luab the Dungeon (0, 16, D) a +2 quarterstaff of chaos a +0 cloak (1, -8, D) a +2 great sword of pain 17 stones a +0 plate armour (1, 4, D) 2 scrolls of vulnerability (2, -7, D) a +0 broad axe a +0 robe a potion of lignification a +0 plate armour a potion of mutation (2, 4, D) 10 stones an uncursed staff of energy (2, 9, D) a +2 quarterstaff of speed (2, 10, D) a +2 dagger of venom (2, 11, D) a +2 trident of piercing (2, 12, D) a +0 scale mail (3, -22, D) a +3 executioner's axe (3, -21, D) a +3 great sword of slicing (3, -14, D) a +0 flail a cursed +0 animal skin (3, -9, D) a +0 plate armour (3, -8, D) a +0 glaive a +0 quarterstaff the +6 hunting sling of Chance {flame, rElec Str-3 Dex+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+9). It insulates you from electricity. a +0 battleaxe (3, -7, D) a +0 war axe a +0 plate armour a +0 dagger of freezing (3, -5, D) a +0 club (3, 9, D) a +2 flail of crushing (3, 10, D) a +1 long sword of holy wrath (3, 11, D) a +0 hand axe of chopping (3, 12, D) a +3 ring mail (4, -22, D) a +6 glaive (4, -21, D) a +6 broad axe of freezing (4, -17, D) a +0 great mace (4, -16, D) a +0 halberd of chopping (4, -15, D) a +0 war axe of chopping (4, -8, D) a +0 scale mail (4, -7, D) a +0 spear (4, -6, D) a +0 flail (4, -5, D) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (5, -22, D) a +3 lajatang of speed (5, -21, D) a +6 double sword (5, -8, D) the cursed +1 short sword "Ysequax" {pain, Dex+5 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+5). It lets you see invisible. It has a curse placed upon it. (5, -4, D) the Compendium of the Snowflakes and Envenoming Spells Type Level a - Sting Conjuration/Poison 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Summon Ice Beast Ice/Summoning 4 e - Alistair's Intoxication Transmutation/Poison 5 (5, 3, D) a +2 trident (5, 4, D) a +2 quarterstaff (6, -22, D) the +3 battleaxe of Bodily Humours {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (6, -21, D) the +4 chain mail of Inviolability {-Tele rN+++ Dex+2} It affects your dexterity (+2). It renders you almost immune to negative energy. It prevents most forms of teleportation. (6, -10, D) a +0 halberd of chopping (still there?) a scroll of blinking (still there?) (6, -9, D) the cursed +0 quick blade "Wohuim" {freeze, rF++ rN+ MR+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (unseen) (6, -8, D) a +1 war axe (still there?) 18 sling bullets (still there?) (6, -7, D) a +2 ring of strength the ring "Nepnumun" {rF+ Dex+2 SInv} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It lets you see invisible. (6, -6, D) a +3 battleaxe of electrocution (unseen) (6, -5, D) a +0 dire flail (still there?) a +0 hand axe (still there?) (6, -4, D) an uncursed staff of summoning a +0 club (6, -3, D) a box of beasts (6, 3, D) a +2 dagger (6, 4, D) a +0 long sword (7, -22, D) a +2 cloak (7, -21, D) a +2 pair of gloves (7, -7, D) a +0 flail a +0 halberd (7, -6, D) a +0 war axe (7, -3, D) 18 stones (7, 3, D) a +2 hand axe (7, 4, D) a +2 mace (7, 23, D) a +0 club (8, -37, D) a +0 rapier of electrocution (unseen) (8, -22, D) a +2 pair of gloves (8, -21, D) a +4 plate armour of poison resistance (8, -13, D) a +0 leather armour (8, -10, D) a +0 short sword (8, -7, D) a +0 halberd (8, -6, D) a +2 leather armour of fire resistance (9, -22, D) +7 ice dragon scales (9, -21, D) a +0 pair of gloves of dexterity (9, -9, D) a +0 chain mail (9, -7, D) a +5 giant spiked club (9, -4, D) a book of Battle (10, -13, D) a +0 leather armour (11, -32, D) a +0 battleaxe (unseen) (11, -15, D) a +2 whip of holy wrath a +0 robe (11, -13, D) an uncursed staff of air (12, -24, D) a +0 glaive (unseen) (12, -23, D) a +0 dagger a cursed +0 robe a +0 scimitar (12, -22, D) a +0 long sword a +0 plate armour (12, -21, D) a +2 glaive of freezing (13, -23, D) a cursed +0 war axe a +3 scale mail of fire resistance a +0 flail (13, -22, D) a +0 scimitar a +0 plate armour a +2 battleaxe of chopping a +2 plate armour of poison resistance (14, -23, D) a +0 glaive (unseen) (15, -39, D) a +1 great sword of flaming (15, -38, D) a +2 robe of magic resistance (17, -25, D) a +0 troll leather armour (17, 20, D) a +3 ring mail (17, 21, D) a +0 lajatang (17, 22, D) a +2 halberd of protection (17, 23, D) a +2 rapier of electrocution (18, -24, D) a +2 battleaxe of freezing an uncursed amulet of regeneration (18, -5, D) 11 sling bullets (18, 20, D) a +0 pair of boots (18, 21, D) a +2 falchion (18, 22, D) a +2 morningstar of protection (18, 23, D) a +1 broad axe of chopping (19, -23, D) a +1 battleaxe of freezing (20, -5, D) 18 stones (21, -35, D) a +0 battleaxe (unseen) (21, -23, D) a +0 troll leather armour (21, -21, D) a +0 shortbow (unseen) (21, -13, D) a phial of floods (21, -4, D) a +0 rapier a +0 leather armour (21, 0, D) a javelin (22, -23, D) a +0 dagger (unseen) (22, -13, D) an uncursed staff of poison (22, -3, D) a +0 trident a +0 trident 5 tomahawks a +0 robe a +5 hand axe of chopping (22, -1, D) a +0 trident (still there?) a javelin (still there?) (23, -13, D) a lamp of fire (23, -4, D) a +0 scimitar (23, -2, D) a +0 dire flail a +0 dire flail 8 large rocks a +0 spear a +0 robe a +2 shield of resistance a cursed -2 ring of protection 2 javelins (23, -1, D) 2 large rocks (23, 14, D) a +0 dagger a +0 chain mail (24, -16, D) a +0 trident 8 tomahawks (24, -3, D) a cursed +0 spear 14 javelins a +0 leather armour an uncursed amulet of harm (24, -1, D) a +0 pair of gloves (24, 14, D) a +0 short sword (24, 15, D) a +0 dagger (unseen) (25, -16, D) a +0 arbalest (25, -15, D) a +0 long sword a +2 hand crossbow of flaming a +0 chain mail (25, 14, D) a +0 flail (unseen) (25, 16, D) a +0 dagger (unseen) (26, -15, D) a +0 trident 5 tomahawks (26, -5, D) a +1 trident of distortion 7 tomahawks a +0 vampiric demon trident a +3 long sword of electrocution (26, 14, D) a +0 spear (27, -19, D) a cursed -2 trident (unseen) (27, -18, D) a tomahawk a +3 vampiric spear a +0 leather armour (27, -16, D) a tomahawk (28, -25, D) a fan of gales (28, -16, D) 3 tomahawks (29, -20, D) 2 javelins (29, -15, D) a tomahawk (30, -29, D) a +2 scimitar of holy wrath (unseen) (30, -25, D) a +0 dagger (unseen) (30, -24, D) a +0 trident (unseen) (30, -22, D) a +2 battleaxe of freezing a +0 trident 8 tomahawks (30, -21, D) a +2 scimitar of holy wrath a +0 large shield a +0 trident 8 tomahawks a +0 spear of piercing 15 javelins a +0 leather armour (30, -15, D) a +0 trident 4 poisoned tomahawks (30, 17, D) +0 swamp dragon scales (31, -25, D) a +2 trident of protection (unseen) (31, -22, D) an uncursed staff of earth (31, -15, D) a cursed -1 short sword a +2 spear of flaming 14 javelins a +0 leather armour (31, -13, D) a +0 trident a +0 trident 5 tomahawks (32, 7, D) a cursed -1 quarterstaff a +0 hunting sling 12 sling bullets a +0 leather armour (33, -13, D) a tomahawk (34, -13, D) a javelin (35, -12, D) a javelin (36, -2, D) a +0 great sword of flaming (36, -1, D) a +2 dagger of flaming a +0 robe (36, 0, D) +0 fire dragon scales a +2 mace of draining (36, 1, D) an uncursed staff of earth (37, -32, D) a +0 arbalest of freezing (unseen) (37, -16, D) a cursed +0 dire flail a +0 dire flail (37, -1, D) a +2 glaive of chopping a Grand Grimoire (37, 0, D) a phial of floods (37, 1, D) a lamp of fire (37, 23, D) a +0 troll leather armour (38, -33, D) a +2 arbalest of flaming (unseen) (38, -18, D) a +0 war axe (unseen) (38, -17, D) a +0 trident of holy wrath (38, 16, D) a +0 robe (38, 22, D) a +1 scimitar of flaming a +0 robe (39, -31, D) a +0 arbalest (39, -17, D) a +2 demon whip of draining (40, 14, D) a +0 long sword (41, 17, D) a cursed +0 hand axe (unseen) (41, 19, D) a +3 long sword a +0 robe (42, -32, D) a +0 mace (42, -28, D) a +4 battleaxe a +0 chain mail (42, 6, D) a cursed -2 rapier a cursed +0 robe (42, 15, D) a +0 battleaxe a +0 robe (43, -29, D) a +1 eudemon blade of holy wrath a +0 large shield (43, -28, D) a +2 scimitar of flaming (unseen) (44, -33, D) a +1 dagger of speed (unseen) (44, -31, D) a +3 dagger of draining a +0 robe (44, -29, D) a +0 chain mail (44, -28, D) a +3 scimitar of draining (unseen) (44, -27, D) a +1 great sword of flaming (unseen) (44, 12, D) a +0 mace (45, -33, D) a +0 cloak (45, -20, D) a cursed -2 longbow (still there?) 2 arrows (still there?) (45, 0, D) a +0 shortbow of flaming (45, 1, D) a +3 giant spiked club (45, 2, D) a +3 longbow (45, 4, D) a +5 dire flail (45, 5, D) a +3 double sword (45, 6, D) a +3 longbow (45, 13, D) a cursed +3 dagger (unseen) (46, -30, D) a +5 long sword (unseen) (46, -15, D) a +0 demon whip of flaming (46, 0, D) a +3 great mace (46, 2, D) a +3 arbalest (46, 4, D) a +3 lajatang (46, 6, D) a +3 arbalest (47, -15, D) a +0 long sword a +0 plate armour (47, -11, D) a +0 short sword (47, -10, D) a +0 long sword a +0 chain mail (47, 0, D) a +5 quick blade (47, 1, D) a +5 broad axe (47, 2, D) a +3 demon whip of venom (47, 4, D) a +3 giant spiked club (47, 5, D) a +5 dire flail (47, 6, D) a +1 triple sword (47, 8, D) a +0 short sword a cursed -1 buckler (48, 14, D) a +0 troll leather armour (49, -7, D) a +2 war axe of freezing (49, 0, D) a +3 great sword of slicing (49, 1, D) a +2 whip of draining (49, 3, D) a +1 fustibalus of flaming (50, -14, D) a +0 trident (unseen) (50, -2, D) a +0 trident (51, 0, D) 50 arrows (51, 1, D) 50 arrows (51, 2, D) 50 arrows (51, 3, D) 50 arrows (51, 16, D) a +0 rapier (unseen) (51, 21, D) 16 stones (51, 23, D) 11 poisoned needles (52, 21, D) 25 bolts (52, 23, D) 14 arrows (53, 19, D) a +3 ring of intelligence (53, 21, D) a +3 great sword of protection (53, 23, D) a cursed +0 ring mail (54, -37, D) a stone (54, -21, D) a +9 giant spiked club (54, -20, D) the +7 triple crossbow of the Undead {flame, +Inv rN+ Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from negative energy. It lets you turn invisible. (54, -19, D) a +5 large shield (54, 2, D) a +0 scimitar (54, 4, D) a +3 great sword (unseen) (54, 21, D) an uncursed amulet of faith (54, 22, D) 22 stones (54, 23, D) an uncursed ring of see invisible (55, -42, D) the +6 trident of the Eel {flame, rF+ Str-2 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-2). It affects your intelligence (+5). It protects you from fire. (55, -27, D) a +7 executioner's axe of pain (55, -22, D) the +7 battleaxe "Death Rattle" {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (55, -20, D) the +7 glaive of Muczat {chaos, rElec MR+} Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (55, -13, D) a +7 bardiche of protection (55, -12, D) the +7 demon trident "Z" {elec, rElec rN+ Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. (55, -10, D) a +6 centaur barding (55, -9, D) a +2 cloak of poison resistance (56, -42, D) a +0 great sword a cursed +0 plate armour (56, -39, D) a +1 dagger of flaming (56, -26, D) a +0 long sword (unseen) (56, -22, D) a +4 hat (56, -19, D) +4 mottled dragon scales (56, -13, D) a +9 double sword of holy wrath (56, -12, D) a +9 great sword of freezing (56, -10, D) a +6 chain mail of magic resistance (56, -9, D) +8 shadow dragon scales (56, 0, D) a +0 dire flail (unseen) (57, -42, D) a +0 spear (57, -22, D) +8 storm dragon scales (57, -21, D) a +9 vampiric battleaxe (57, -20, D) the +5 triple sword "Yluemots" {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (57, -19, D) a +7 triple crossbow of velocity (57, -16, D) a +0 hand axe (57, -13, D) the +9 glaive "Kopenn" {pain, MR++ Int+4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (57, -12, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (57, -9, D) a +4 robe of resistance (57, 3, D) a +0 battleaxe (unseen) (57, 11, D) the ring of the Lost Hells {*Corrode rN+ Str+3 SInv} [ring of see invisible] It affects your strength (+3). It protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. the amulet "Depp" {Gourm Int+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+6). the amulet "Jietu" {Reflect rF+ Int-2 SH+4 SInv} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-2). It protects you from fire. It lets you see invisible. It affects your SH (+4). the amulet of Daorch {RegenMP rPois Int-2 Dex+6} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-2). It affects your dexterity (+6). It protects you from poison. the amulet of Ler Meuc {+Rage rElec} [amulet of rage] It insulates you from electricity. It lets you go berserk. (57, 13, D) a +3 ring of protection a +3 ring of slaying (57, 16, D) a wand of hasting (5/9) (57, 17, D) an uncursed staff of power (57, 21, D) the ring of the Open Hand {rElec rPois rC- Dex+2 SInv} [ring of poison resistance] It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you see invisible. the ring "Mued" {*Contam rC+++ rN+ Str-3 Slay+4} [ring of positive energy] It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to cold. It protects you from negative energy. It causes magical contamination when unequipped. (58, -42, D) a potion of haste (58, -40, D) an uncursed staff of death (58, -39, D) a +1 quarterstaff of draining (still there?) a sack of spiders (still there?) (58, -37, D) a +2 broad axe of electrocution (unseen) (58, -21, D) a +7 triple crossbow of flaming (58, -20, D) a +4 hat (58, -13, D) the +5 triple sword "Xefin" {venom, +Rage rPois Int-4 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from poison. It lets you go berserk. (58, -12, D) the +9 scythe of Quick Death {flame, rPois rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from poison. (58, -10, D) a +2 helmet (58, -9, D) +14 gold dragon scales (58, -1, D) a +0 long sword a +0 buckler a +0 long sword a +0 chain mail of poison resistance (58, 0, D) a +0 halberd a +0 long sword a +0 chain mail (58, 1, D) a +0 battleaxe of electrocution a +0 plate armour a +0 dire flail a cursed +0 plate armour a +0 great mace a +0 chain mail (58, 3, D) a +0 dire flail a +0 chain mail a +0 bardiche a +0 chain mail (58, 4, D) a +0 great sword (unseen) (58, 14, D) the amulet of Ijiof {+Rage MR++} [amulet of rage] It affects your resistance to hostile enchantments. It lets you go berserk. the amulet "Axoloez" {Faith rC+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from cold. the amulet of the Demon Prince {Gourm rElec rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It protects you from negative energy. the amulet of Bokkacs {Faith Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+2). the amulet "Pays" {Spirit rF- rC+ rN+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. the amulet of Ekepsafi {RegenMP Int+5 Dex+3 Stlth-} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+5). It affects your dexterity (+3). It makes you less stealthy. (58, 17, D) a crystal ball of energy (58, 21, D) the ring "Pirgh" {rPois rC++ rN+ Str-5} [ring of poison resistance] It affects your strength (-5). It greatly protects you from cold. It protects you from poison. It protects you from negative energy. the ring of Nubb {MR+ Dex+6 Stlth+} [ring of protection from magic] It affects your dexterity (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. (58, 23, D) the ring "Soningad" {+Fly rC- Int+7 Dex+3 SInv} [ring of see invisible] It affects your intelligence (+7). It affects your dexterity (+3). It makes you vulnerable to cold. It lets you see invisible. It lets you fly. the ring "Jeechaso" {rPois Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from poison. the ring "Xighiop" {+Blink SInv} [ring of see invisible] It lets you see invisible. It lets you blink. (59, -42, D) 27 stones (still there?) a sack of spiders (still there?) (59, -40, D) 14 poisoned needles (59, -39, D) a +0 robe (unseen) (59, -38, D) a +0 robe a +0 broad axe a +0 plate armour (59, -22, D) a +7 triple sword of protection (59, -21, D) a +2 pair of boots of stealth (59, -20, D) the amulet of the Traitor {Gourm rPois rF+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. It protects you from poison. the ring "Gevi" {rElec rC+ EV+4} [ring of evasion] It affects your evasion (+4). It protects you from cold. It insulates you from electricity. the amulet "Ocang" {RegenMP SInv} [amulet of magic regeneration] It increases your magic regeneration. It lets you see invisible. the amulet "Ziuxalo" {Harm *Drain MR++ Str-5 Slay+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It causes draining when unequipped. the ring "Ibbanoin" {rF+ MR- Str+10 Int-4} [ring of protection from fire] It affects your strength (+10). It affects your intelligence (-4). It protects you from fire. It affects your resistance to hostile enchantments. 3 potions of agility the ring "Oraej" {MR+ Str+3} [ring of strength] It affects your strength (+3). It affects your resistance to hostile enchantments. (59, -19, D) +10 ice dragon scales (59, -2, D) a +0 giant spiked club a +0 giant spiked club (59, 4, D) a +0 war axe a +2 plate armour of fire resistance a +0 large shield (59, 16, D) an uncursed staff of energy (59, 23, D) the ring of Faoqelia {Fire Int+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (60, -42, D) the +12 morningstar of Ciampos {crush, rF+ SInv} It inflicts extra damage upon your enemies. It protects you from fire. It lets you see invisible. (60, -41, D) a phial of floods (60, -40, D) a +0 great sword a +1 shortbow of flaming a +0 plate armour (60, -39, D) a +3 hand axe of chopping (60, -37, D) a +0 battleaxe 26 stones a +1 war axe of venom a +5 long sword of slicing a +0 chain mail (60, -36, D) a +2 dire flail of protection (unseen) (60, -21, D) a +3 large shield of poison resistance (60, -20, D) the ring "Moestum" {rElec rN+ MR+} [ring of positive energy] It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring "Ynaklics" {Ice *Corrode rPois Dex+4 Stlth+} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It may corrode you when you take damage. It makes you more stealthy. the ring of Fatsel {rPois MR+ Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. the ring of Fubuun {MP+9 Str-4 Int+6 Stlth-} [ring of loudness] It affects your strength (-4). It affects your intelligence (+6). It affects your magic capacity (+9). It makes you less stealthy. the ring "Cof Vom" {MR+ MP+9 Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. the ring of Xiollid {rPois Str+4 Dex+2} [ring of strength] It affects your strength (+4). It affects your dexterity (+2). It protects you from poison. (60, -3, D) a +2 scimitar of holy wrath a +0 giant spiked club (60, -2, D) a +0 giant spiked club (60, 4, D) a +2 battleaxe (unseen) (60, 6, D) a +2 long sword of holy wrath a +0 plate armour (60, 22, D) the ring of Toumeryh {rElec rPois rF- EV+6} [ring of evasion] It affects your evasion (+6). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. the ring of Taif {rF+ Str+4 Int+3 SInv} [ring of see invisible] It affects your strength (+4). It affects your intelligence (+3). It protects you from fire. It lets you see invisible. the ring of the Eyes {Slay+5 SInv} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. the ring "Gop Xoank" {Int+2 Dex+6} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+6). (60, 23, D) the ring of Wusisamm {rC- rN+ Int+6 Dex+4} [ring of positive energy] It affects your intelligence (+6). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from negative energy. (61, -39, D) a disc of storms (61, -9, D) the amulet of Ucsososk {Regen+ Dex+5} [amulet of regeneration] It affects your dexterity (+5). It increases your rate of regeneration. the ring "Leivvais" {+Blink Str+5} [ring of strength] It affects your strength (+5). It lets you blink. the ring "Koffyarph" {rC+ Stlth+} [ring of stealth] It protects you from cold. It makes you more stealthy. the ring "Qusemuz" {+Fly rN+ MR+} [ring of flight] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. the ring "Hapy" {rF- Int+2 Dex+6} [ring of intelligence] It affects your intelligence (+2). It affects your dexterity (+6). It makes you vulnerable to fire. the ring of Darkness {*Slow +Fly rElec rPois Stlth+} [ring of stealth] It insulates you from electricity. It protects you from poison. It lets you fly. It may slow you when you take damage. It makes you more stealthy. an uncursed ring of protection from cold (61, -2, D) a +0 spear a +0 robe (62, -41, D) an uncursed staff of poison (62, -30, D) +0 gold dragon scales (62, -29, D) a +2 battleaxe of freezing (62, -2, D) a cursed +0 giant club (63, -39, D) a manual of Axes the ring "Hesat" {Str+5 SInv} [ring of see invisible] It affects your strength (+5). It lets you see invisible. a +4 ring of intelligence the ring "Ykuokkey" {MR+ MP+9 Int+2 SInv} [ring of magical power] It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. the Compendium of Blistering Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Blade Hands Transmutation 5 c - Bolt of Fire Conjuration/Fire 6 d - Dragon Form Transmutation 7 a manual of Staves (63, -12, D) a potion of berserk rage (63, -3, D) a +0 giant club (63, 4, D) a +0 great mace (unseen) (63, 6, D) a +1 halberd a +0 arbalest a +0 chain mail a +0 arbalest (63, 12, D) a +0 spear a +0 robe (63, 23, D) the Grimoire of the Catfish Spells Type Level a - Sublimation of Blood Necromancy 2 b - Sticks to Snakes Transmutation 2 c - Control Undead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Dragon Form Transmutation 7 (64, -42, D) 10 stones (64, -15, D) a +0 giant club (64, -2, D) a cursed -2 giant club (64, 6, D) a +0 glaive a +0 plate armour (64, 11, D) a +4 long sword of holy wrath a +0 large shield (64, 23, D) a Necronomicon a book of Alchemy the Papyrus of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Static Discharge Conjuration/Air 3 d - Throw Icicle Conjuration/Ice 4 e - Lightning Bolt Conjuration/Air 5 f - Conjure Ball Lightning Conjuration/Air 6 a book of Necromancy a Grand Grimoire the Disquisition on Mutagenic Flight Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Lightning Bolt Conjuration/Air 5 c - Silence Hexes/Air 5 d - Alistair's Intoxication Transmutation/Poison 5 the Papyrus of Warped Ice Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 6 b - Dispersal Translocation 6 c - Controlled Blink Translocation 8 a book of Summonings a book of Annihilations Zygiceur's Reference Book on the Boosting Escort Spells Type Level a - Deflect Missiles Charms/Air 6 b - Ring of Flames Charms/Fire 7 c - Summon Hydra Summoning 7 a manual of Maces & Flails a book of Burglary 9 potions of heal wounds a book of Burglary (65, -42, D) a +1 scimitar of slicing (65, -41, D) a book of Minor Magic (65, -39, D) a book of Cantrips (65, -11, D) a +0 flail a cursed -1 plate armour a +0 large shield (65, -2, D) a +0 giant club (65, 23, D) a book of Flames (66, -42, D) a +0 mace (66, 15, D) a +0 large shield a +0 troll leather armour (66, 16, D) a +0 rapier a cursed +0 scale mail (67, -12, D) a +0 giant spiked club (67, -10, D) a +0 trident (67, 23, D) a book of the Tempests (68, -42, D) a +1 hunting sling of flaming (68, -41, D) a +0 spear (68, -39, D) a +0 long sword (68, -29, D) a +0 whip (unseen) (68, -14, D) a +0 demon whip (68, -11, D) a +0 vampiric demon whip (68, -10, D) +0 fire dragon scales a +0 robe (68, 3, D) the cursed +1 plate armour of Vanity {rF- rC+ Dex+3} It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (69, -39, D) a +2 great mace (69, -32, D) quicksilver dragon scales (69, -27, D) a +1 double sword of electrocution a +1 chain mail of fire resistance (69, -15, D) a +2 vampiric demon whip (69, -14, D) a +0 glaive (69, -11, D) a +0 broad axe a +0 robe a cursed -3 giant spiked club a +0 giant spiked club (69, -10, D) a +2 antimagic demon trident (still there?) a cursed +0 giant club (still there?) (69, -8, D) a +2 great sword of flaming (unseen) (69, 19, D) a +0 dagger a +0 robe (69, 23, D) a book of Unlife (70, -42, D) 22 arrows (70, -41, D) a book of Conjurations (70, -40, D) a phantom mirror (70, -39, D) a +2 pair of gloves of archery (70, -13, D) a +1 battleaxe of freezing (70, -12, D) a +0 giant club (unseen) (70, -9, D) a +4 demon blade of venom (unseen) (70, 0, D) +2 swamp dragon scales (70, 1, D) +2 swamp dragon scales (70, 2, D) a +1 large shield (70, 5, D) a +2 robe of cold resistance (70, 6, D) +2 gold dragon scales (70, 8, D) a +0 hand axe (70, 20, D) a +0 halberd (unseen) (71, -42, D) a +4 quarterstaff of crushing (71, -39, D) a +0 leather armour (71, -29, D) a +0 longbow 28 arrows a +0 leather armour (71, -21, D) a +0 rapier a +0 rapier a +0 leather armour (71, 0, D) a +2 chain mail of cold resistance (71, 2, D) a +4 ring mail (71, 4, D) a +0 scale mail (71, 6, D) a +7 scale mail (71, 17, D) a cursed -3 flail a +0 robe a +0 short sword (72, -42, D) a +0 glaive of protection (72, -41, D) a +0 long sword (72, -40, D) a +0 flail a +1 helmet of intelligence (72, -39, D) a cursed amulet of inaccuracy (72, 0, D) a +1 large shield of protection (72, 2, D) a +5 plate armour (72, 4, D) the +6 plate armour of Oblivion {rPois MP-9 Int+7 Dex-5} It affects your intelligence (+7). It affects your dexterity (-5). It protects you from poison. It affects your magic capacity (-9). (72, 5, D) a +6 chain mail (72, 6, D) the +0 helmet "Lamyn" {-Cast rElec MR++} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. a +4 chain mail of cold resistance a +0 cloak a +5 ring mail a +0 shield (72, 17, D) a +0 scimitar a +0 dagger a +0 robe (73, -41, D) an uncursed staff of poison (73, -40, D) a crystal ball of energy (73, 14, D) a +0 long sword a +0 scale mail a +0 flail a +0 robe (73, 16, D) a +0 short sword a +2 battleaxe of flaming a +0 scale mail a +2 short sword of protection a +0 leather armour a +0 rapier (74, -3, D) a large rock (74, -1, D) a +0 rapier a +0 scale mail (74, 0, D) 4 large rocks (74, 14, D) a +0 dagger a +0 robe (74, 15, D) a +3 ring of slaying an uncursed ring of wizardry a +3 ring of slaying an uncursed ring of protection from fire a +6 ring of intelligence a +6 lightning rod (10/10) 6 potions of berserk rage a potion of haste a +3 ring of intelligence (74, 16, D) a cursed -3 short sword a +0 leather armour a +0 scimitar a +0 scimitar (75, -20, D) a +3 sacred scourge of holy wrath a +0 robe (75, -14, D) a +0 war axe a cursed +0 cloak (75, -12, D) a +0 flail (75, -8, D) a +0 longbow a +0 leather armour 48 arrows (75, -1, D) an arrow