losten Level 1 of the Dungeon [Shop] Lugurph's Jewellery Shoppe an amulet of faith (440 gold) a ring of fire (275 gold) a flux talisman (275 gold) an amulet of guardian spirit (330 gold) a ring of protection from fire (275 gold) a +5 ring of evasion (396 gold) [Shop] Ycuh's Weapon Shoppe a +0 club (11 gold) a +1 hand axe of flaming (136 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) 5 stones (5 gold) a +0 dagger (22 gold) 5 stones (5 gold) [Shop] Firchem's Antique Weapon Boutique a +5 giant spiked club (578 gold) a +0 spear (60 gold) a +0 hand axe (60 gold) a +5 quarterstaff of speed (780 gold) a +0 falchion (60 gold) a +0 spear (60 gold) a +0 dagger (40 gold) the +1 hand axe of Doxelali {freeze, *Noise Will++ Str+4} (726 gold) Str+4: It affects your strength (+4). Will++: It greatly increases your willpower. *Noise: It may make a loud noise when swung. a +0 longbow (130 gold) a +0 dagger (40 gold) [Shop] Ocioch's Magic Scroll Emporium a scroll of identify (22 gold) a scroll of identify (22 gold) 3 scrolls of identify (66 gold) a scroll of fear (44 gold) a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) [Shop] Systorphe's Jewellery Shop the ring "Uthamm" {rPois AC+4} (566 gold) [ring of protection] AC+4: It affects your AC (+4). rPois: It protects you from poison an amulet of magic regeneration (360 gold) a ring of magical power (240 gold) a ring of ice (300 gold) a ring of magical power (240 gold) a +5 ring of evasion (432 gold) a +4 ring of protection (432 gold) a ring of magical power (240 gold) a ring of protection from cold (300 gold) (0, 0, D:1) 3 boomerangs (0, 29, D:1) a +0 club (1, -4, D:1) a +0 dagger (11, 25, D:1) a +0 sling (12, 15, D:1) a +0 club (16, 31, D:1) a talisman of death (39, 6, D:1) a +0 club a +0 spear (40, 6, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (13, 35, D:2) a +0 club (22, 7, D:2) a +0 club (28, -14, D:2) a +0 club (29, 17, D:2) a book of Cantrips (36, 11, D:2) a +0 short sword (50, 20, D:2) a +0 club (63, -3, D:2) the +0 plate armour of the Equinox {rN+} rN+: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) 6 boomerangs (1, -1, D:3) a bat corpse (skeletalised by now) (12, -25, D:3) a +0 short sword a +0 chain mail (20, -6, D:3) a +0 club (38, -6, D:3) a +0 whip a +0 scale mail (48, 4, D:3) 2 stones (51, -23, D:3) a +0 mace (61, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (1, -20, D:4) 12 gold pieces (2, -18, D:4) a +0 club a +0 club a +0 leather armour an orc corpse (2, -17, D:4) a +0 war axe an orc corpse (7, -2, D:4) a +0 hand axe (9, 16, D:4) a hobgoblin corpse (10, 14, D:4) a hobgoblin corpse