losten Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -15, D:1) a +0 dagger (6, 4, D:1) a +0 dagger (7, 9, D:1) a +0 club (8, 10, D:1) a +0 club (14, 1, D:1) a +0 club (24, -15, D:1) a +0 dagger (28, -4, D:1) a +0 short sword a +0 robe (29, -39, D:1) a +0 club (37, -4, D:1) 8 stones (37, 5, D:1) a +0 mace (41, -4, D:1) a +0 dagger (43, -12, D:1) a +0 short sword (45, -6, D:1) a +0 club (47, -4, D:1) 3 stones (50, -29, D:1) a +0 dagger (56, -12, D:1) 6 darts of dispersal (61, -27, D:1) a +0 club Level 2 of the Dungeon [Shop] Doss's Book Shop Maxwell's Memoranda (560 gold) a Young Poisoner's Handbook (280 gold) a book of the Spheres (896 gold) a book of Battle (364 gold) Great Wizards, Vol. VII (420 gold) a book of Hexes (504 gold) a book of Minor Magic (224 gold) Sif Muna's Quarto of Unlucky Distance (644 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Anguish Hexes/Necromancy 4 c - Summon Mana Viper Hexes/Summoning 5 d - Malign Gateway Summoning/Translocation 7 a Young Poisoner's Handbook (280 gold) (0, 0, D:2) a +0 leather armour (13, -5, D:2) a +0 dagger (14, -16, D:2) a +0 club 3 stones (16, 22, D:2) a +0 whip (31, -23, D:2) a +0 club a +0 sling (33, 12, D:2) 5 large rocks (47, -16, D:2) 8 stones (51, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 5 stones (3, 24, D:3) 14 gold pieces (5, 24, D:3) a +0 robe (9, 31, D:3) a +0 spear (10, 25, D:3) a +0 club (11, 27, D:3) a scroll of poison (12, 23, D:3) 8 gold pieces (12, 24, D:3) 5 stones (12, 25, D:3) 2 gold pieces (15, 22, D:3) a granite talisman (17, 23, D:3) a +0 dagger (19, 0, D:3) a +0 whip a +0 spear (20, 8, D:3) a +0 hand axe (21, -4, D:3) a +0 giant spiked club (21, 0, D:3) a +0 halberd of venom (27, 17, D:3) a +0 falchion a +0 animal skin a +0 helmet (28, 17, D:3) a +0 club (29, 15, D:3) a +0 dagger a +0 dagger a +0 dagger (29, 16, D:3) a +0 leather armour a +0 dagger a +0 dagger (31, 14, D:3) a +0 dagger (42, 38, D:3) a +0 dagger (46, 24, D:3) a serpent talisman (47, 19, D:3) 7 stones (48, 30, D:3) a +0 club 3 boomerangs (49, 30, D:3) a +0 dagger a +0 robe a +0 whip 2 boomerangs Level 4 of the Dungeon [Shop] Nisoat's Assorted Antiques a +0 pair of boots (94 gold) a potion of resistance (210 gold) a wand of digging (7) (617 gold) a potion of degeneration (21 gold) a +0 ring mail (84 gold) a potion of mutation (168 gold) a +0 rapier (84 gold) a ring of willpower (525 gold) [Shop] Korph's Armour Shop a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +3 scale mail of willpower (286 gold) a +0 robe (7 gold) [Shop] Xigomu's Antique Armour Shop a +0 ring mail (100 gold) a +0 plate armour (575 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 robe (17 gold) a +0 kite shield (112 gold) a +3 chain mail of fire resistance (662 gold) the +7 tower shield "Bohom" {rN+ SInv} (1372 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. a +0 ring mail of willpower (275 gold) a +0 ring mail (100 gold) [Shop] Saprudd's Antique Weapon Shop a +1 flail of venom (302 gold) a +1 war axe of electrocution (423 gold) a +0 heavy triple crossbow (540 gold) a +0 orcbow (94 gold) a +0 mace (81 gold) a +0 morningstar of holy wrath (248 gold) a +0 club (27 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) (0, 0, D:4) a hobgoblin corpse a hound corpse (2, -8, D:4) a +0 mace (2, 2, D:4) a +0 leather armour (2, 5, D:4) a +0 quarterstaff (16, -32, D:4) an adder corpse (skeletalised by now) (18, -38, D:4) a +0 robe (22, -37, D:4) a +0 whip