) 17 stones (61, 24, D:8) 28 arrows (62, -4, D:8) a +0 dagger a +0 robe (62, -2, D:8) a +0 falchion a cursed -3 dagger a +0 scale mail (63, -2, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (2, -14, D:9) a +0 chain mail (3, -23, D:9) 18 sling bullets (6, -5, D:9) 22 stones (9, -4, D:9) a cursed -3 mace a cursed +0 chain mail (10, -10, D:9) a +1 whip of electrocution a +2 robe of magic resistance (16, -2, D:9) a +0 giant club (18, -28, D:9) a +0 pair of gloves (28, -27, D:9) a +0 plate armour (29, -35, D:9) the +0 ring mail of the Lizard {rN+ rCorr Str-5 Int+5} It affects your strength (-5). It affects your intelligence (+5). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (39, -8, D:9) a +0 ring mail (45, -13, D:9) 18 stones (46, -12, D:9) 29 arrows (46, 2, D:9) a +2 dagger of chaos a +0 robe (46, 5, D:9) 19 stones (47, -23, D:9) a +0 shortbow 19 arrows (48, -36, D:9) a +0 robe (49, -37, D:9) a +0 quarterstaff a +0 hunting sling a +0 ring mail 16 sling bullets (51, -36, D:9) a sling bullet (51, -35, D:9) a sling bullet (51, -33, D:9) a sling bullet (51, 5, D:9) a +0 mace (52, -24, D:9) an arrow (54, -41, D:9) a +0 ring mail of fire resistance (55, -48, D:9) a +0 rapier (58, -18, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) 23 stones (12, -4, D:10) a +0 giant club (13, -36, D:10) a +0 mace (15, -9, D:10) a +0 falchion (18, -32, D:10) 15 arrows (18, -24, D:10) 24 stones (19, -17, D:10) a +0 long sword a +0 plate armour a +0 dagger a +0 robe (19, -15, D:10) a +0 hand axe a +0 chain mail (20, -16, D:10) a +0 dagger a +0 robe (21, -17, D:10) a cursed -1 dagger a +0 robe (21, -16, D:10) a +0 leather armour (21, -15, D:10) a +0 flail a +0 short sword (33, -36, D:10) 19 stones (37, -27, D:10) a +0 flail Level 11 of the Dungeon [Shop] Kiaxu's Book Shop a book of Necromancy (450 gold) a book of Necromancy (450 gold) a book of Necromancy (450 gold) a book of Ice (975 gold) a book of the Warp (1350 gold) a book of Geomancy (525 gold) a book of Geomancy (525 gold) a book of Conjurations (450 gold) a book of Death (1050 gold) the Handbook of Enchanting Poisoning (960 gold) Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Confuse Hexes 3 no c - Spider Form Transmutation/Poison 3 no d - Venom Bolt Conjuration/Poison 5 no e - Darkness Hexes 6 no Trog disapproves of the use of such an item. a Young Poisoner's Handbook (600 gold) Fait's Disquisition on Stolen Souls and Snow (1275 gold) Spells Type Level Known a - Vampiric Draining Necromancy 3 no b - Dispel Undead Necromancy 5 no c - Simulacrum Ice/Necromancy 6 no d - Ozocubu's Refrigeration Ice 6 no Trog disapproves of the use of such an item. a book of Battle (600 gold) (0, 0, D:11) a large rock (1, 0, D:11) 2 large rocks (4, -14, D:11) a +0 club (4, -12, D:11) a +0 club a cursed +0 ring mail (5, -16, D:11) a +0 whip a +0 leather armour (5, -14, D:11) a +0 scimitar a +0 plate armour (5, -13, D:11) a +0 giant club (5, -12, D:11) a +0 hand axe a +0 chain mail a +0 dagger a cursed +0 robe (6, -14, D:11) a cursed -2 dagger a +0 robe (7, 1, D:11) a +0 glaive a +0 plate armour (7, 2, D:11) a +0 long sword a cursed +0 leather armour (7, 3, D:11) a +0 giant spiked club a +2 robe of fire resistance (7, 4, D:11) an arrow (8, 1, D:11) a +0 troll leather armour (9, 1, D:11) a cursed -1 hand axe a +0 leather armour (9, 2, D:11) a +0 flail a +0 leather armour a +0 club a +0 ring mail (10, 0, D:11) a +0 robe (10, 2, D:11) a +0 shortbow 8 arrows (11, 2, D:11) a +0 dagger a +0 ring mail a +0 giant club a cursed -3 giant club a +0 rapier a +0 robe a +0 buckler (27, 16, D:11) a +0 plate armour (28, -26, D:11) a +0 giant spiked club a +0 giant spiked club (29, -26, D:11) a +0 dagger of protection a +0 robe (29, -25, D:11) a +0 dagger a cursed -2 dagger a +0 robe (30, -25, D:11) a +0 club (32, -19, D:11) a cursed +0 ring mail (43, 4, D:11) a +0 hat (45, -11, D:11) a cursed -1 club (45, -8, D:11) 21 stones (45, 4, D:11) a +0 mace (55, -15, D:11) a +0 trident a +3 leather armour (56, -16, D:11) a +0 mace a +0 scale mail a +0 flail a +0 plate armour a +0 giant spiked club a +0 giant club (56, -14, D:11) a +0 dagger a +0 robe (61, 14, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 leather armour (0, 1, D:12) a +0 hand axe a +0 plate armour (0, 2, D:12) a +0 hand axe (0, 5, D:12) a +0 rapier (2, -26, D:12) the +11 short sword of Bankruptcy {pierce, Fragile rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It will be destroyed if unequipped. It makes you more stealthy. (2, -23, D:12) a cursed +0 leather armour (5, -29, D:12) a +0 robe (10, 5, D:12) a cursed -1 pair of gloves (16, -4, D:12) a +4 hand axe of freezing (26, -6, D:12) an arrow (26, -2, D:12) a +0 shortbow 18 arrows (29, -24, D:12) a scroll of amnesia (32, 13, D:12) a +1 dagger of venom a +0 robe (32, 14, D:12) 3 boomerangs a +0 ring mail (32, 15, D:12) a +0 club a +0 flail a +0 leather armour a +0 trident a +0 chain mail (38, 5, D:12) 24 stones (44, -10, D:12) a manual of Shields (45, 10, D:12) a +0 shortbow 25 arrows (46, 14, D:12) a +0 shortbow a +0 shortbow 35 arrows (46, 15, D:12) a +0 giant club (47, -29, D:12) a +0 troll leather armour (52, -30, D:12) a cursed +0 ring mail Level 13 of the Dungeon (0, 0, D:13) 10 stones (1, -33, D:13) a +0 troll leather armour (14, 9, D:13) a +0 flail (16, -16, D:13) a +0 giant spiked club (17, -23, D:13) a +0 cloak (21, -10, D:13) a +0 plate armour (22, 8, D:13) 24 sling bullets (41, -17, D:13) an uncursed staff of conjuration (54, -3, D:13) a +0 dagger a +0 robe (55, -2, D:13) a +0 dagger of electrocution a +0 chain mail a +0 falchion (60, -16, D:13) a +0 giant club (66, -17, D:13) 14 stones (66, -16, D:13) a +0 giant club (68, -20, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 3 bolts (8, 2, D:14) a +0 buckler (13, -11, D:14) a +0 giant club a +0 giant club (22, -11, D:14) the +0 war axe "Cibbestie" {drain, Int+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you see invisible. an ice cave (12, -10, IceCv) a cursed -3 falchion (13, -10, IceCv) a +0 short sword