lrvs Level 1 of the Dungeon (0, 0, D:1) a +0 club a cursed +0 dagger (36, 1, D:1) a +0 club (21, 6, D:1) a +0 hunting sling (34, 10, D:1) a cursed +0 leather armour (14, 29, D:1) a +0 dagger (15, 33, D:1) a +0 club (10, 43, D:1) a cursed -1 club (16, 46, D:1) a +0 scale mail (13, 57, D:1) 10 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +1 leather armour of poison resistance (0, 4, D:2) a +0 club (-29, 12, D:2) a +0 club (-39, 13, D:2) a +0 hand axe (-8, 13, D:2) a +0 club (-27, 15, D:2) a +0 club (6, 16, D:2) a +0 club (-11, 22, D:2) a +0 short sword (-15, 24, D:2) a +0 short sword (-32, 29, D:2) 22 sling bullets (-40, 37, D:2) a +0 short sword (-10, 59, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 spear (-24, 6, D:3) 19 arrows (7, 6, D:3) a +0 dagger a +0 dagger (-20, 7, D:3) 17 gold pieces (-31, 8, D:3) a +0 dagger (-7, 19, D:3) a wand of magic darts (11) (8, 26, D:3) a cursed +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, 13, D:4) a cursed -1 mace a +0 leather armour (6, 14, D:4) a +0 hand axe (unseen) (-1, 16, D:4) a +0 hand axe (4, 28, D:4) 23 stones (25, 28, D:4) 20 arrows (23, 33, D:4) a +0 ring mail (-6, 34, D:4) 23 stones (-1, 36, D:4) a cursed +0 short sword Level 5 of the Dungeon [Shop] Goh Usm's Antique Weapon Shoppe a +0 war axe (73 gold) a +0 glaive (136 gold) a cursed -2 great sword (136 gold) a +0 hand crossbow (73 gold) the +6 greatsling of Ozipu {flame, rPois MR+ Stlth+} (420 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. Dithmenos disapproves of the use of such an item. a cursed -1 trident (73 gold) a +5 hunting sling of evasion (31 gold) a +0 whip (52 gold) a +1 antimagic hand axe (63 gold) a +0 quarterstaff (84 gold) a +0 falchion (63 gold) a +0 whip (52 gold) (0, 0, D:5) a +0 leather armour (-1, 1, D:5) a +0 robe (unseen) (-30, 2, D:5) 18 poisoned bolts (-14, 2, D:5) a +0 scale mail (-3, 2, D:5) a +0 flail (11, 6, D:5) a +0 spear of piercing (13, 6, D:5) a +0 mace (unseen) (11, 9, D:5) a +0 shortbow 26 arrows a +0 war axe (-23, 28, D:5) a +3 hand axe (-20, 28, D:5) a +0 falchion a +0 leather armour (12, 29, D:5) a +0 dagger (-21, 32, D:5) a +0 spear (-25, 33, D:5) a +1 dagger (0, 42, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 dire flail (1, 3, D:6) a +0 leather armour a +0 hand axe (-14, 10, D:6) a +0 ring mail (26, 11, D:6) a meat ration (-12, 18, D:6) a cursed +0 flail (6, 20, D:6) a scroll of enchant weapon (19, 28, D:6) a +0 long sword a +0 plate armour (-16, 36, D:6) a +0 giant club (13, 42, D:6) a +0 dagger a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (19, 4, D:7) 20 arrows (21, 10, D:7) 24 arrows a +0 shortbow (21, 11, D:7) a +0 scale mail a +0 short sword (20, 12, D:7) a +1 falchion of holy wrath a +0 chain mail (-27, 16, D:7) a +0 shortbow 19 arrows (28, 41, D:7) a +0 quarterstaff (-2, 45, D:7) a +0 club (unseen) (17, 47, D:7) a +0 whip (-17, 58, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 robe (8, 11, D:8) 20 arrows (33, 30, D:8) a +0 war axe (45, 31, D:8) a wand of enslavement (13) Level 9 of the Dungeon [Shop] Seskuax's Antique Armour Shoppe (Shop contents are unknown) [Shop] Ymurch's Book Shop (Shop contents are unknown) (0, 0, D:9) a +0 robe (-9, 5, D:9) a scroll of identify (-3, 5, D:9) 9 gold pieces (-1, 5, D:9) a scroll of enchant weapon (11, 7, D:9) 28 stones (7, 19, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (25, 0, D:10) a +3 shortbow 17 arrows (6, 3, D:10) 21 gold pieces (3, 7, D:10) a meat ration (3, 12, D:10) a meat ration (18, 13, D:10) a +0 ring mail (-27, 17, D:10) a +0 robe (-15, 17, D:10) the cursed +1 spear of Fino {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (-14, 23, D:10) a +0 ring mail (14, 24, D:10) a +0 shortbow 22 arrows (-28, 30, D:10) 15 bolts (-10, 31, D:10) a box of beasts (24, 39, D:10) a +0 scale mail (-15, 42, D:10) 27 sling bullets Level 11 of the Dungeon (0, 0, D:11) an arrow (-4, 1, D:11) an arrow (-2, 1, D:11) a +0 robe (-6, 3, D:11) an arrow (-12, 37, D:11) 18 bolts Level 12 of the Dungeon (0, 0, D:12) a +1 whip of pain the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 arbalest (-3, 3, Lair:1) a +0 robe (11, 3, Lair:1) a +0 shield (12, 3, Lair:1) a +0 chain mail (0, 6, Lair:1) a +0 hunting sling (-9, 28, Lair:1) a +0 leather armour (-10, 48, Lair:1) a +0 shortbow (-13, 49, Lair:1) a +0 dagger (-4, 49, Lair:1) 17 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a beef jerky (7, 0, Lair:2) a +0 leather armour (-20, 4, Lair:2) 18 stones (-3, 8, Lair:2) a +0 leather armour (-47, 25, Lair:2) a wand of random effects (25) (-43, 25, Lair:2) 20 stones (-31, 25, Lair:2) a +0 quarterstaff (-48, 30, Lair:2) 3 javelins (-4, 31, Lair:2) a +0 leather armour (-17, 41, Lair:2) a meat ration (-20, 44, Lair:2) a cursed -2 war axe (-20, 46, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 stones (10, 0, Lair:3) a wand of random effects (28) (26, 10, Lair:3) the cursed +1 ring mail of Jigsaw {rCorr MP-9 Str+3 Dex+4} It affects your strength (+3). It affects your dexterity (+4). It affects your magic capacity (-9). It protects you from acid and corrosion. It has a curse placed upon it. (5, 14, Lair:3) a +0 cloak (-18, 16, Lair:3) the cursed +1 ring mail of the Princess {rElec rF++ Str-3} It affects your strength (-3). It greatly protects you from fire. It insulates you from electricity. It has a curse placed upon it. (23, 17, Lair:3) a +0 trident 7 tomahawks a merfolk corpse (skeletalised by now) (22, 18, Lair:3) an electric eel corpse (skeletalised by now) (1, 19, Lair:3) 19 arrows of dispersal (-9, 25, Lair:3) a +0 leather armour (22, 26, Lair:3) a +0 dagger (28, 29, Lair:3) a +0 robe (32, 33, Lair:3) a wand of slowing (14) (-18, 38, Lair:3) a +0 chain mail (31, 45, Lair:3) 20 stones (-19, 47, Lair:3) a wand of enslavement (15) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (27, 29, Lair:4) 10 poisoned needles (57, 32, Lair:4) a meat ration (20, 47, Lair:4) a +0 chain mail (64, 56, Lair:4) 20 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 war axe (32, 3, Lair:5) a meat ration (36, 4, Lair:5) 14 sling bullets (10, 8, Lair:5) a +0 ring mail (-6, 11, Lair:5) a wand of frost (26) (19, 11, Lair:5) a +0 hunting sling (3, 15, Lair:5) 21 arrows (-22, 30, Lair:5) a meat ration (-10, 39, Lair:5) 12 sling bullets (8, 46, Lair:5) a +0 bardiche (17, 50, Lair:5) a beef jerky Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 morningstar (34, 14, Lair:6) a +0 robe (25, 19, Lair:6) a +0 dagger (31, 34, Lair:6) an uncursed staff of death an uncursed staff of summoning (30, 37, Lair:6) a +0 ring mail (-9, 45, Lair:6) a +3 ring of dexterity (27, 47, Lair:6) the +6 scale mail of Impressiveness {MR+ Int+4 Dex+3 Stlth+} It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. Level 7 of the Lair of Beasts (0, 0, Lair:7) 11 stones (-45, 1, Lair:7) a wand of confusion (17) (-53, 9, Lair:7) a +0 robe (-47, 10, Lair:7) a +0 spear (-25, 12, Lair:7) a +0 dire flail a +3 ring of dexterity (-11, 12, Lair:7) 5 stones (-40, 15, Lair:7) a +0 helmet (-33, 16, Lair:7) a +0 hand axe (-5, 24, Lair:7) 9 gold pieces (-14, 29, Lair:7) a +0 ring mail (-30, 31, Lair:7) a +0 war axe Level 8 of the Lair of Beasts (0, 0, Lair:8) a wand of magic darts (19) (22, 1, Lair:8) 5 large rocks (0, 2, Lair:8) a +0 plate armour (14, 2, Lair:8) a +0 dire flail (-2, 8, Lair:8) a +0 dagger a +0 robe (11, 9, Lair:8) 20 gold pieces (23, 23, Lair:8) a slice of pizza (unseen) (32, 25, Lair:8) a bread ration (25, 26, Lair:8) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a sea snake corpse (skeletalised by now) (10, 10, Shoals:1) a griffon corpse (skeletalised by now) (7, 11, Shoals:1) a +0 trident a throwing net a merfolk corpse (skeletalised by now) (-18, 19, Shoals:1) a wand of cold (7) (-6, 19, Shoals:1) a book of Air (-16, 20, Shoals:1) a snapping turtle corpse (skeletalised by now) (-6, 20, Shoals:1) a book of Battle (-25, 21, Shoals:1) a sheep corpse (-21, 21, Shoals:1) a water nymph corpse (skeletalised by now) (-27, 22, Shoals:1) a +0 falchion (-22, 25, Shoals:1) 4 large rocks (-37, 26, Shoals:1) 17 stones (-25, 27, Shoals:1) a +0 shortbow (unseen) (-27, 29, Shoals:1) a sheep corpse (-17, 29, Shoals:1) 16 arrows (-18, 31, Shoals:1) an arrow (-16, 31, Shoals:1) 10 sling bullets of frost (-8, 31, Shoals:1) a +0 shortbow 22 arrows a centaur corpse (-19, 33, Shoals:1) a beef jerky (-18, 35, Shoals:1) a cursed -1 scale mail (-38, 36, Shoals:1) a +0 ring mail (-22, 40, Shoals:1) a +0 trident (unseen) (-21, 40, Shoals:1) 32 stones (-23, 44, Shoals:1) a +0 quarterstaff Level 2 of the Shoals (0, 0, Shoals:2) 26 gold pieces (unseen) (2, 0, Shoals:2) 25 gold pieces (0, 4, Shoals:2) a +0 leather armour (-21, 5, Shoals:2) a potion of haste (-3, 6, Shoals:2) a hippogriff corpse (-7, 7, Shoals:2) a +0 robe (-15, 8, Shoals:2) 9 bolts (-14, 8, Shoals:2) a +0 spear a merfolk corpse (7, 12, Shoals:2) a +0 leather armour Level 3 of the Shoals (0, 0, Shoals:3) a +0 cloak (1, 6, Shoals:3) a +0 shield (-11, 8, Shoals:3) a +0 trident (unseen) (-2, 8, Shoals:3) a +0 spear (13, 9, Shoals:3) a meat ration (0, 16, Shoals:3) a +0 blowgun Level 1 of the Spider Nest (0, 0, Spider:1) 20 stones (3, 16, Spider:1) an uncursed staff of summoning (29, 19, Spider:1) a wand of random effects (28) (-5, 22, Spider:1) 19 gold pieces (28, 24, Spider:1) a plain deck of summoning (37, 30, Spider:1) a +4 rod of clouds (13/13) (28, 45, Spider:1) a beef jerky (10, 49, Spider:1) the +5 hand axe of the Messenger {vamp, rElec Str+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It insulates you from electricity. (17, 49, Spider:1) a +0 leather armour Level 2 of the Spider Nest (0, 0, Spider:2) a cursed +0 leather armour (2, 3, Spider:2) 8 stones (-2, 11, Spider:2) a +0 pair of boots (-10, 21, Spider:2) 21 gold pieces Level 4 of the Spider Nest (0, 0, Spider:4) a slice of pizza